Player Matchup

Hercules
Hercules
Borchyyy
Hercules
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGoatVex
Baron Samedi
Level 98
God Stats
5W - 1L
1,866 SR
Queue Stats
17W - 10L
1,586 Elo+
Party 2
Medusa
Medusa
Warez22
Medusa
Level 22
God Stats
7W - 5L
1,688 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 2
Team Averages
Level 62
1,684 SR
1,510 Elo+

VS

Team Averages
Level 54
1,589 SR
1,467 Elo+
Arachne
Arachne
Xehツツ
Arachne
Level 36
God Stats
4W - 0L
1,815 SR
Queue Stats
33W - 29L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
gersonisai24
Baron Samedi
Level 80
God Stats
8W - 2L
1,475 SR
Queue Stats
25W - 21L
1,459 Elo+
Solo
Loki
Loki
zSlappn
Loki
Level 45
God Stats
3W - 1L
1,477 SR
Queue Stats
24W - 20L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Borchyyy
Hercules
11
1 / 4 / 3
8,113
738
5,122
10,759
8,305
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheGoatVex
Baron Samedi
12
2 / 5 / 2
8,820
802
9,116
8,646
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Warez22
Medusa
10
1 / 2 / 2
8,173
743
4,174
8,070
2,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Xehツツ
Arachne
12
3 / 1 / 5
9,104
828
5,242
8,814
3,981
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
gersonisai24
Baron Samedi
14
5 / 1 / 5
10,014
910
12,592
8,860
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
zSlappn
Loki
11
3 / 2 / 4
9,018
820
7,130
8,987
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Borchyyy
Hercules
1
4
3
0.63
L
Baron Samedi
TheGoatVex
Baron Samedi
2
5
2
0.6
L
Medusa
Warez22
Medusa
1
2
2
1
W
Arachne
Xehツツ
Arachne
3
1
5
5.5
W
Baron Samedi
gersonisai24
Baron Samedi
5
1
5
7.5
W
Loki
zSlappn
Loki
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
24,964
27,475
Taken
26,661
15,331
Mitigated
13,511
5,233
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Borchyyy
Hercules
5,122
1,529
0
2,090
10,759
8,305
0
5,985
4,774
0
15,082
L
Baron Samedi
TheGoatVex
Baron Samedi
9,116
361
815
1,543
8,646
4,102
0
3,561
5,085
35,880
0
L
Medusa
Warez22
Medusa
4,174
1,617
0
785
8,070
2,924
0
3,425
4,645
0
26,577
W
Arachne
Xehツツ
Arachne
5,242
3,181
0
2,123
8,814
3,981
580
4,142
4,672
0
30,726
W
Baron Samedi
gersonisai24
Baron Samedi
12,592
386
1,087
5,983
8,860
6,191
494
2,769
6,091
41,965
0
W
Loki
zSlappn
Loki
7,130
846
0
1,518
8,987
3,339
353
3,499
5,488
0
29,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,106
Gold Earned
28,136
113
Minions Killed
128
0
Camps Cleared
0
595,754
Distance Traveled
634,035
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,113
738
13
1
0
207,813
6
L
Baron Samedi
8,820
802
53
5
0
187,752
2
L
Medusa
8,173
743
47
4
0
200,189
1
W
Arachne
9,104
828
43
4
0
218,055
0
W
Baron Samedi
10,014
910
53
5
0
201,796
0
W
Loki
9,018
820
32
3
0
214,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role