Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold III
DontCryBebe
Thor
Gold III
Level 153
God Stats
19W - 19L
1,549 SR
Queue Stats
670W - 673L
1,583 MMR
Solo
Jormungandr
Jormungandr
Gold V
Kekk5
Jormungandr
Gold V
Level 157
God Stats
19W - 12L
1,604 SR
Queue Stats
589W - 592L
1,324 MMR
Solo
Ra
Ra
Gold III
M8ustafa
Ra
Gold III
Level 114
God Stats
9W - 9L
1,490 SR
Queue Stats
385W - 392L
1,417 MMR
Solo
Xbalanque
Xbalanque
Gold III
mosa14
Xbalanque
Gold III
Level 105
God Stats
41W - 31L
1,513 SR
Queue Stats
184W - 196L
1,658 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,531 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,527 SR
1,534 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
HungAoKuang
Tiamat
Gold IV
Level 60
God Stats
1W - 7L
1,221 SR
Queue Stats
54W - 64L
1,568 MMR
Party 2
Medusa
Medusa
Gold IV
NuncentsYT
Medusa
Gold IV
Level 177
God Stats
8W - 7L
1,523 SR
Queue Stats
299W - 317L
1,469 MMR
Party 2
Ares
Ares
Silver III
Shaady2
Ares
Silver III
Level 117
God Stats
2W - 1L
1,729 SR
Queue Stats
6W - 8L
1,456 MMR
Solo
Mercury
Mercury
Gold I
shdw69
Mercury
Gold I
Level 148
God Stats
8W - 5L
1,663 SR
Queue Stats
123W - 123L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 2
8,244
634
5,519
4,880
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 4
7,197
554
3,955
11,612
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Kekk5
Jormungandr
12
0 / 1 / 2
7,475
575
3,332
8,511
7,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 0
7,426
571
5,786
6,473
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
mosa14
Xbalanque
13
0 / 0 / 0
7,479
575
5,936
7,529
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirSusanoAo KuangFreya

VS

Bans
MartichorasRavanaBacchusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 0
6,884
530
5,746
7,564
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
8
0 / 1 / 0
5,372
413
2,544
4,359
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
NuncentsYT
Medusa
9
0 / 0 / 0
5,573
429
3,236
5,778
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Shaady2
Ares
8
0 / 1 / 2
5,732
441
3,805
8,935
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
shdw69
Mercury
12
2 / 1 / 0
6,831
525
4,302
12,214
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
3
3
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
0
1
4
2
L
Tiamat
0
1
0
0
W
Jormungandr
Kekk5
Jormungandr
0
1
2
1
W
3
1
0
3
L
Medusa
NuncentsYT
Medusa
0
0
0
0
L
Ares
Shaady2
Ares
0
1
2
1
W
Xbalanque
mosa14
Xbalanque
0
0
0
0
L
Mercury
shdw69
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
19,633
39,005
Taken
38,850
23,733
Mitigated
19,065
13,271
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,519
364
0
1,250
4,880
1,830
536
1,397
3,483
74,615
0
L
Kukulkan
 
Kukulkan
5,746
842
0
2,031
7,564
3,447
0
4,566
2,938
55,528
0
W
3,955
915
0
3,636
11,612
9,038
0
3,595
8,017
0
34,475
L
Tiamat
2,544
565
0
1,154
4,359
2,497
0
2,354
1,870
27,823
0
W
Jormungandr
Kekk5
Jormungandr
3,332
507
0
2,898
8,511
7,270
95
4,178
4,333
49,664
0
W
5,786
792
84
983
6,473
2,710
0
2,341
4,132
48,692
0
L
Medusa
NuncentsYT
Medusa
3,236
1,122
0
750
5,778
1,888
0
945
4,819
0
33,062
L
Ares
Shaady2
Ares
3,805
453
0
2,782
8,935
6,396
0
3,212
5,646
17,305
0
W
Xbalanque
mosa14
Xbalanque
5,936
1,999
0
4,420
7,529
2,885
762
677
6,852
0
63,025
L
Mercury
shdw69
Mercury
4,302
1,066
0
5,104
12,214
4,837
0
3,196
8,940
0
56,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
30,392
471
Minions Killed
335
0
Camps Cleared
0
1,322,937
Distance Traveled
1,105,499
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,244
634
143
11
0
277,349
0
L
Kukulkan
6,884
530
105
8
0
257,482
2
W
Thor
7,197
554
43
3
0
266,013
1
L
Tiamat
5,372
413
59
5
0
141,198
0
W
Jormungandr
7,475
575
93
7
0
251,279
0
W
Ra
7,426
571
72
6
0
298,085
0
L
Medusa
5,573
429
54
4
0
190,399
0
L
Ares
5,732
441
22
2
0
227,748
4
W
Xbalanque
7,479
575
120
9
0
230,211
5
L
Mercury
6,831
525
95
7
0
288,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role