Player Matchup

Tiamat
Tiamat
FearTheWalken
Tiamat
Level 116
God Stats
3W - 2L
1,242 SR
Queue Stats
152W - 157L
1,506 Elo+
Party 1
Artemis
Artemis
GamBot1862
Artemis
Level 68
God Stats
21W - 17L
1,528 SR
Queue Stats
176W - 197L
1,439 Elo+
Solo
Vamana
Vamana
kropasaurus
Vamana
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
55W - 59L
1,774 Elo+
Party 1
Charon
Charon
sBobo_01
Charon
Level 100
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 4L
1,660 Elo+
Solo
Poseidon
Poseidon
truckman7
Poseidon
Level 67
God Stats
3W - 1L
1,593 SR
Queue Stats
11W - 12L
1,412 Elo+
Solo
Team Averages
Level 76
1,525 SR
1,558 Elo+

VS

Team Averages
Level 70
1,561 SR
1,509 Elo+
Zeus
Zeus
DruiDaNTX
Zeus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,427 Elo+
Solo
Jing Wei
Jing Wei
HarakoFTW
Jing Wei
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 151L
1,468 Elo+
Solo
Thanatos
Thanatos
JohnnyPEXE
Thanatos
Level 97
God Stats
35W - 19L
1,751 SR
Queue Stats
101W - 72L
1,593 Elo+
Solo
Scylla
Scylla
LeoCB25
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,563 Elo+
Solo
Vulcan
Vulcan
ThatKid_El
Vulcan
Level 69
God Stats
150W - 137L
1,552 SR
Queue Stats
173W - 166L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
11,353
1,135
16,150
5,282
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
GamBot1862
Artemis
16
4 / 4 / 8
10,944
1,094
5,765
16,511
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
6 / 1 / 9
11,223
1,122
12,413
15,327
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
sBobo_01
Charon
18
3 / 0 / 15
12,291
1,229
13,103
10,646
12,411
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
truckman7
Poseidon
17
1 / 2 / 10
10,900
1,090
7,726
7,206
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 0 / 3
9,177
918
3,154
2,690
991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
HarakoFTW
Jing Wei
16
0 / 7 / 5
10,012
1,001
8,899
16,899
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
JohnnyPEXE
Thanatos
15
4 / 8 / 2
10,846
1,085
13,980
17,251
7,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
LeoCB25
Scylla
15
1 / 5 / 2
10,164
1,016
8,460
14,230
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
ThatKid_El
Vulcan
15
2 / 0 / 0
10,270
1,027
15,090
7,436
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
20
Kills
7
7
Deaths
20
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
0
3
1.5
W
6
0
12
12
W
Artemis
GamBot1862
Artemis
4
4
8
2
L
Jing Wei
HarakoFTW
Jing Wei
0
7
5
0.36
L
Thanatos
JohnnyPEXE
Thanatos
4
8
2
0.63
L
Scylla
LeoCB25
Scylla
1
5
2
0.4
L
Vulcan
ThatKid_El
Vulcan
2
0
0
2
W
Vamana
6
1
9
10.5
W
Charon
sBobo_01
Charon
3
0
15
10.5
W
Poseidon
truckman7
Poseidon
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
49,583
54,972
Taken
58,506
35,914
Mitigated
23,557
7,709
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,154
383
0
0
2,690
991
0
1,678
1,012
9,857
0
W
16,150
1,422
0
985
5,282
4,022
0
1,468
3,664
24,087
0
W
Artemis
GamBot1862
Artemis
5,765
1,538
0
1,744
16,511
5,105
0
6,417
9,794
0
25,469
L
Jing Wei
HarakoFTW
Jing Wei
8,899
6,478
0
1,115
16,899
6,306
0
10,192
5,389
0
19,898
L
Thanatos
JohnnyPEXE
Thanatos
13,980
4,011
0
4,122
17,251
7,619
0
9,335
7,598
0
22,547
L
Scylla
LeoCB25
Scylla
8,460
297
0
0
14,230
5,405
0
8,393
4,997
35,507
0
L
Vulcan
ThatKid_El
Vulcan
15,090
7,748
0
35
7,436
3,236
0
4,007
3,006
43,438
0
W
Vamana
12,413
5,109
0
815
15,327
11,851
0
8,171
7,156
0
18,103
W
Charon
sBobo_01
Charon
13,103
1,495
0
3,018
10,646
12,411
0
6,332
4,014
27,431
2,174
W
Poseidon
truckman7
Poseidon
7,726
327
0
1,147
7,206
2,525
0
5,010
2,046
46,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
50,469
240
Minions Killed
219
6
Camps Cleared
6
1,057,002
Distance Traveled
891,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,177
918
19
2
2
96,285
0
W
Tiamat
11,353
1,135
36
4
1
205,528
0
W
Artemis
10,944
1,094
53
5
2
197,275
0
L
Jing Wei
10,012
1,001
24
2
0
185,816
0
L
Thanatos
10,846
1,085
31
3
3
200,707
0
L
Scylla
10,164
1,016
80
8
1
178,527
0
L
Vulcan
10,270
1,027
65
7
0
229,867
0
W
Vamana
11,223
1,122
16
2
0
241,597
0
W
Charon
12,291
1,229
21
2
1
209,681
0
W
Poseidon
10,900
1,090
114
11
2
202,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role