Player Matchup

Set
Set
ArcaniteM
Set
Level 128
God Stats
0W - 2L
1,449 SR
Queue Stats
38W - 29L
1,530 Elo+
Party 3
Izanami
Izanami
PrimePhoenix
Izanami
Level 73
God Stats
0W - 1L
1,720 SR
Queue Stats
62W - 35L
1,572 Elo+
Party 3
Ishtar
Ishtar
critzu
Ishtar
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 59L
1,514 Elo+
Solo
Achilles
Achilles
mihai3455
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 18L
1,593 Elo+
Party 3
Guan Yu
Guan Yu
xBurritodefrijol
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Solo
Team Averages
Level 92
1,534 SR
1,501 Elo+

VS

Team Averages
Level 111
1,490 SR
1,505 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GerardoElite
Chang'e
Level 142
God Stats
2W - 2L
1,295 SR
Queue Stats
118W - 124L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
IceColdFlames52
Xing Tian
Level 144
God Stats
7W - 5L
1,671 SR
Queue Stats
566W - 571L
1,559 Elo+
Party 1
Yu Huang
Yu Huang
Reformed2nd
Yu Huang
Level 21
God Stats
2W - 1L
1,733 SR
Queue Stats
155W - 125L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
iJokerMx_-
Kumbhakarna
Level 124
God Stats
1W - 0L
1,253 SR
Queue Stats
8W - 11L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,525
653
7,106
11,146
8,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PrimePhoenix
Izanami
13
1 / 5 / 3
7,293
729
14,629
13,434
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
critzu
Ishtar
12
1 / 7 / 3
7,033
703
13,832
13,083
5,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
mihai3455
Achilles
14
2 / 5 / 1
7,255
726
10,699
15,542
18,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 2
8,082
808
3,463
15,080
9,552
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
10 / 1 / 9
10,001
1,000
15,568
14,272
15,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
GerardoElite
Chang'e
16
4 / 1 / 15
9,297
930
11,299
17,630
11,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
IceColdFlames52
Xing Tian
15
1 / 1 / 21
9,204
920
7,459
17,778
24,626
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Reformed2nd
Yu Huang
16
8 / 1 / 16
9,334
933
24,469
8,634
5,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
iJokerMx_-
Kumbhakarna
14
3 / 1 / 17
9,388
939
5,868
16,796
21,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
5
Kills
26
26
Deaths
5
12
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
1
9
14.5
L
0
5
3
0.3
W
Chang'e
GerardoElite
Chang'e
4
1
15
11.5
W
Xing Tian
IceColdFlames52
Xing Tian
1
1
21
11.5
L
Izanami
PrimePhoenix
Izanami
1
5
3
0.5
W
Yu Huang
Reformed2nd
Yu Huang
8
1
16
16
L
Ishtar
critzu
Ishtar
1
7
3
0.36
W
Kumbhakarna
iJokerMx_-
Kumbhakarna
3
1
17
11.5
L
Achilles
mihai3455
Achilles
2
5
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,729
Damage
64,663
68,285
Taken
75,110
45,426
Mitigated
77,733
22,074
Healing
37,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,568
1,941
6,310
2,511
14,272
15,344
1,316
0
14,005
0
26,887
L
7,106
1,079
1,259
1,794
11,146
8,068
0
7,931
3,080
0
9,849
W
Chang'e
GerardoElite
Chang'e
11,299
1,312
9,570
8,008
17,630
11,458
1,591
0
17,400
33,347
0
W
Xing Tian
IceColdFlames52
Xing Tian
7,459
591
2,086
2,244
17,778
24,626
920
0
17,561
11,882
0
L
Izanami
PrimePhoenix
Izanami
14,629
10,499
608
2,418
13,434
4,781
0
9,612
3,622
0
29,953
W
Yu Huang
Reformed2nd
Yu Huang
24,469
2,507
276
1,166
8,634
5,072
1,219
0
8,545
36,740
0
L
Ishtar
critzu
Ishtar
13,832
5,761
274
347
13,083
5,022
0
9,944
2,948
0
25,681
W
Kumbhakarna
iJokerMx_-
Kumbhakarna
5,868
519
2,035
3,582
16,796
21,233
532
0
16,397
10,758
0
L
Achilles
mihai3455
Achilles
10,699
1,372
304
1,869
15,542
18,003
0
10,640
4,486
0
14,183
L
3,463
359
7,732
5,469
15,080
9,552
0
10,968
4,060
0
8,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
47,224
80
Minions Killed
121
0
Camps Cleared
0
835,392
Distance Traveled
997,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,001
1,000
35
4
0
204,752
0
L
Set
6,525
653
8
1
0
178,970
0
W
Chang'e
9,297
930
37
4
0
193,596
0
W
Xing Tian
9,204
920
18
2
0
191,506
0
L
Izanami
7,293
729
32
3
0
136,934
0
W
Yu Huang
9,334
933
18
2
0
208,277
0
L
Ishtar
7,033
703
24
2
0
148,151
0
W
Kumbhakarna
9,388
939
13
1
0
199,056
0
L
Achilles
7,255
726
8
1
0
178,030
0
L
Guan Yu
8,082
808
8
1
0
193,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role