Player Matchup

Thor
Thor
ClutchHutch69
Thor
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 22L
1,729 Elo+
Party 1
Fenrir
Fenrir
FrostGiant
Fenrir
Level 140
God Stats
1W - 0L
1,706 SR
Queue Stats
38W - 26L
1,572 Elo+
Party 1
Neith
Neith
FuriousRuiz
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 123L
1,496 Elo+
Solo
Ah Puch
Ah Puch
LailDawn
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,880 Elo+
Party 1
Olorun
Olorun
Ohyaaa23
Olorun
Level 156
God Stats
2W - 2L
1,521 SR
Queue Stats
53W - 42L
1,548 Elo+
Party 1
Team Averages
Level 120
1,545 SR
1,645 Elo+

VS

Team Averages
Level 155
1,600 SR
1,553 Elo+
Sun Wukong
Sun Wukong
SirEmbers
Sun Wukong
Level 158
God Stats
11W - 9L
1,573 SR
Queue Stats
205W - 234L
1,542 Elo+
Party 2
He Bo
He Bo
batskid
He Bo
Level 159
God Stats
2W - 4L
1,652 SR
Queue Stats
258W - 302L
1,533 Elo+
Party 2
Set
Set
imcww
Set
Level 154
God Stats
3W - 5L
1,629 SR
Queue Stats
326W - 315L
1,565 Elo+
Solo
Rama
Rama
irollanz
Rama
Level 146
God Stats
1W - 3L
1,539 SR
Queue Stats
42W - 27L
1,605 Elo+
Solo
Kumbhakarna
Kumbhakarna
j03j0k3s
Kumbhakarna
Level 158
God Stats
15W - 20L
1,605 SR
Queue Stats
285W - 265L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
6,895
690
4,591
7,476
3,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Fenrir
FrostGiant
Fenrir
12
9 / 0 / 5
7,673
767
7,331
9,737
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 2
6,622
662
6,845
4,100
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
LailDawn
Ah Puch
12
2 / 0 / 6
7,264
726
9,498
4,332
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Ohyaaa23
Olorun
13
5 / 3 / 0
7,907
791
9,196
11,022
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SirEmbers
Sun Wukong
10
1 / 3 / 1
5,754
575
6,555
11,912
8,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
batskid
He Bo
9
1 / 6 / 0
5,021
502
2,384
9,422
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
imcww
Set
10
2 / 7 / 2
6,181
618
3,770
12,205
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
10
1 / 4 / 0
5,795
580
3,366
8,394
2,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
j03j0k3s
Kumbhakarna
9
1 / 3 / 0
5,060
506
1,637
9,669
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
6
7
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Fenrir
FrostGiant
Fenrir
9
0
5
11.5
W
4
1
2
5
W
Ah Puch
LailDawn
Ah Puch
2
0
6
5
W
Olorun
Ohyaaa23
Olorun
5
3
0
1.67
L
Sun Wukong
SirEmbers
Sun Wukong
1
3
1
0.5
L
He Bo
batskid
He Bo
1
6
0
0.17
L
Set
imcww
Set
2
7
2
0.43
L
Rama
1
4
0
0.25
L
Kumbhakarna
j03j0k3s
Kumbhakarna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,461
Damage
17,712
36,667
Taken
51,602
16,114
Mitigated
26,487
13,792
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,591
1,317
0
1,268
7,476
3,700
0
1,242
6,234
0
36,119
W
Fenrir
FrostGiant
Fenrir
7,331
3,039
0
2,598
9,737
4,171
0
1,731
8,006
0
47,361
W
6,845
2,680
0
1,370
4,100
1,464
616
68
4,032
0
43,859
W
Ah Puch
LailDawn
Ah Puch
9,498
390
0
2,009
4,332
1,491
37
980
3,352
55,562
0
W
Olorun
Ohyaaa23
Olorun
9,196
4,005
0
6,547
11,022
5,288
786
0
11,022
65,832
0
L
Sun Wukong
SirEmbers
Sun Wukong
6,555
1,804
0
3,488
11,912
8,496
0
7,068
4,844
0
36,068
L
He Bo
batskid
He Bo
2,384
60
0
716
9,422
2,810
0
3,517
5,905
27,018
0
L
Set
imcww
Set
3,770
2,173
0
675
12,205
5,579
0
3,906
8,299
0
42,248
L
Rama
3,366
2,704
0
1,861
8,394
2,797
0
0
8,394
0
37,553
L
Kumbhakarna
j03j0k3s
Kumbhakarna
1,637
219
317
1,693
9,669
6,805
0
4,203
5,466
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
27,811
396
Minions Killed
293
0
Camps Cleared
0
1,055,626
Distance Traveled
1,054,142
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,895
690
43
4
0
214,953
2
W
Fenrir
7,673
767
72
7
0
246,220
0
W
Neith
6,622
662
69
7
0
199,884
0
W
Ah Puch
7,264
726
99
10
0
217,092
0
W
Olorun
7,907
791
113
11
0
177,477
2
L
Sun Wukong
5,754
575
65
7
0
229,859
2
L
He Bo
5,021
502
54
5
0
194,490
4
L
Set
6,181
618
69
7
0
227,252
0
L
Rama
5,795
580
93
9
0
188,176
0
L
Kumbhakarna
5,060
506
12
1
0
214,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role