Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MF Fodder
Cthulhu
Level 109
God Stats
2W - 0L
1,876 SR
Queue Stats
54W - 68L
1,525 Elo+
Party 3
Charon
Charon
Whimsicul
Charon
Level 113
God Stats
2W - 0L
1,399 SR
Queue Stats
47W - 62L
1,522 Elo+
Party 3
Serqet
Serqet
sundancekid92
Serqet
Level 118
God Stats
1W - 2L
1,498 SR
Queue Stats
134W - 116L
1,495 Elo+
Party 1
Merlin
Merlin
zihitman
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,477 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,504 Elo+

VS

Team Averages
Level 93
1,638 SR
1,527 Elo+
Charon
Charon
BioHaVoC X1
Charon
Level 90
God Stats
0W - 1L
1,654 SR
Queue Stats
321W - 288L
1,555 Elo+
Party 4
Vulcan
Vulcan
Jistu4conflict
Vulcan
Level 107
God Stats
26W - 11L
1,697 SR
Queue Stats
322W - 275L
1,577 Elo+
Party 4
King Arthur
King Arthur
Monstergamer1015
King Arthur
Level 109
God Stats
4W - 4L
1,840 SR
Queue Stats
172W - 140L
1,566 Elo+
Solo
Scylla
Scylla
ROTTENSEWAGE
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,474 Elo+
Party 2
Rama
Rama
iHaveADome
Rama
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 97L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 4
6,296
1,259
7,493
4,164
1,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MF Fodder
Cthulhu
9
1 / 1 / 3
5,612
1,122
3,168
5,794
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Whimsicul
Charon
11
1 / 0 / 7
6,042
1,208
1,978
5,686
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 1 / 2
5,636
1,127
2,394
3,398
2,240
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
zihitman
Merlin
11
0 / 0 / 6
5,625
1,125
4,147
2,956
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 3 / 1
5,286
1,057
3,888
6,424
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 1
5,436
1,087
5,132
2,492
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Monstergamer1015
King Arthur
9
0 / 2 / 1
4,890
978
2,773
6,204
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
7
0 / 0 / 1
4,584
917
813
909
294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 0
5,513
1,103
3,946
5,349
2,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
8
Kills
2
2
Deaths
8
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
4
6
L
Charon
0
3
1
0.17
L
0
1
1
0.5
W
Cthulhu
MF Fodder
Cthulhu
1
1
3
2.5
L
King Arthur
Monstergamer1015
King Arthur
0
2
1
0.25
L
Scylla
0
0
1
0.5
W
Charon
Whimsicul
Charon
1
0
7
4.5
L
2
2
0
1
W
2
1
2
3
W
Merlin
zihitman
Merlin
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
16,552
21,998
Taken
21,378
15,785
Mitigated
14,080
11,919
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,493
2,125
2,047
1,855
4,164
1,930
56
2,047
2,117
0
13,225
L
Charon
3,888
406
498
651
6,424
5,763
0
3,015
3,319
7,336
0
L
5,132
2,163
362
211
2,492
1,225
0
1,185
1,307
12,693
0
W
Cthulhu
MF Fodder
Cthulhu
3,168
23
1,732
1,297
5,794
5,340
0
1,919
3,875
8,453
0
L
King Arthur
Monstergamer1015
King Arthur
2,773
157
174
817
6,204
4,403
0
2,362
3,654
0
6,626
L
Scylla
813
62
50
329
909
294
0
273
636
1,952
0
W
Charon
Whimsicul
Charon
1,978
220
787
1,955
5,686
4,778
0
2,316
3,370
8,342
0
L
3,946
2,821
418
875
5,349
2,395
0
2,458
2,891
0
9,937
W
2,394
0
0
1,499
3,398
2,240
0
1,409
1,989
0
4,239
W
Merlin
zihitman
Merlin
4,147
450
48
699
2,956
1,497
0
2,142
814
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
25,709
75
Minions Killed
52
0
Camps Cleared
0
596,587
Distance Traveled
513,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,296
1,259
15
3
0
112,973
0
L
Charon
5,286
1,057
3
1
0
111,746
0
L
Vulcan
5,436
1,087
25
5
0
128,861
0
W
Cthulhu
5,612
1,122
16
3
0
136,340
0
L
King Arthur
4,890
978
8
2
0
121,800
0
L
Scylla
4,584
917
2
0
0
50,298
0
W
Charon
6,042
1,208
6
1
0
132,306
0
L
Rama
5,513
1,103
14
3
0
101,093
0
W
Serqet
5,636
1,127
4
1
0
96,889
0
W
Merlin
5,625
1,125
34
7
0
118,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role