Player Matchup

Freya
Freya
Gold II
 
Freya
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Gold IV
ByRanko
Merlin
Gold IV
Level 128
God Stats
9W - 5L
1,642 SR
Queue Stats
140W - 144L
1,457 MMR
Party 4
Horus
Horus
Gold I
jokermobil
Horus
Gold I
Level 144
God Stats
2W - 2L
1,474 SR
Queue Stats
137W - 133L
1,626 MMR
Party 4
Ares
Ares
Gold II
kylebugzy
Ares
Gold II
Level 127
God Stats
29W - 30L
1,643 SR
Queue Stats
173W - 170L
1,533 MMR
Solo
Ne Zha
Ne Zha
Gold III
xiDasHx
Ne Zha
Gold III
Level 125
God Stats
25W - 20L
1,546 SR
Queue Stats
204W - 200L
1,561 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,561 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,608 SR
1,547 MMR
Hel
Hel
Gold V
IntersteIIarKid
Hel
Gold V
Level 135
God Stats
0W - 1L
1,612 SR
Queue Stats
56W - 62L
1,407 MMR
Party 1
Kali
Kali
Platinum IV
Observant-_-
Kali
Platinum IV
Level 155
God Stats
0W - 1L
1,731 SR
Queue Stats
92W - 80L
1,721 MMR
Party 1
Izanami
Izanami
Gold V
Slugondeez
Izanami
Gold V
Level 94
God Stats
0W - 2L
1,656 SR
Queue Stats
41W - 35L
1,532 MMR
Party 2
Yu Huang
Yu Huang
Silver II
Wh1temamba
Yu Huang
Silver II
Level 62
God Stats
2W - 2L
1,595 SR
Queue Stats
14W - 11L
1,542 MMR
Party 2
Tyr
Tyr
Gold III
arboledajuan140_
Tyr
Gold III
Level 142
God Stats
0W - 2L
1,444 SR
Queue Stats
286W - 279L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 1 / 4
8,809
551
7,215
10,970
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
ByRanko
Merlin
15
6 / 2 / 5
9,890
618
11,081
8,474
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
13
1 / 1 / 10
8,062
504
7,665
11,853
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
13
7 / 2 / 7
8,855
553
9,012
15,651
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ne Zha
xiDasHx
Ne Zha
16
8 / 1 / 10
9,780
611
12,769
13,881
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ao KuangThorKuzenboThanatos

VS

Bans
AgniRavanaSun WukongCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,503
469
3,799
13,778
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 7 / 1
9,103
569
6,779
19,240
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Slugondeez
Izanami
13
1 / 3 / 1
8,094
506
8,773
12,002
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Wh1temamba
Yu Huang
14
1 / 2 / 1
8,679
542
7,014
8,177
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 7 / 1
8,281
518
6,936
17,846
13,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
7
7
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
4
4
W
Merlin
ByRanko
Merlin
6
2
5
4.25
L
0
5
1
0.1
L
3
7
1
0.5
L
Izanami
Slugondeez
Izanami
1
3
1
0.5
L
Yu Huang
Wh1temamba
Yu Huang
1
2
1
0.75
L
2
7
1
0.36
W
Horus
1
1
10
6
W
Ares
7
2
7
5.25
W
Ne Zha
xiDasHx
Ne Zha
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,742
Damage
33,301
60,829
Taken
71,043
39,009
Mitigated
39,507
14,559
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,215
1,650
0
4,650
10,970
5,251
1,800
1,742
9,228
72,968
0
W
Merlin
ByRanko
Merlin
11,081
465
0
337
8,474
3,362
966
3,139
5,335
69,104
0
L
3,799
65
2,507
4,290
13,778
10,055
0
6,168
7,110
29,017
0
L
6,779
2,395
0
3,678
19,240
8,485
66
4,731
13,957
0
73,645
L
Izanami
Slugondeez
Izanami
8,773
5,501
0
3,033
12,002
4,257
0
5,792
5,820
0
66,651
L
Yu Huang
Wh1temamba
Yu Huang
7,014
366
0
1,175
8,177
3,494
120
4,950
2,880
70,153
0
L
6,936
914
0
4,338
17,846
13,216
0
4,082
12,940
0
51,913
W
Horus
7,665
3,035
600
3,317
11,853
8,478
1,001
2,531
9,322
0
41,479
W
Ares
9,012
460
0
3,575
15,651
15,867
399
1,875
13,776
23,841
0
W
Ne Zha
xiDasHx
Ne Zha
12,769
3,252
0
2,080
13,881
6,051
0
2,030
11,851
0
83,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
41,660
442
Minions Killed
505
0
Camps Cleared
0
1,680,304
Distance Traveled
1,544,063
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,809
551
131
8
0
301,897
6
W
Merlin
9,890
618
126
8
0
307,449
0
L
Hel
7,503
469
41
3
0
308,573
2
L
Kali
9,103
569
118
7
0
333,883
8
L
Izanami
8,094
506
133
8
0
309,943
5
L
Yu Huang
8,679
542
134
8
0
317,743
0
L
Tyr
8,281
518
79
5
0
273,921
1
W
Horus
8,062
504
69
4
0
350,325
4
W
Ares
8,855
553
30
2
0
325,109
2
W
Ne Zha
9,780
611
86
5
0
395,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role