Player Matchup

Pele
Pele
Gold II
AlohaShirt
Pele
Gold II
Level 158
God Stats
120W - 67L
1,677 SR
Queue Stats
310W - 305L
1,624 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
MRCH44SECAKE17
Baron Samedi
Gold II
Level 74
God Stats
1W - 0L
1,697 SR
Queue Stats
57W - 50L
1,621 MMR
Solo
Charon
Charon
Platinum III
StAY Saggyy
Charon
Platinum III
Level 136
God Stats
4W - 2L
1,669 SR
Queue Stats
211W - 206L
1,618 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
the peg boys
Erlang Shen
Gold II
Level 169
God Stats
15W - 13L
1,718 SR
Queue Stats
425W - 421L
1,641 MMR
Solo
Hou Yi
Hou Yi
Gold III
xXStrongShadowXx
Hou Yi
Gold III
Level 102
God Stats
1W - 0L
1,566 SR
Queue Stats
18W - 12L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,665 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,513 SR
1,628 MMR
Charybdis
Charybdis
Gold III
BigDaddySitch
Charybdis
Gold III
Level 156
God Stats
0W - 2L
1,312 SR
Queue Stats
231W - 249L
1,613 MMR
Solo
Set
Set
Gold I
CheonMa---
Set
Gold I
Level 99
God Stats
12W - 9L
1,722 SR
Queue Stats
73W - 66L
1,677 MMR
Party 2
Mulan
Mulan
Gold I
HalfNatty1
Mulan
Gold I
Level 188
God Stats
2W - 2L
1,583 SR
Queue Stats
150W - 140L
1,672 MMR
Party 1
Bastet
Bastet
Platinum III
cosmos_panini
Bastet
Platinum III
Level 159
God Stats
10W - 11L
1,661 SR
Queue Stats
1,204W - 1,197L
1,616 MMR
Party 2
Athena
Athena
Gold II
munchmahkooch
Athena
Gold II
Level 67
God Stats
1W - 4L
1,285 SR
Queue Stats
154W - 147L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,755
751
1,023
3,787
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
MRCH44SECAKE17
Baron Samedi
7
0 / 0 / 1
3,609
722
887
2,086
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
5
1 / 0 / 0
3,734
747
1,491
2,970
1,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
the peg boys
Erlang Shen
7
0 / 0 / 0
3,948
790
1,027
3,114
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

5
0 / 1 / 0
3,243
649
2,563
3,198
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SusanoLancelotKaliMartichoras

VS

Bans
Ao KuangRavanaThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDaddySitch
Charybdis
5
0 / 1 / 1
3,334
667
2,356
4,248
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,450
490
0
0
0
Mulan
6
0 / 0 / 0
3,255
651
921
3,106
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
3,498
700
1,275
3,782
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,606
721
794
2,892
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Charybdis
BigDaddySitch
Charybdis
0
1
1
0.5
L
0
0
0
0
L
Mulan
0
0
0
0
W
Baron Samedi
MRCH44SECAKE17
Baron Samedi
0
0
1
0.5
W
Charon
1
0
0
1
L
0
1
0
0
L
1
0
0
1
W
Erlang Shen
the peg boys
Erlang Shen
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,991
Damage
5,346
15,155
Taken
14,028
6,250
Mitigated
5,094
5,935
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,023
418
0
1,019
3,787
998
0
0
3,787
0
23,552
L
Charybdis
BigDaddySitch
Charybdis
2,356
1,711
0
1,429
4,248
1,164
0
749
3,499
0
18,123
L
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
921
305
0
1,393
3,106
1,068
0
0
3,106
0
13,136
W
Baron Samedi
MRCH44SECAKE17
Baron Samedi
887
131
0
787
2,086
799
0
0
2,086
16,326
0
W
Charon
1,491
470
0
1,368
2,970
1,638
0
516
2,454
13,352
0
L
1,275
194
0
1,482
3,782
1,182
0
887
2,895
0
16,576
L
794
345
0
1,194
2,892
1,680
0
742
2,150
7,878
0
W
Erlang Shen
the peg boys
Erlang Shen
1,027
612
0
1,639
3,114
1,896
0
0
3,114
0
20,573
W
2,563
1,766
0
1,122
3,198
919
0
278
2,920
0
17,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,289
Gold Earned
16,143
173
Minions Killed
102
0
Camps Cleared
0
504,983
Distance Traveled
435,792
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,755
751
46
9
0
127,445
0
L
Charybdis
3,334
667
34
7
0
93,735
0
L
Set
2,450
490
0
0
0
0
0
L
Mulan
3,255
651
29
6
0
100,827
0
W
Baron Samedi
3,609
722
39
8
0
92,553
0
W
Charon
3,734
747
12
2
0
99,874
1
L
Bastet
3,498
700
24
5
0
105,945
0
L
Athena
3,606
721
15
3
0
135,285
0
W
Erlang Shen
3,948
790
47
9
0
99,303
0
W
Hou Yi
3,243
649
29
6
0
85,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role