Player Matchup

Cerberus
Cerberus
COLINS CHILL
Cerberus
Level 17
God Stats
1W - 0L
1,369 SR
Queue Stats
8W - 21L
1,283 Elo+
Party 1
Nox
Nox
Hyphy Senpai
Nox
Level 127
God Stats
3W - 0L
1,611 SR
Queue Stats
7W - 18L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
ItsJoeMomma7353
Danzaburou
Level 71
God Stats
116W - 92L
1,470 SR
Queue Stats
255W - 278L
1,383 Elo+
Solo
Anubis
Anubis
SeaInsomnia
Anubis
Level 116
God Stats
4W - 0L
1,359 SR
Queue Stats
20W - 21L
1,522 Elo+
Solo
Shiva
Shiva
YourAshikabi
Shiva
Level 104
God Stats
6W - 4L
1,633 SR
Queue Stats
40W - 29L
1,508 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,395 Elo+

VS

Team Averages
Level 50
1,501 SR
1,364 Elo+
Charybdis
Charybdis
AvoidableDaisy
Charybdis
Level 61
God Stats
3W - 8L
1,334 SR
Queue Stats
31W - 51L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
Chauves
Nu Wa
Level 27
God Stats
3W - 2L
1,568 SR
Queue Stats
26W - 45L
1,303 Elo+
Party 2
Artemis
Artemis
DRG TheBest
Artemis
Level 67
God Stats
1W - 1L
1,691 SR
Queue Stats
268W - 296L
1,378 Elo+
Solo
Thanatos
Thanatos
gloryboycalvin
Thanatos
Level 49
God Stats
94W - 101L
1,403 SR
Queue Stats
218W - 259L
1,400 Elo+
Solo
Vulcan
Vulcan
wutangclan71180
Vulcan
Level 47
God Stats
17W - 17L
1,507 SR
Queue Stats
102W - 105L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COLINS CHILL
Cerberus
12
1 / 0 / 8
7,017
1,170
1,985
5,338
3,704
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 0 / 9
7,304
1,217
6,060
3,367
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ItsJoeMomma7353
Danzaburou
13
2 / 0 / 6
7,400
1,233
4,878
2,438
1,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
8 / 1 / 4
9,316
1,553
11,209
4,841
2,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 2 / 8
7,968
1,328
11,635
8,784
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

374

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AvoidableDaisy
Charybdis
12
2 / 2 / 1
7,277
1,213
3,831
9,087
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Chauves
Nu Wa
11
0 / 4 / 0
6,241
1,040
5,306
8,832
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DRG TheBest
Artemis
11
1 / 6 / 2
6,820
1,137
4,584
10,443
4,141
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
11
0 / 3 / 2
6,092
1,015
1,225
3,640
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
6,271
1,045
5,108
6,096
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
3
3
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AvoidableDaisy
Charybdis
2
2
1
1.25
W
Cerberus
COLINS CHILL
Cerberus
1
0
8
5
L
Nu Wa
Chauves
Nu Wa
0
4
0
0
L
Artemis
DRG TheBest
Artemis
1
6
2
0.33
W
2
0
9
6.5
W
Danzaburou
ItsJoeMomma7353
Danzaburou
2
0
6
5
W
Anubis
8
1
4
10
W
5
2
8
4.5
L
Thanatos
0
3
2
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,767
Damage
20,054
24,768
Taken
38,098
14,280
Mitigated
12,540
3,310
Healing
1,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AvoidableDaisy
Charybdis
3,831
1,865
0
519
9,087
2,803
0
6,160
2,777
0
11,133
W
Cerberus
COLINS CHILL
Cerberus
1,985
209
0
223
5,338
3,704
0
2,925
2,413
9,543
183
L
Nu Wa
Chauves
Nu Wa
5,306
3,001
0
40
8,832
2,095
0
4,664
4,018
15,689
0
L
Artemis
DRG TheBest
Artemis
4,584
2,691
68
331
10,443
4,141
0
4,402
6,041
0
13,990
W
6,060
68
0
0
3,367
1,277
0
1,256
1,961
12,051
0
W
Danzaburou
ItsJoeMomma7353
Danzaburou
4,878
1,582
0
477
2,438
1,069
0
1,589
849
0
22,324
W
Anubis
11,209
867
0
2,610
4,841
2,142
0
2,036
2,805
29,399
0
W
11,635
3,008
0
0
8,784
6,088
0
2,608
6,176
0
20,283
L
Thanatos
1,225
229
0
152
3,640
1,431
0
1,247
2,393
0
1,917
L
5,108
3,018
0
251
6,096
2,070
0
2,298
3,648
19,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
32,701
172
Minions Killed
111
6
Camps Cleared
3
624,575
Distance Traveled
494,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,277
1,213
23
4
1
113,187
0
W
Cerberus
7,017
1,170
23
4
1
127,905
0
L
Nu Wa
6,241
1,040
19
3
0
118,316
0
L
Artemis
6,820
1,137
26
4
1
88,763
0
W
Nox
7,304
1,217
34
6
1
125,081
0
W
Danzaburou
7,400
1,233
52
9
2
128,000
0
W
Anubis
9,316
1,553
51
9
1
122,887
0
W
Shiva
7,968
1,328
12
2
1
120,702
0
L
Thanatos
6,092
1,015
0
0
0
68,086
0
L
Vulcan
6,271
1,045
43
7
1
106,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role