Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JayPluto2x
Hades
Level 42
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 11L
1,249 Elo+
Solo
Bacchus
Bacchus
Mundanous
Bacchus
Level 85
God Stats
22W - 28L
1,406 SR
Queue Stats
301W - 265L
1,410 Elo+
Solo
Mulan
Mulan
xXobito uchihaX
Mulan
Level 123
God Stats
2W - 1L
1,330 SR
Queue Stats
20W - 13L
1,485 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,429 Elo+

VS

Team Averages
Level 85
1,422 SR
1,409 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Deaminator
Merlin
Level 49
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 15L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
Kabri-cabri
Baron Samedi
Level 105
God Stats
1W - 2L
1,581 SR
Queue Stats
22W - 22L
1,415 Elo+
Solo
Ratatoskr
Ratatoskr
Phot-o-
Ratatoskr
Level 89
God Stats
6W - 6L
1,537 SR
Queue Stats
55W - 45L
1,470 Elo+
Solo
Skadi
Skadi
ihydre
Skadi
Level 27
God Stats
8W - 8L
1,207 SR
Queue Stats
9W - 10L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 2 / 1
6,318
632
2,238
4,981
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
 
Cliodhna
10
2 / 1 / 2
5,676
568
3,687
7,788
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
11
4 / 3 / 1
6,653
665
4,486
8,135
3,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Mundanous
Bacchus
9
1 / 0 / 3
5,149
515
3,444
6,006
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
6,056
606
5,781
10,985
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 1
6,011
601
6,447
9,787
9,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Deaminator
Merlin
8
2 / 4 / 0
5,009
501
4,893
6,292
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Kabri-cabri
Baron Samedi
8
0 / 0 / 0
5,326
533
1,675
3,723
2,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Phot-o-
Ratatoskr
10
3 / 3 / 1
5,944
594
4,567
8,767
2,863
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
ihydre
Skadi
9
0 / 2 / 0
4,825
483
1,617
5,780
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
8
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
1
2.25
W
Cliodhna
 
Cliodhna
2
1
2
3
L
Chaac
 
Chaac
1
3
1
0.5
L
Merlin
Deaminator
Merlin
2
4
0
0.5
W
Hades
4
3
1
1.5
L
Baron Samedi
Kabri-cabri
Baron Samedi
0
0
0
0
W
Bacchus
Mundanous
Bacchus
1
0
3
2.5
L
Ratatoskr
Phot-o-
Ratatoskr
3
3
1
1.17
L
Skadi
ihydre
Skadi
0
2
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
19,199
37,895
Taken
34,349
18,709
Mitigated
18,349
12,791
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,238
658
0
1,188
4,981
1,582
748
715
4,266
0
35,208
W
Cliodhna
 
Cliodhna
3,687
697
0
3,298
7,788
2,587
0
575
7,213
0
34,370
L
Chaac
 
Chaac
6,447
1,625
0
2,310
9,787
9,149
0
0
9,787
0
39,622
L
Merlin
Deaminator
Merlin
4,893
843
0
1,182
6,292
2,043
0
4,324
1,933
25,694
0
W
Hades
4,486
959
80
3,472
8,135
3,161
617
4,225
3,884
39,450
0
L
Baron Samedi
Kabri-cabri
Baron Samedi
1,675
237
248
1,612
3,723
2,543
0
926
2,701
17,867
0
W
Bacchus
Mundanous
Bacchus
3,444
716
0
2,056
6,006
4,866
53
598
5,364
19,616
0
L
Ratatoskr
Phot-o-
Ratatoskr
4,567
1,524
0
317
8,767
2,863
0
619
7,994
0
37,191
L
Skadi
ihydre
Skadi
1,617
604
0
934
5,780
1,751
0
1,552
4,004
0
30,625
W
5,781
1,403
0
2,697
10,985
6,513
0
296
10,600
0
40,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
27,115
279
Minions Killed
235
0
Camps Cleared
0
982,138
Distance Traveled
959,208
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,318
632
64
6
0
163,116
0
W
Cliodhna
5,676
568
54
5
0
225,101
0
L
Chaac
6,011
601
69
7
0
180,882
3
L
Merlin
5,009
501
30
3
0
177,012
0
W
Hades
6,653
665
58
6
0
187,892
2
L
Baron Samedi
5,326
533
16
2
0
198,152
3
W
Bacchus
5,149
515
24
2
0
215,091
0
L
Ratatoskr
5,944
594
59
6
0
215,958
0
L
Skadi
4,825
483
61
6
0
187,204
0
W
Mulan
6,056
606
79
8
0
190,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role