Player Matchup

Sun Wukong
Sun Wukong
GoldenFob1
Sun Wukong
Level 153
God Stats
1W - 1L
1,210 SR
Queue Stats
40W - 38L
1,515 Elo+
Party 3
Hel
Hel
MysteriousJ99
Hel
Level 149
God Stats
3W - 1L
1,677 SR
Queue Stats
71W - 68L
1,509 Elo+
Party 3
Freya
Freya
iVitaal
Freya
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 57L
1,634 Elo+
Solo
Sobek
Sobek
newton983
Sobek
Level 88
God Stats
6W - 2L
1,829 SR
Queue Stats
284W - 262L
1,542 Elo+
Solo
Cthulhu
Cthulhu
proCal Curb
Cthulhu
Level 58
God Stats
1W - 0L
1,291 SR
Queue Stats
30W - 37L
1,502 Elo+
Party 3
Team Averages
Level 119
1,501 SR
1,540 Elo+

VS

Team Averages
Level 129
1,548 SR
1,567 Elo+
Persephone
Persephone
CHICKEN FRIED69
Persephone
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,595 Elo+
Party 1
Arachne
Arachne
CptxCurtains
Arachne
Level 133
God Stats
1W - 3L
1,514 SR
Queue Stats
231W - 205L
1,562 Elo+
Party 2
Da Ji
Da Ji
Priapos x
Da Ji
Level 147
God Stats
1W - 1L
1,693 SR
Queue Stats
79W - 73L
1,537 Elo+
Party 2
Yemoja
Yemoja
ggggg767543
Yemoja
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,612 Elo+
Party 1
Medusa
Medusa
peepoGIad
Medusa
Level 69
God Stats
3W - 4L
1,534 SR
Queue Stats
387W - 337L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenFob1
Sun Wukong
18
6 / 4 / 16
10,808
772
11,698
17,178
13,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 3 / 19
11,225
802
15,463
18,781
11,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
iVitaal
Freya
19
10 / 2 / 15
11,562
826
25,438
14,596
8,793
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
newton983
Sobek
18
4 / 3 / 21
11,446
818
10,588
28,450
36,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
proCal Curb
Cthulhu
17
3 / 3 / 17
11,271
805
14,257
20,875
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CHICKEN FRIED69
Persephone
17
3 / 4 / 8
9,614
687
12,853
10,916
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
CptxCurtains
Arachne
16
2 / 6 / 10
8,869
634
11,630
17,397
17,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Priapos x
Da Ji
17
5 / 8 / 3
9,931
709
15,791
14,711
9,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
16
4 / 7 / 9
10,072
719
7,239
26,226
17,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
peepoGIad
Medusa
17
1 / 4 / 10
9,323
666
29,827
13,561
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
55
30
Kills
15
15
Deaths
29
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Persephone
CHICKEN FRIED69
Persephone
3
4
8
1.75
L
Arachne
CptxCurtains
Arachne
2
6
10
1.17
W
Sun Wukong
GoldenFob1
Sun Wukong
6
4
16
3.5
W
7
3
19
5.5
L
Da Ji
Priapos x
Da Ji
5
8
3
0.81
L
Yemoja
4
7
9
1.21
W
Freya
iVitaal
Freya
10
2
15
8.75
W
Sobek
newton983
Sobek
4
3
21
4.83
L
Medusa
peepoGIad
Medusa
1
4
10
1.5
W
Cthulhu
proCal Curb
Cthulhu
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,444
Damage
77,340
99,880
Taken
82,811
96,256
Mitigated
55,619
50,902
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CHICKEN FRIED69
Persephone
12,853
289
156
1,261
10,916
4,968
0
8,658
2,194
29,068
0
L
Arachne
CptxCurtains
Arachne
11,630
4,920
601
4,340
17,397
17,817
0
12,754
4,643
0
13,740
W
Sun Wukong
GoldenFob1
Sun Wukong
11,698
1,263
1,602
2,717
17,178
13,920
2,659
3,539
13,463
0
32,766
W
15,463
1,093
20,201
11,262
18,781
11,142
61
3,317
15,412
34,706
0
L
Da Ji
Priapos x
Da Ji
15,791
2,234
0
440
14,711
9,306
0
9,371
5,340
0
25,261
L
Yemoja
7,239
2,175
3,255
6,640
26,226
17,414
0
22,609
3,617
11,044
0
W
Freya
iVitaal
Freya
25,438
6,994
0
3,678
14,596
8,793
4,407
3,769
10,633
42,733
0
W
Sobek
newton983
Sobek
10,588
762
728
7,006
28,450
36,388
556
3,909
24,265
16,908
730
L
Medusa
peepoGIad
Medusa
29,827
12,001
586
3,636
13,561
6,114
192
10,606
2,955
0
53,647
W
Cthulhu
proCal Curb
Cthulhu
14,257
1,291
1,090
2,618
20,875
26,013
1,137
5,558
15,056
28,501
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
47,809
195
Minions Killed
118
0
Camps Cleared
0
1,348,719
Distance Traveled
1,079,704
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,614
687
43
3
0
239,976
0
L
Arachne
8,869
634
8
1
0
231,067
0
W
Sun Wukong
10,808
772
49
4
0
261,043
0
W
Hel
11,225
802
56
4
0
265,930
2
L
Da Ji
9,931
709
23
2
0
181,039
0
L
Yemoja
10,072
719
4
0
0
186,930
0
W
Freya
11,562
826
36
3
0
276,326
0
W
Sobek
11,446
818
15
1
0
290,170
0
L
Medusa
9,323
666
40
3
0
240,692
0
W
Cthulhu
11,271
805
39
3
0
255,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role