Player Matchup

Hou Yi
Hou Yi
Escudero_Joe
Hou Yi
Level 215
God Stats
37W - 28L
1,549 SR
Queue Stats
742W - 724L
1,510 Elo+
Solo
Ganesha
Ganesha
That1Black0G
Ganesha
Level 93
God Stats
13W - 11L
1,568 SR
Queue Stats
116W - 107L
1,561 Elo+
Solo
Nox
Nox
Tyrailious12
Nox
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
604W - 569L
1,466 Elo+
Solo
Bellona
Bellona
juanmme
Bellona
Level 147
God Stats
41W - 32L
1,545 SR
Queue Stats
423W - 395L
1,501 Elo+
Party 2
Mercury
Mercury
rafa9325
Mercury
Level 149
God Stats
13W - 8L
1,731 SR
Queue Stats
310W - 304L
1,524 Elo+
Party 2
Team Averages
Level 154
1,579 SR
1,512 Elo+

VS

Team Averages
Level 73
1,528 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blazinangels
Chang'e
Level 21
God Stats
2W - 5L
1,811 SR
Queue Stats
33W - 30L
1,457 Elo+
Party 1
Fenrir
Fenrir
Lethal_Lag99
Fenrir
Level 84
God Stats
0W - 1L
1,330 SR
Queue Stats
100W - 88L
1,558 Elo+
Solo
Danzaburou
Danzaburou
PaulieOneShoe
Danzaburou
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 66L
1,498 Elo+
Party 1
Horus
Horus
VVonton
Horus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 61L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 0 / 1
5,307
531
3,674
6,797
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
That1Black0G
Ganesha
9
0 / 1 / 3
5,731
573
2,929
9,281
4,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 3
6,932
693
2,393
4,244
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
juanmme
Bellona
12
0 / 0 / 1
6,647
665
1,908
3,000
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
rafa9325
Mercury
13
6 / 1 / 1
7,217
722
4,677
7,059
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 3 / 2
4,758
476
1,170
6,895
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Blazinangels
Chang'e
9
2 / 2 / 1
5,135
514
2,859
4,979
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
1 / 1 / 2
5,223
522
2,287
7,113
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
PaulieOneShoe
Danzaburou
8
0 / 1 / 2
4,625
463
4,897
6,280
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Horus
VVonton
Horus
9
0 / 1 / 0
4,509
451
1,001
6,315
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
3
3
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
L
Chang'e
Blazinangels
Chang'e
2
2
1
1.25
W
Hou Yi
0
0
1
0.5
L
Fenrir
1
1
2
2
L
Danzaburou
PaulieOneShoe
Danzaburou
0
1
2
1
W
Ganesha
That1Black0G
Ganesha
0
1
3
1.5
W
2
1
3
3.5
L
Horus
VVonton
Horus
0
1
0
0
W
Bellona
juanmme
Bellona
0
0
1
0.5
W
Mercury
rafa9325
Mercury
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,581
Damage
12,214
30,381
Taken
31,582
14,100
Mitigated
12,653
8,307
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,170
707
0
500
6,895
1,912
0
677
6,218
0
30,090
L
Chang'e
Blazinangels
Chang'e
2,859
180
120
921
4,979
1,646
0
1,559
3,420
22,426
0
W
Hou Yi
3,674
1,240
399
1,801
6,797
2,392
102
297
6,500
0
36,484
L
Fenrir
2,287
593
0
3,234
7,113
4,283
0
1,668
5,445
0
11,553
L
Danzaburou
PaulieOneShoe
Danzaburou
4,897
2,651
0
3,286
6,280
1,939
0
759
5,521
0
30,929
W
Ganesha
That1Black0G
Ganesha
2,929
408
1,043
2,177
9,281
4,805
0
33
9,248
18,300
0
W
2,393
54
0
735
4,244
1,729
843
1,829
2,415
41,079
0
L
Horus
VVonton
Horus
1,001
721
0
2,266
6,315
2,873
0
659
5,656
0
17,987
W
Bellona
juanmme
Bellona
1,908
636
0
1,440
3,000
2,622
494
119
2,881
0
42,623
W
Mercury
rafa9325
Mercury
4,677
2,600
0
712
7,059
2,552
58
581
6,478
0
56,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
24,250
324
Minions Killed
201
0
Camps Cleared
0
1,042,634
Distance Traveled
953,178
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,758
476
58
6
0
202,255
0
L
Chang'e
5,135
514
40
4
0
182,007
1
W
Hou Yi
5,307
531
71
7
0
172,985
0
L
Fenrir
5,223
522
20
2
0
209,992
6
L
Danzaburou
4,625
463
53
5
0
166,843
0
W
Ganesha
5,731
573
11
1
0
187,852
0
W
Nox
6,932
693
85
9
0
212,951
2
L
Horus
4,509
451
30
3
0
192,081
1
W
Bellona
6,647
665
71
7
0
209,097
0
W
Mercury
7,217
722
86
9
0
259,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role