Player Matchup

Thor
Thor
Grymire
Thor
Level 40
God Stats
1W - 2L
1,486 SR
Queue Stats
12W - 23L
1,271 Elo+
Solo
Danzaburou
Danzaburou
MxAnxieTea
Danzaburou
Level 59
God Stats
0W - 1L
1,502 SR
Queue Stats
27W - 39L
1,280 Elo+
Party 1
Neith
Neith
NinjaSpence18
Neith
Level 102
God Stats
0W - 1L
1,414 SR
Queue Stats
27W - 38L
1,289 Elo+
Party 1
Bellona
Bellona
Urbloodmyblade
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Persephone
Persephone
moony360
Persephone
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,280 Elo+
Party 1
Team Averages
Level 52
1,480 SR
1,324 Elo+

VS

Team Averages
Level 70
1,625 SR
1,412 Elo+
Rama
Rama
Apollofer
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 123L
1,425 Elo+
Solo
Hades
Hades
BIGDREz6GA
Hades
Level 100
God Stats
6W - 2L
1,661 SR
Queue Stats
265W - 260L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 59
God Stats
152W - 130L
1,589 SR
Queue Stats
288W - 320L
1,387 Elo+
Solo
Freya
Freya
YTyoda04
Freya
Level 48
God Stats
10W - 11L
1,694 SR
Queue Stats
134W - 172L
1,370 Elo+
Solo
Olorun
Olorun
imacc_3x
Olorun
Level 55
God Stats
6W - 3L
1,679 SR
Queue Stats
107W - 91L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Grymire
Thor
9
0 / 14 / 0
6,575
365
1,313
16,727
5,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
MxAnxieTea
Danzaburou
13
0 / 2 / 0
8,185
455
4,830
10,028
3,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 0
9,586
533
11,664
11,482
4,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 7 / 1
7,667
426
6,421
16,616
12,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
moony360
Persephone
10
0 / 5 / 1
7,663
426
6,332
10,371
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 0 / 8
9,416
523
6,501
10,494
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
14
4 / 1 / 3
7,953
442
4,981
11,228
8,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Sagu0730
Nu Wa
16
2 / 1 / 3
9,840
547
10,996
8,486
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
YTyoda04
Freya
18
9 / 3 / 2
10,741
597
9,414
16,335
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
imacc_3x
Olorun
15
11 / 2 / 4
10,290
572
15,277
9,772
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
29
30
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
3
0
8
7
W
Hades
4
1
3
5.5
L
Thor
Grymire
Thor
0
14
0
0
L
Danzaburou
MxAnxieTea
Danzaburou
0
2
0
0
L
5
2
0
2.5
W
Nu Wa
Sagu0730
Nu Wa
2
1
3
3.5
L
1
7
1
0.21
W
Freya
YTyoda04
Freya
9
3
2
3.33
W
Olorun
imacc_3x
Olorun
11
2
4
6.5
L
Persephone
moony360
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
47,169
65,224
Taken
56,315
29,005
Mitigated
29,273
6,710
Healing
24,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,501
5,728
0
7,189
10,494
4,598
785
0
10,494
0
64,109
W
Hades
4,981
508
420
2,098
11,228
8,671
227
1,614
9,614
26,749
0
L
Thor
Grymire
Thor
1,313
64
0
0
16,727
5,933
702
11,366
5,361
0
13,509
L
Danzaburou
MxAnxieTea
Danzaburou
4,830
1,014
0
1,898
10,028
3,053
1,063
7,515
2,513
0
64,876
L
11,664
4,489
0
2,299
11,482
4,731
470
6,041
5,441
0
53,666
W
Nu Wa
Sagu0730
Nu Wa
10,996
3,012
0
2,308
8,486
3,060
2,224
1,379
7,107
89,142
0
L
6,421
2,411
0
1,876
16,616
12,110
687
7,639
8,977
0
37,784
W
Freya
YTyoda04
Freya
9,414
2,598
0
8,571
16,335
7,310
0
939
15,396
114,130
0
W
Olorun
imacc_3x
Olorun
15,277
6,060
0
4,187
9,772
5,634
1,736
2,400
7,372
62,043
6,334
L
Persephone
moony360
Persephone
6,332
699
0
637
10,371
3,178
138
7,380
2,951
44,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
48,240
304
Minions Killed
545
0
Camps Cleared
0
1,638,265
Distance Traveled
1,620,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,416
523
111
6
0
338,936
0
W
Hades
7,953
442
48
3
0
322,888
0
L
Thor
6,575
365
18
1
0
279,784
0
L
Danzaburou
8,185
455
116
6
0
331,938
0
L
Neith
9,586
533
65
4
0
344,438
0
W
Nu Wa
9,840
547
138
8
0
326,965
0
L
Bellona
7,667
426
47
3
0
364,841
0
W
Freya
10,741
597
143
8
0
317,519
0
W
Olorun
10,290
572
105
6
0
313,719
0
L
Persephone
7,663
426
58
3
0
317,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role