Player Matchup

Jormungandr
Jormungandr
Silver IV
MatyCampos10
Jormungandr
Silver IV
Level 107
God Stats
16W - 8L
1,746 SR
Queue Stats
491W - 537L
620 MMR
Solo
Hera
Hera
Bronze I
TTV_King_Borri
Hera
Bronze I
Level 107
God Stats
13W - 10L
1,562 SR
Queue Stats
281W - 318L
386 MMR
Solo
Bacchus
Bacchus
Silver V
elwalaPS
Bacchus
Silver V
Level 156
God Stats
29W - 34L
1,425 SR
Queue Stats
285W - 323L
591 MMR
Solo
Izanami
Izanami
Silver IV
leeCazador6
Izanami
Silver IV
Level 106
God Stats
7W - 6L
1,634 SR
Queue Stats
104W - 136L
627 MMR
Solo
Fenrir
Fenrir
Bronze III
xLiamFx5436
Fenrir
Bronze III
Level 107
God Stats
11W - 8L
1,486 SR
Queue Stats
33W - 52L
700 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,571 SR
585 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,533 SR
583 MMR
Geb
Geb
Silver III
DorsalAxe44
Geb
Silver III
Level 158
God Stats
1W - 5L
1,492 SR
Queue Stats
82W - 94L
936 MMR
Party 1
Artemis
Artemis
Bronze I
FenixLordGold
Artemis
Bronze I
Level 202
God Stats
19W - 18L
1,585 SR
Queue Stats
295W - 334L
387 MMR
Solo
Bakasura
Bakasura
Bronze I
LORD-CHUPISTRAKI
Bakasura
Bronze I
Level 119
God Stats
3W - 4L
1,526 SR
Queue Stats
44W - 67L
478 MMR
Solo
Nike
Nike
Bronze I
Mandyngo
Nike
Bronze I
Level 68
God Stats
3W - 4L
1,405 SR
Queue Stats
120W - 151L
537 MMR
Solo
Nu Wa
Nu Wa
Silver V
xRoyal Bulletx
Nu Wa
Silver V
Level 193
God Stats
7W - 5L
1,654 SR
Queue Stats
176W - 208L
575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MatyCampos10
Jormungandr
15
3 / 0 / 3
9,506
679
9,716
11,099
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 8
8,431
602
9,727
7,328
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
elwalaPS
Bacchus
12
2 / 1 / 8
7,944
567
4,859
11,640
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
leeCazador6
Izanami
15
2 / 0 / 0
9,247
661
5,340
7,591
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
5 / 1 / 3
8,378
598
4,268
11,839
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AwilixAo KuangKaliCerberus

VS

Bans
ThanatosMorgan Le FayAnubisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,353
454
3,924
12,636
9,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
12
1 / 3 / 0
6,631
474
4,346
8,780
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,418
458
1,291
12,713
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
12
1 / 3 / 0
7,077
506
5,794
12,573
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,581
470
7,205
8,979
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Artemis
1
3
0
0.33
L
0
5
1
0.1
L
Nike
1
3
0
0.33
W
Jormungandr
MatyCampos10
Jormungandr
3
0
3
4.5
W
3
1
8
7
W
Bacchus
elwalaPS
Bacchus
2
1
8
6
W
Izanami
leeCazador6
Izanami
2
0
0
2
W
Fenrir
5
1
3
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
22,560
49,497
Taken
55,681
33,865
Mitigated
27,419
16,679
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,924
401
0
2,260
12,636
9,213
0
5,176
7,310
30,723
0
L
Artemis
4,346
2,051
0
2,696
8,780
3,071
0
1,566
7,214
0
40,930
L
1,291
948
0
2,482
12,713
4,989
49
3,517
9,126
0
36,010
L
Nike
5,794
333
0
2,703
12,573
6,912
0
6,944
4,607
66
52,396
W
Jormungandr
MatyCampos10
Jormungandr
9,716
2,516
0
1,486
11,099
10,222
168
1,702
9,397
78,788
268
W
9,727
2,536
0
650
7,328
2,509
848
3,222
4,066
77,800
0
W
Bacchus
elwalaPS
Bacchus
4,859
398
0
3,190
11,640
13,054
182
2,665
8,975
22,320
0
W
Izanami
leeCazador6
Izanami
5,340
3,905
0
4,132
7,591
2,802
3,741
1,816
5,775
0
85,726
W
Fenrir
4,268
610
0
7,221
11,839
5,278
250
1,790
9,994
0
62,106
L
7,205
2,186
0
685
8,979
3,234
0
5,516
3,390
54,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
33,060
552
Minions Killed
378
0
Camps Cleared
0
1,451,246
Distance Traveled
1,331,403
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,353
454
38
3
0
290,524
2
L
Artemis
6,631
474
60
4
0
207,006
0
L
Bakasura
6,418
458
80
6
0
317,001
0
L
Nike
7,077
506
97
7
0
258,075
0
W
Jormungandr
9,506
679
122
9
0
251,917
3
W
Hera
8,431
602
140
10
0
301,207
1
W
Bacchus
7,944
567
28
2
0
307,252
5
W
Izanami
9,247
661
167
12
0
259,846
0
W
Fenrir
8,378
598
95
7
0
331,024
0
L
Nu Wa
6,581
470
103
7
0
258,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role