Player Matchup

Cupid
Cupid
Silver I
JimmyKudo87-TTV
Cupid
Silver I
Level 149
God Stats
32W - 21L
1,616 SR
Queue Stats
265W - 275L
1,205 MMR
Solo
Janus
Janus
Silver I
Modok28
Janus
Silver I
Level 170
God Stats
1W - 4L
1,463 SR
Queue Stats
71W - 80L
1,262 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
MrMosley8376
Erlang Shen
Silver I
Level 83
God Stats
2W - 3L
1,502 SR
Queue Stats
106W - 119L
1,229 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Oojibwe-Zimbabwe
Kumbhakarna
Gold IV
Level 149
God Stats
18W - 17L
1,499 SR
Queue Stats
345W - 352L
1,251 MMR
Solo
Chiron
Chiron
Gold V
rrthebest23
Chiron
Gold V
Level 159
God Stats
7W - 8L
1,594 SR
Queue Stats
698W - 726L
1,239 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,535 SR
1,237 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,496 SR
1,243 MMR
Bacchus
Bacchus
Silver I
KronicZike
Bacchus
Silver I
Level 126
God Stats
22W - 10L
1,638 SR
Queue Stats
513W - 539L
1,089 MMR
Party 2
Apollo
Apollo
Bronze III
TTVPhantom
Apollo
Bronze III
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,529 MMR
Party 2
Thanatos
Thanatos
Silver IV
moquito013
Thanatos
Silver IV
Level 126
God Stats
11W - 6L
1,592 SR
Queue Stats
28W - 43L
1,176 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
wazuuup08
Baron Samedi
Silver IV
Level 128
God Stats
2W - 0L
1,452 SR
Queue Stats
15W - 24L
1,222 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
xTheWaiter
Cu Chulainn
Silver I
Level 158
God Stats
9W - 18L
1,296 SR
Queue Stats
504W - 526L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,326
487
4,998
11,781
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Modok28
Janus
10
1 / 9 / 1
6,256
481
6,001
10,861
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MrMosley8376
Erlang Shen
11
2 / 4 / 3
6,559
505
7,561
14,393
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
9
1 / 1 / 2
6,319
486
1,388
8,052
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
13
0 / 1 / 0
6,956
535
4,059
9,655
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HeraScyllaBastet

VS

Bans
RavanaKaliXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KronicZike
Bacchus
11
2 / 1 / 4
7,137
549
5,948
9,760
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Apollo
TTVPhantom
Apollo
13
3 / 0 / 3
7,525
579
7,571
6,974
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
moquito013
Thanatos
13
10 / 1 / 4
8,368
644
9,419
10,116
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
wazuuup08
Baron Samedi
13
3 / 3 / 7
7,697
592
8,393
10,945
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xTheWaiter
Cu Chulainn
14
1 / 0 / 0
7,942
611
4,731
9,235
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
19
19
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bacchus
KronicZike
Bacchus
2
1
4
4
L
Janus
Modok28
Janus
1
9
1
0.17
L
Erlang Shen
MrMosley8376
Erlang Shen
2
4
3
0.88
L
Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
1
1
2
2
W
Apollo
TTVPhantom
Apollo
3
0
3
4.5
W
Thanatos
moquito013
Thanatos
10
1
4
12
L
Chiron
0
1
0
0
W
Baron Samedi
wazuuup08
Baron Samedi
3
3
7
2.17
W
Cu Chulainn
xTheWaiter
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
36,062
54,742
Taken
47,030
21,868
Mitigated
31,229
13,963
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,998
2,326
0
4,814
11,781
4,131
750
2,791
8,990
0
42,176
W
Bacchus
KronicZike
Bacchus
5,948
430
0
2,874
9,760
11,190
52
905
8,837
28,280
0
L
Janus
Modok28
Janus
6,001
395
0
250
10,861
3,660
0
5,414
5,447
40,253
0
L
Erlang Shen
MrMosley8376
Erlang Shen
7,561
4,378
0
2,603
14,393
6,556
0
3,683
10,710
0
44,687
L
Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
1,388
310
970
1,970
8,052
3,900
0
2,129
5,923
9,893
0
W
Apollo
TTVPhantom
Apollo
7,571
4,752
0
4,434
6,974
2,908
0
732
6,232
0
49,812
W
Thanatos
moquito013
Thanatos
9,419
2,718
0
8,143
10,116
3,970
44
1,023
9,051
0
47,064
L
Chiron
4,059
2,045
0
3,356
9,655
3,621
0
394
9,261
0
62,451
W
Baron Samedi
wazuuup08
Baron Samedi
8,393
337
37
3,807
10,945
5,163
622
4,281
6,328
52,924
0
W
Cu Chulainn
xTheWaiter
Cu Chulainn
4,731
1,062
0
1,509
9,235
7,998
186
42
9,193
70
64,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
38,669
333
Minions Killed
373
0
Camps Cleared
0
1,149,320
Distance Traveled
1,274,587
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,326
487
81
6
0
226,399
5
W
Bacchus
7,137
549
14
1
0
265,640
3
L
Janus
6,256
481
65
5
0
201,198
0
L
Erlang Shen
6,559
505
69
5
0
289,481
0
L
Kumbhakarna
6,319
486
7
1
0
219,754
0
W
Apollo
7,525
579
95
7
0
233,033
1
W
Thanatos
8,368
644
67
5
0
282,061
0
L
Chiron
6,956
535
111
9
0
212,488
0
W
Baron Samedi
7,697
592
84
6
0
232,958
0
W
Cu Chulainn
7,942
611
113
9
0
260,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role