Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AlexWasHere16
Surtr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,500 Elo+
Solo
Agni
Agni
Go0o0sE
Agni
Level 90
God Stats
2W - 4L
1,477 SR
Queue Stats
137W - 153L
1,512 Elo+
Party 2
Pele
Pele
JoeFamilyGuy
Pele
Level 85
God Stats
8W - 10L
1,743 SR
Queue Stats
208W - 224L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
MaraHoochie
Cernunnos
Level 132
God Stats
4W - 9L
1,580 SR
Queue Stats
410W - 408L
1,564 Elo+
Party 2
Team Averages
Level 93
1,560 SR
1,523 Elo+

VS

Team Averages
Level 53
1,549 SR
1,521 Elo+
Martichoras
Martichoras
 
Martichoras
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
PROlemicoXONE
Ao Kuang
Level 61
God Stats
5W - 3L
1,479 SR
Queue Stats
65W - 70L
1,464 Elo+
Solo
Bellona
Bellona
SigmαMαle
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,608 Elo+
Party 1
Nemesis
Nemesis
XoBallsDeep69oX
Nemesis
Level 29
God Stats
2W - 1L
1,574 SR
Queue Stats
8W - 5L
1,560 Elo+
Party 1
Charon
Charon
seadoge11
Charon
Level 60
God Stats
5W - 4L
1,692 SR
Queue Stats
105W - 112L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
7 / 2 / 4
8,454
564
8,721
17,331
14,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 0
7,260
484
7,799
13,368
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Go0o0sE
Agni
12
0 / 4 / 3
7,021
468
6,999
9,228
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 3
7,778
519
8,499
15,281
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
MaraHoochie
Cernunnos
15
5 / 4 / 4
8,692
579
11,716
14,153
6,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
1 / 5 / 1
7,333
489
8,759
12,786
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
PROlemicoXONE
Ao Kuang
15
5 / 2 / 1
8,862
591
8,078
12,523
4,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SigmαMαle
Bellona
15
10 / 5 / 2
9,349
623
14,240
18,092
11,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 5
8,749
583
9,006
15,109
12,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
seadoge11
Charon
9
0 / 4 / 3
6,573
438
3,899
6,996
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
17
Kills
18
18
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
2
4
4.5
W
Martichoras
 
Martichoras
1
5
1
0.3
L
2
4
0
0.5
L
Agni
Go0o0sE
Agni
0
4
3
0.38
L
3
4
3
1.13
L
Cernunnos
MaraHoochie
Cernunnos
5
4
4
1.75
W
Ao Kuang
PROlemicoXONE
Ao Kuang
5
2
1
2.75
W
Bellona
SigmαMαle
Bellona
10
5
2
2.2
W
2
1
5
4.5
W
Charon
seadoge11
Charon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
43,982
69,361
Taken
65,506
39,393
Mitigated
38,308
17,944
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,721
3,600
95
5,324
17,331
14,540
92
5,090
12,241
48,957
0
W
Martichoras
 
Martichoras
8,759
4,043
0
3,034
12,786
4,794
754
1,775
11,011
0
59,442
L
7,799
2,846
0
3,492
13,368
8,793
0
0
13,368
280
43,078
L
Agni
Go0o0sE
Agni
6,999
721
0
1,160
9,228
3,124
0
3,103
6,125
46,872
0
L
8,499
1,626
0
2,412
15,281
6,374
31
1,315
13,966
0
62,927
L
Cernunnos
MaraHoochie
Cernunnos
11,716
7,617
0
5,461
14,153
6,562
761
2,469
11,684
0
68,641
W
Ao Kuang
PROlemicoXONE
Ao Kuang
8,078
2,573
0
3,885
12,523
4,665
0
7,282
5,241
55,119
0
W
Bellona
SigmαMαle
Bellona
14,240
7,584
0
6,491
18,092
11,738
0
3,307
14,785
0
66,633
W
9,006
2,780
0
4,327
15,109
12,127
0
1,134
13,975
0
50,298
W
Charon
seadoge11
Charon
3,899
886
0
1,205
6,996
4,984
575
2,412
4,584
17,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
40,866
372
Minions Killed
401
0
Camps Cleared
0
1,451,388
Distance Traveled
1,486,488
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,454
564
56
4
0
315,512
0
W
Martichoras
7,333
489
83
6
0
252,856
0
L
Surtr
7,260
484
59
4
0
262,640
0
L
Agni
7,021
468
73
5
0
275,152
4
L
Pele
7,778
519
81
5
0
326,848
0
L
Cernunnos
8,692
579
103
7
0
271,236
0
W
Ao Kuang
8,862
591
105
7
0
319,103
2
W
Bellona
9,349
623
102
7
0
356,897
0
W
Nemesis
8,749
583
101
7
0
319,866
3
W
Charon
6,573
438
10
1
0
237,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role