Player Matchup

Kuzenbo
Kuzenbo
EmperorJay04
Kuzenbo
Level 61
God Stats
26W - 23L
1,569 SR
Queue Stats
141W - 140L
1,463 Elo+
Party 3
Ishtar
Ishtar
Infinitus616
Ishtar
Level 102
God Stats
1W - 3L
1,267 SR
Queue Stats
115W - 121L
1,505 Elo+
Party 1
Ra
Ra
TheRatKing88896
Ra
Level 125
God Stats
1W - 2L
1,739 SR
Queue Stats
81W - 92L
1,418 Elo+
Solo
Mercury
Mercury
bigman49ners
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,510 Elo+
Party 1
Freya
Freya
wytcraka
Freya
Level 78
God Stats
0W - 3L
1,273 SR
Queue Stats
142W - 125L
1,512 Elo+
Party 3
Team Averages
Level 79
1,470 SR
1,482 Elo+

VS

Team Averages
Level 100
1,452 SR
1,548 Elo+
Bellona
Bellona
DLeagueAlice
Bellona
Level 138
God Stats
5W - 7L
1,322 SR
Queue Stats
118W - 127L
1,440 Elo+
Solo
Nu Wa
Nu Wa
DNAngel02
Nu Wa
Level 106
God Stats
4W - 1L
1,509 SR
Queue Stats
5W - 1L
1,647 Elo+
Party 2
Chernobog
Chernobog
Praedyth3711
Chernobog
Level 68
God Stats
14W - 9L
1,544 SR
Queue Stats
29W - 32L
1,505 Elo+
Party 2
Atlas
Atlas
TrueBlueAU
Atlas
Level 127
God Stats
3W - 3L
1,523 SR
Queue Stats
45W - 47L
1,520 Elo+
Party 2
Fenrir
Fenrir
xXl Luck lXx
Fenrir
Level 59
God Stats
3W - 0L
1,361 SR
Queue Stats
17W - 11L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EmperorJay04
Kuzenbo
12
0 / 1 / 2
7,581
421
4,329
12,703
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
14
1 / 6 / 1
8,479
471
7,119
15,156
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 1
8,243
458
8,120
9,153
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
bigman49ners
Mercury
14
3 / 4 / 1
8,691
483
7,067
16,973
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
wytcraka
Freya
13
1 / 6 / 0
8,039
447
5,800
15,433
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLeagueAlice
Bellona
17
3 / 2 / 4
10,662
592
13,154
17,087
15,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Nu Wa
DNAngel02
Nu Wa
15
2 / 2 / 9
9,081
505
11,813
10,374
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Praedyth3711
Chernobog
18
3 / 1 / 5
10,294
572
5,677
8,114
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
13
2 / 0 / 8
8,871
493
8,819
12,766
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
10 / 0 / 4
10,694
594
8,495
12,486
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
20
20
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
DLeagueAlice
Bellona
3
2
4
2.5
W
Nu Wa
DNAngel02
Nu Wa
2
2
9
3.25
L
Kuzenbo
EmperorJay04
Kuzenbo
0
1
2
1
L
Ishtar
1
6
1
0.25
W
Chernobog
Praedyth3711
Chernobog
3
1
5
5.5
L
0
3
1
0.17
W
Atlas
2
0
8
6
L
Mercury
bigman49ners
Mercury
3
4
1
0.88
L
Freya
wytcraka
Freya
1
6
0
0.17
W
Fenrir
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
47,958
69,418
Taken
60,827
34,428
Mitigated
41,543
12,898
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DLeagueAlice
Bellona
13,154
4,936
0
8,270
17,087
15,827
304
829
16,192
0
91,383
W
Nu Wa
DNAngel02
Nu Wa
11,813
5,206
0
1,822
10,374
4,168
1,249
4,069
5,961
75,063
0
L
Kuzenbo
EmperorJay04
Kuzenbo
4,329
1,939
0
2,517
12,703
13,397
82
5,709
6,994
22,946
0
L
Ishtar
7,119
5,421
0
2,784
15,156
5,928
410
835
14,321
0
58,859
W
Chernobog
Praedyth3711
Chernobog
5,677
2,764
0
4,350
8,114
3,863
715
4,023
3,813
0
89,000
L
8,120
694
192
1,956
9,153
2,849
0
5,524
3,629
76,245
0
W
Atlas
8,819
3,346
0
3,598
12,766
11,630
66
6,247
5,692
34,890
0
L
Mercury
bigman49ners
Mercury
7,067
3,273
0
491
16,973
6,032
0
4,122
12,851
0
69,533
L
Freya
wytcraka
Freya
5,800
2,014
0
4,958
15,433
6,222
0
4,442
10,991
54,940
0
W
Fenrir
8,495
1,599
0
2,164
12,486
6,055
0
1,436
10,920
0
85,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
49,602
480
Minions Killed
558
0
Camps Cleared
0
1,750,345
Distance Traveled
1,817,278
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,662
592
141
8
0
354,674
5
W
Nu Wa
9,081
505
114
6
0
319,679
5
L
Kuzenbo
7,581
421
29
2
0
341,255
0
L
Ishtar
8,479
471
102
6
0
300,390
0
W
Chernobog
10,294
572
141
8
0
364,331
0
L
Ra
8,243
458
162
9
0
351,085
0
W
Atlas
8,871
493
40
2
0
337,474
3
L
Mercury
8,691
483
89
5
0
440,733
0
L
Freya
8,039
447
98
5
0
316,882
0
W
Fenrir
10,694
594
122
7
0
441,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role