Player Matchup

Baron Samedi
Baron Samedi
Flames1993
Baron Samedi
Level 109
God Stats
3W - 2L
1,782 SR
Queue Stats
35W - 28L
1,504 Elo+
Party 2
Charon
Charon
R0B0TSANDWICH
Charon
Level 116
God Stats
5W - 3L
1,717 SR
Queue Stats
48W - 54L
1,476 Elo+
Party 2
Artemis
Artemis
twosoftchztacos
Artemis
Level 127
God Stats
12W - 7L
1,803 SR
Queue Stats
95W - 121L
1,438 Elo+
Solo
Team Averages
Level 117
1,767 SR
1,473 Elo+

VS

Team Averages
Level 58
1,645 SR
1,728 Elo+
Danzaburou
Danzaburou
MxjinVegetaa
Danzaburou
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,728 Elo+
Party 1
Terra
Terra
Ruus2k
Terra
Level 67
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 8L
1,728 Elo+
Party 1
Baron Samedi
Baron Samedi
WooBackDamage
Baron Samedi
Level 65
God Stats
0W - 1L
1,688 SR
Queue Stats
10W - 8L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flames1993
Baron Samedi
17
4 / 2 / 8
13,685
760
21,531
12,241
6,998
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 12
12,842
713
10,997
20,275
23,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 2
14,685
816
15,309
17,051
8,655
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MxjinVegetaa
Danzaburou
15
3 / 5 / 3
12,867
715
12,829
19,007
8,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Ruus2k
Terra
15
2 / 3 / 6
11,974
665
11,742
22,688
28,840
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WooBackDamage
Baron Samedi
15
3 / 4 / 4
12,635
702
14,382
13,910
8,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
8
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flames1993
Baron Samedi
4
2
8
4
L
Danzaburou
MxjinVegetaa
Danzaburou
3
5
3
0.9
W
0
2
12
3
L
Terra
Ruus2k
Terra
2
3
6
1.67
L
Baron Samedi
WooBackDamage
Baron Samedi
3
4
4
1.25
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
38,953
49,567
Taken
55,605
39,028
Mitigated
45,863
16,804
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flames1993
Baron Samedi
21,531
2,179
2,441
6,752
12,241
6,998
547
6,251
5,828
70,435
0
L
Danzaburou
MxjinVegetaa
Danzaburou
12,829
5,118
0
4,071
19,007
8,696
0
11,777
6,955
0
53,269
W
10,997
642
0
2,451
20,275
23,375
220
8,478
11,519
32,292
2,559
L
Terra
Ruus2k
Terra
11,742
1,535
843
2,766
22,688
28,840
0
11,236
10,641
26,303
1,230
L
Baron Samedi
WooBackDamage
Baron Samedi
14,382
1,632
1,660
2,011
13,910
8,327
0
6,217
7,484
52,223
0
W
15,309
7,895
0
5,160
17,051
8,655
2,517
9,872
6,804
0
75,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
37,476
216
Minions Killed
163
0
Camps Cleared
0
839,100
Distance Traveled
885,902
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,685
760
75
4
0
281,832
0
L
Danzaburou
12,867
715
70
4
0
271,318
0
W
Charon
12,842
713
41
2
0
298,177
0
L
Terra
11,974
665
16
1
0
322,816
4
L
Baron Samedi
12,635
702
77
4
0
291,768
2
W
Artemis
14,685
816
100
6
0
259,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role