Player Matchup

Tsukuyomi
Tsukuyomi
ShadowShokon
Tsukuyomi
Level 36
God Stats
2W - 8L
1,285 SR
Queue Stats
189W - 227L
1,229 Elo+
Party 1
Artio
Artio
Th3_Living_Ghoul
Artio
Level 37
God Stats
7W - 14L
1,692 SR
Queue Stats
187W - 237L
1,179 Elo+
Party 1
Nu Wa
Nu Wa
pandalily20
Nu Wa
Level 18
God Stats
17W - 29L
1,307 SR
Queue Stats
99W - 152L
1,174 Elo+
Party 1
Team Averages
Level 30
1,428 SR
1,194 Elo+

VS

Team Averages
Level 48
1,562 SR
1,259 Elo+
Gilgamesh
Gilgamesh
Dessmoke
Gilgamesh
Level 47
God Stats
6W - 7L
1,504 SR
Queue Stats
31W - 36L
1,268 Elo+
Party 2
Ra
Ra
Mironio22
Ra
Level 72
God Stats
0W - 1L
1,684 SR
Queue Stats
9W - 11L
1,254 Elo+
Solo
Charybdis
Charybdis
Sir Bloody4676
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ShadowShokon
Tsukuyomi
15
7 / 1 / 6
11,974
798
17,588
10,994
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 2 / 9
10,661
711
7,668
16,696
16,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 9
10,943
730
9,273
6,621
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dessmoke
Gilgamesh
11
1 / 3 / 1
9,709
647
7,016
19,744
15,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 2
10,703
714
13,026
12,845
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sir Bloody4676
Charybdis
12
1 / 4 / 1
10,272
685
7,229
10,044
3,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dessmoke
Gilgamesh
1
3
1
0.5
L
2
6
2
0.5
W
Tsukuyomi
ShadowShokon
Tsukuyomi
7
1
6
10
L
Charybdis
Sir Bloody4676
Charybdis
1
4
1
0.38
W
3
2
9
3.75
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
27,271
34,311
Taken
42,633
25,674
Mitigated
23,675
8,373
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dessmoke
Gilgamesh
7,016
1,445
83
1,109
19,744
15,742
631
7,529
11,706
0
25,137
L
13,026
1,169
1,620
3,157
12,845
4,851
697
5,648
6,723
65,274
0
W
Tsukuyomi
ShadowShokon
Tsukuyomi
17,588
3,611
0
2,894
10,994
6,208
1,067
3,770
7,046
0
50,002
L
Charybdis
Sir Bloody4676
Charybdis
7,229
2,788
68
633
10,044
3,082
20
4,267
5,423
0
30,800
W
7,668
1,561
1,829
2,612
16,696
16,725
198
7,340
9,356
17,825
0
W
9,273
2,386
694
344
6,621
2,741
305
1,990
4,631
35,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
30,684
118
Minions Killed
150
0
Camps Cleared
0
796,515
Distance Traveled
721,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,709
647
24
2
0
269,188
0
L
Ra
10,703
714
78
5
0
247,172
0
W
Tsukuyomi
11,974
798
61
4
0
295,308
0
L
Charybdis
10,272
685
48
3
0
205,111
0
W
Artio
10,661
711
17
1
0
256,382
0
W
Nu Wa
10,943
730
40
3
0
244,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role