Player Matchup

Hera
Hera
ImagnWaggons
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 115L
1,483 Elo+
Solo
Ravana
Ravana
Lil-Clown_88
Ravana
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
720W - 711L
1,440 Elo+
Solo
Chiron
Chiron
Saage30
Chiron
Level 148
God Stats
0W - 1L
1,295 SR
Queue Stats
5W - 2L
1,739 Elo+
Party 2
Horus
Horus
ZéM4T4DoR
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Zeus
Zeus
wulfhaleyyyy
Zeus
Level 116
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Team Averages
Level 97
1,414 SR
1,473 Elo+

VS

Team Averages
Level 121
1,334 SR
1,475 Elo+
Vamana
Vamana
SSDDTwiggy80
Vamana
Level 144
God Stats
3W - 1L
1,245 SR
Queue Stats
156W - 136L
1,516 Elo+
Party 1
Sol
Sol
TSB REDBEARD
Sol
Level 86
God Stats
6W - 5L
1,455 SR
Queue Stats
731W - 699L
1,555 Elo+
Party 1
Anubis
Anubis
Xrated2nd
Anubis
Level 125
God Stats
5W - 8L
1,266 SR
Queue Stats
218W - 222L
1,467 Elo+
Party 1
Horus
Horus
i3earii
Horus
Level 156
God Stats
1W - 2L
1,220 SR
Queue Stats
213W - 228L
1,382 Elo+
Party 1
Zeus
Zeus
xFeym
Zeus
Level 95
God Stats
4W - 3L
1,485 SR
Queue Stats
275W - 300L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,498
1,100
3,998
3,544
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
5
0 / 0 / 0
4,320
864
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Saage30
Chiron
12
4 / 2 / 2
6,045
1,209
4,312
5,973
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
9
1 / 4 / 4
5,438
1,088
2,287
7,259
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 3 / 3
5,559
1,112
3,234
5,263
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 3 / 6
5,399
1,080
2,982
6,895
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 3
6,662
1,332
4,918
3,119
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Xrated2nd
Anubis
11
1 / 2 / 7
5,975
1,195
3,962
4,168
1,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
i3earii
Horus
9
1 / 3 / 5
5,234
1,047
2,983
6,490
5,395
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zeus
xFeym
Zeus
11
4 / 0 / 3
6,249
1,250
5,674
823
342
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
11
11
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Ravana
0
0
0
0
W
Vamana
1
3
6
1.33
L
Chiron
Saage30
Chiron
4
2
2
2.5
W
4
0
3
5.5
W
Anubis
Xrated2nd
Anubis
1
2
7
2.25
L
Horus
1
4
4
0.75
W
Horus
i3earii
Horus
1
3
5
1.17
L
1
3
3
0.83
W
Zeus
xFeym
Zeus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,831
Damage
20,519
22,039
Taken
21,495
9,605
Mitigated
14,568
5,256
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,998
929
320
273
3,544
1,113
0
2,578
801
8,218
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
2,982
1,085
227
1,309
6,895
5,605
40
2,128
4,767
0
4,245
L
Chiron
Saage30
Chiron
4,312
995
305
1,863
5,973
2,062
0
4,378
1,302
0
12,562
W
4,918
624
0
1,231
3,119
1,329
493
1,314
1,805
11,259
0
W
Anubis
Xrated2nd
Anubis
3,962
109
167
145
4,168
1,897
0
1,266
2,902
10,915
0
L
Horus
2,287
545
314
789
7,259
4,948
0
4,322
2,359
1,915
2,022
W
Horus
i3earii
Horus
2,983
929
1,426
1,666
6,490
5,395
30
3,122
3,368
1,093
2,682
L
3,234
283
161
1,231
5,263
1,482
0
3,690
1,366
9,283
0
W
Zeus
xFeym
Zeus
5,674
488
730
473
823
342
0
604
219
11,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
29,519
49
Minions Killed
54
0
Camps Cleared
0
387,046
Distance Traveled
537,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,498
1,100
15
3
0
100,697
0
L
Ravana
4,320
864
0
0
0
0
0
W
Vamana
5,399
1,080
3
1
0
121,319
0
L
Chiron
6,045
1,209
19
4
0
105,862
0
W
Sol
6,662
1,332
20
4
0
107,151
0
W
Anubis
5,975
1,195
13
3
0
110,422
0
L
Horus
5,438
1,088
0
0
0
85,450
0
W
Horus
5,234
1,047
3
1
0
98,488
0
L
Zeus
5,559
1,112
15
3
0
95,037
0
W
Zeus
6,249
1,250
15
3
0
100,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role