Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
GroovyPotatos
Jing Wei
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
128W - 111L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
OMWtoFYB3089
Ne Zha
Level 89
God Stats
6W - 7L
1,492 SR
Queue Stats
496W - 458L
1,483 Elo+
Party 2
Chang'e
Chang'e
TheSkyfall7u7
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,453 Elo+
Solo
Ares
Ares
Yvngwhipper
Ares
Level 94
God Stats
1W - 1L
1,414 SR
Queue Stats
41W - 43L
1,470 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,481 Elo+

VS

Team Averages
Level 102
1,487 SR
1,472 Elo+
Merlin
Merlin
BiggestZ
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Cu Chulainn
Cu Chulainn
IsshoFujitora10
Cu Chulainn
Level 87
God Stats
7W - 4L
1,707 SR
Queue Stats
644W - 647L
1,530 Elo+
Solo
Bellona
Bellona
MUG1WARA420
Bellona
Level 65
God Stats
2W - 6L
1,479 SR
Queue Stats
138W - 133L
1,516 Elo+
Solo
Ix Chel
Ix Chel
TheBunnyBread
Ix Chel
Level 108
God Stats
1W - 3L
1,408 SR
Queue Stats
160W - 119L
1,522 Elo+
Solo
Skadi
Skadi
xion606
Skadi
Level 129
God Stats
1W - 2L
1,339 SR
Queue Stats
351W - 350L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 1 / 11
10,861
776
16,909
18,557
29,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
GroovyPotatos
Jing Wei
16
1 / 2 / 14
9,809
701
11,921
12,881
7,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
16
3 / 5 / 12
9,869
705
15,251
13,653
9,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
17
6 / 3 / 9
10,579
756
12,491
17,492
10,951
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 13
11,510
822
13,169
17,099
27,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BiggestZ
Merlin
17
3 / 3 / 6
9,491
678
9,905
12,508
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
IsshoFujitora10
Cu Chulainn
16
1 / 5 / 8
8,876
634
12,010
20,170
20,927
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
MUG1WARA420
Bellona
16
4 / 4 / 6
9,676
691
15,716
18,290
23,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
13
2 / 5 / 4
8,384
599
9,535
14,215
5,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
xion606
Skadi
18
3 / 3 / 5
9,523
680
19,656
12,065
5,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
20
Kills
13
14
Deaths
20
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
11
10.5
L
Merlin
BiggestZ
Merlin
3
3
6
2
W
Jing Wei
GroovyPotatos
Jing Wei
1
2
14
4
L
Cu Chulainn
IsshoFujitora10
Cu Chulainn
1
5
8
1
L
Bellona
MUG1WARA420
Bellona
4
4
6
1.75
W
Ne Zha
3
5
12
1.8
L
Ix Chel
2
5
4
0.8
W
Chang'e
6
3
9
3.5
W
5
3
13
3.83
L
Skadi
xion606
Skadi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
66,822
79,682
Taken
77,248
84,644
Mitigated
62,048
37,006
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,909
1,583
3,084
8,836
18,557
29,416
52
5,025
13,072
0
33,091
L
Merlin
BiggestZ
Merlin
9,905
473
1,757
2,630
12,508
6,000
0
2,840
9,246
31,083
0
W
Jing Wei
GroovyPotatos
Jing Wei
11,921
5,077
2,259
2,143
12,881
7,520
1,588
2,042
10,475
0
26,007
L
Cu Chulainn
IsshoFujitora10
Cu Chulainn
12,010
1,584
2,098
4,621
20,170
20,927
0
8,050
11,678
1,268
18,352
L
Bellona
MUG1WARA420
Bellona
15,716
4,187
1,446
2,855
18,290
23,466
0
6,514
11,403
0
28,285
W
Ne Zha
15,251
1,490
0
1,038
13,653
9,476
643
4,242
8,919
0
33,080
L
Ix Chel
9,535
751
6,528
2,798
14,215
5,661
0
3,589
10,331
14,250
0
W
Chang'e
12,491
1,587
9,804
7,800
17,492
10,951
507
3,492
13,534
25,514
0
W
13,169
114
475
1,567
17,099
27,281
0
5,484
11,324
18,369
0
L
Skadi
xion606
Skadi
19,656
7,691
1,903
1,289
12,065
5,994
191
4,667
7,241
0
37,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
45,950
147
Minions Killed
140
0
Camps Cleared
0
1,428,128
Distance Traveled
1,267,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,861
776
24
2
0
315,241
0
L
Merlin
9,491
678
59
4
0
261,722
0
W
Jing Wei
9,809
701
46
3
0
291,566
0
L
Cu Chulainn
8,876
634
13
1
0
224,913
0
L
Bellona
9,676
691
26
2
0
269,293
0
W
Ne Zha
9,869
705
31
2
0
273,248
0
L
Ix Chel
8,384
599
11
1
0
260,334
0
W
Chang'e
10,579
756
27
2
0
267,445
0
W
Ares
11,510
822
19
1
0
280,628
0
L
Skadi
9,523
680
31
2
0
251,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role