Player Matchup

Chernobog
Chernobog
D0tshotz
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,555 Elo+
Party 1
Sobek
Sobek
MattJams
Sobek
Level 89
God Stats
3W - 1L
1,800 SR
Queue Stats
129W - 137L
1,409 Elo+
Party 2
Loki
Loki
Waterlord18
Loki
Level 108
God Stats
3W - 3L
1,724 SR
Queue Stats
177W - 166L
1,437 Elo+
Party 2
Lancelot
Lancelot
isaacisaac2
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,508 Elo+
Party 1
Fafnir
Fafnir
jungle hous
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,213 Elo+
Solo
Team Averages
Level 77
1,605 SR
1,425 Elo+

VS

Team Averages
Level 97
1,518 SR
1,501 Elo+
Martichoras
Martichoras
ArchAngelSlayer
Martichoras
Level 97
God Stats
6W - 4L
1,500 SR
Queue Stats
230W - 202L
1,516 Elo+
Solo
Ares
Ares
FlyingSaucer--
Ares
Level 88
God Stats
1W - 0L
1,707 SR
Queue Stats
42W - 31L
1,519 Elo+
Solo
Jormungandr
Jormungandr
LookatTheBubbles
Jormungandr
Level 99
God Stats
7W - 2L
1,623 SR
Queue Stats
174W - 153L
1,495 Elo+
Solo
Jing Wei
Jing Wei
MrCoconutPrime
Jing Wei
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RickyBobbySD
Ah Muzen Cab
Level 100
God Stats
4W - 5L
1,262 SR
Queue Stats
461W - 491L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D0tshotz
Chernobog
18
3 / 2 / 7
8,898
742
10,897
8,347
4,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
MattJams
Sobek
14
0 / 6 / 8
7,627
636
6,580
16,618
21,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 4
8,917
743
14,813
13,399
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
isaacisaac2
Lancelot
13
2 / 6 / 7
8,442
704
6,336
13,686
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
14
1 / 6 / 5
8,362
697
3,358
15,895
19,161
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ArchAngelSlayer
Martichoras
17
8 / 1 / 16
10,459
872
12,572
8,511
4,981
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 17
10,826
902
9,080
13,688
17,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
LookatTheBubbles
Jormungandr
16
2 / 2 / 18
9,473
789
12,738
13,689
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
6 / 2 / 16
10,215
851
14,756
10,454
5,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
RickyBobbySD
Ah Muzen Cab
16
5 / 3 / 14
10,009
834
12,291
12,394
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
9
Kills
26
26
Deaths
10
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ArchAngelSlayer
Martichoras
8
1
16
16
L
Chernobog
D0tshotz
Chernobog
3
2
7
3.25
W
5
2
17
6.75
W
Jormungandr
LookatTheBubbles
Jormungandr
2
2
18
5.5
L
Sobek
MattJams
Sobek
0
6
8
0.67
W
Jing Wei
6
2
16
7
W
Ah Muzen Cab
RickyBobbySD
Ah Muzen Cab
5
3
14
4
L
3
6
4
0.83
L
Lancelot
isaacisaac2
Lancelot
2
6
7
0.92
L
Fafnir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
61,437
67,945
Taken
58,736
61,946
Mitigated
51,055
14,308
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ArchAngelSlayer
Martichoras
12,572
4,031
1,440
1,704
8,511
4,981
2,281
1,464
7,047
0
30,237
L
Chernobog
D0tshotz
Chernobog
10,897
4,999
432
1,247
8,347
4,648
1,054
3,189
4,879
0
34,487
W
9,080
594
2,067
2,165
13,688
17,580
884
2,848
10,840
18,425
0
W
Jormungandr
LookatTheBubbles
Jormungandr
12,738
2,368
450
1,580
13,689
17,171
896
2,312
11,377
20,975
1,531
L
Sobek
MattJams
Sobek
6,580
264
1,605
1,974
16,618
21,704
360
4,574
11,806
12,254
0
W
Jing Wei
14,756
11,334
1,580
1,589
10,454
5,319
1,760
1,285
9,169
0
24,888
W
Ah Muzen Cab
RickyBobbySD
Ah Muzen Cab
12,291
5,253
609
2,958
12,394
6,004
1,964
2,029
10,365
0
30,959
L
14,813
618
1,135
1,718
13,399
6,413
0
2,368
10,903
0
26,851
L
Lancelot
isaacisaac2
Lancelot
6,336
1,066
622
1,807
13,686
10,020
296
3,780
9,587
0
7,341
L
Fafnir
3,358
1,195
1,291
2,477
15,895
19,161
0
4,953
10,483
6,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
50,982
97
Minions Killed
132
0
Camps Cleared
0
1,030,025
Distance Traveled
1,122,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,459
872
38
3
0
231,664
0
L
Chernobog
8,898
742
56
5
0
217,213
0
W
Ares
10,826
902
10
1
0
242,285
0
W
Jormungandr
9,473
789
24
2
0
194,868
0
L
Sobek
7,627
636
14
1
0
193,735
0
W
Jing Wei
10,215
851
16
1
0
245,139
0
W
Ah Muzen Cab
10,009
834
44
4
0
208,768
0
L
Loki
8,917
743
19
2
0
216,195
0
L
Lancelot
8,442
704
2
0
0
209,835
0
L
Fafnir
8,362
697
6
1
0
193,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role