Player Matchup

Artio
Artio
Nineonewon
Artio
Level 43
God Stats
0W - 1L
1,274 SR
Queue Stats
108W - 104L
1,475 Elo+
Party 1
Izanami
Izanami
Oyamirin
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 78L
1,500 Elo+
Party 1
King Arthur
King Arthur
TazVel
King Arthur
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 119L
1,475 Elo+
Party 1
Team Averages
Level 62
1,425 SR
1,483 Elo+

VS

Team Averages
Level 117
1,504 SR
1,476 Elo+
Neith
Neith
Sa5quatch95
Neith
Level 122
God Stats
6W - 8L
1,431 SR
Queue Stats
150W - 170L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
SpecificLettuce
Sun Wukong
Level 143
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 3L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
sickly_phantom
Baron Samedi
Level 85
God Stats
3W - 2L
1,389 SR
Queue Stats
22W - 27L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 1 / 0
6,495
650
2,351
10,288
8,591
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Oyamirin
Izanami
9
0 / 6 / 0
6,633
663
2,290
7,937
2,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TazVel
King Arthur
9
0 / 3 / 0
6,567
657
4,595
10,825
9,672
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
8,044
804
4,934
2,782
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SpecificLettuce
Sun Wukong
12
4 / 0 / 6
8,305
831
8,618
9,016
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
sickly_phantom
Baron Samedi
12
3 / 0 / 6
8,322
832
6,882
1,517
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
0
1
0
0
L
Izanami
Oyamirin
Izanami
0
6
0
0
W
3
0
5
5.5
W
Sun Wukong
SpecificLettuce
Sun Wukong
4
0
6
7
L
King Arthur
TazVel
King Arthur
0
3
0
0
W
Baron Samedi
sickly_phantom
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,236
Damage
20,434
29,050
Taken
13,315
21,003
Mitigated
10,519
1,479
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,351
353
389
732
10,288
8,591
0
3,458
6,830
9,692
0
L
Izanami
Oyamirin
Izanami
2,290
1,553
0
8
7,937
2,740
0
997
6,940
0
29,388
W
4,934
2,109
0
797
2,782
1,265
1,140
716
2,066
0
23,374
W
Sun Wukong
SpecificLettuce
Sun Wukong
8,618
2,993
0
1,906
9,016
8,552
225
1,565
7,451
0
33,104
L
King Arthur
TazVel
King Arthur
4,595
668
0
350
10,825
9,672
0
2,760
8,065
0
17,109
W
Baron Samedi
sickly_phantom
Baron Samedi
6,882
349
1,049
803
1,517
702
0
272
1,245
30,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,695
Gold Earned
24,671
89
Minions Killed
115
0
Camps Cleared
0
516,847
Distance Traveled
542,880
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,495
650
12
1
0
186,752
0
L
Izanami
6,633
663
56
6
0
137,357
0
W
Neith
8,044
804
26
3
0
155,241
4
W
Sun Wukong
8,305
831
35
4
0
198,130
0
L
King Arthur
6,567
657
21
2
0
192,738
0
W
Baron Samedi
8,322
832
54
5
0
189,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role