Player Matchup

Anubis
Anubis
Fokash
Anubis
Level 58
God Stats
2W - 1L
1,844 SR
Queue Stats
35W - 39L
1,463 Elo+
Party 1
Chaac
Chaac
Grandru
Chaac
Level 143
God Stats
7W - 2L
1,769 SR
Queue Stats
191W - 171L
1,555 Elo+
Party 1
Mercury
Mercury
Holorunt02
Mercury
Level 36
God Stats
1W - 5L
1,276 SR
Queue Stats
138W - 171L
1,312 Elo+
Solo
Artemis
Artemis
Pactak
Artemis
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Xhitowoman
Nu Wa
Level 45
God Stats
3W - 3L
1,282 SR
Queue Stats
85W - 90L
1,491 Elo+
Solo
Team Averages
Level 70
1,494 SR
1,454 Elo+

VS

Team Averages
Level 72
1,570 SR
1,580 Elo+
Thanatos
Thanatos
Doopsss
Thanatos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
1,616 Elo+
Party 2
Zeus
Zeus
LdragonZz
Zeus
Level 69
God Stats
8W - 6L
1,626 SR
Queue Stats
347W - 339L
1,477 Elo+
Solo
Tyr
Tyr
Waluku
Tyr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 55L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
darkdoge720
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 44L
1,606 Elo+
Party 2
Ishtar
Ishtar
nyxifurnasty
Ishtar
Level 39
God Stats
3W - 0L
1,725 SR
Queue Stats
26W - 14L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fokash
Anubis
13
2 / 7 / 6
7,782
486
9,123
13,146
6,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Grandru
Chaac
15
1 / 3 / 0
8,697
544
4,479
12,132
9,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Holorunt02
Mercury
14
7 / 9 / 2
8,834
552
8,669
16,222
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Pactak
Artemis
12
2 / 5 / 3
7,877
492
12,534
11,573
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
3 / 1 / 6
9,554
597
16,450
12,128
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doopsss
Thanatos
14
5 / 4 / 3
8,656
541
5,654
18,096
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
16
5 / 3 / 3
10,148
634
10,246
12,282
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Waluku
Tyr
13
3 / 4 / 3
8,339
521
8,229
16,637
14,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
darkdoge720
Cthulhu
14
5 / 1 / 8
9,476
592
10,012
17,734
13,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
15
7 / 3 / 5
9,351
584
11,762
17,569
6,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
25
25
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Doopsss
Thanatos
5
4
3
1.63
L
Anubis
Fokash
Anubis
2
7
6
0.71
L
Chaac
Grandru
Chaac
1
3
0
0.33
L
Mercury
Holorunt02
Mercury
7
9
2
0.89
W
Zeus
5
3
3
2.17
L
Artemis
Pactak
Artemis
2
5
3
0.7
W
Tyr
Waluku
Tyr
3
4
3
1.13
L
Nu Wa
3
1
6
6
W
Cthulhu
darkdoge720
Cthulhu
5
1
8
9
W
Ishtar
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,255
Damage
45,903
65,201
Taken
82,318
34,265
Mitigated
47,518
9,706
Healing
32,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Doopsss
Thanatos
5,654
1,017
0
13,580
18,096
6,742
0
4,547
13,549
0
60,865
L
Anubis
Fokash
Anubis
9,123
207
0
2,656
13,146
6,366
0
5,025
8,121
38,309
0
L
Chaac
Grandru
Chaac
4,479
945
0
2,849
12,132
9,564
0
5,601
6,531
0
61,496
L
Mercury
Holorunt02
Mercury
8,669
4,914
0
1,372
16,222
7,524
0
3,667
12,555
0
44,609
W
Zeus
10,246
2,030
0
970
12,282
5,415
947
1,645
10,637
87,329
0
L
Artemis
Pactak
Artemis
12,534
6,484
0
1,599
11,573
4,600
49
3,285
8,288
0
48,700
W
Tyr
Waluku
Tyr
8,229
919
0
3,608
16,637
14,459
406
9,337
7,300
0
59,203
L
Nu Wa
16,450
5,351
0
1,230
12,128
6,211
92
2,680
9,448
79,260
0
W
Cthulhu
darkdoge720
Cthulhu
10,012
1,141
2,650
4,094
17,734
13,937
0
4,760
12,974
39,386
0
W
Ishtar
11,762
7,358
0
7,194
17,569
6,965
916
5,284
12,285
0
72,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
45,970
418
Minions Killed
488
0
Camps Cleared
0
1,589,800
Distance Traveled
1,585,269
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,656
541
88
6
0
326,650
2
L
Anubis
7,782
486
42
3
0
295,565
2
L
Chaac
8,697
544
112
7
0
353,792
5
L
Mercury
8,834
552
59
4
0
326,825
6
W
Zeus
10,148
634
155
10
0
287,412
0
L
Artemis
7,877
492
81
5
0
297,267
0
W
Tyr
8,339
521
90
6
0
312,896
0
L
Nu Wa
9,554
597
124
8
0
316,351
5
W
Cthulhu
9,476
592
43
3
0
341,805
4
W
Ishtar
9,351
584
112
7
0
316,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role