Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
CaTeSDaDDy
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,408 Elo+
Party 1
Martichoras
Martichoras
JaySwae
Martichoras
Level 124
God Stats
0W - 1L
1,272 SR
Queue Stats
10W - 16L
1,185 Elo+
Solo
Surtr
Surtr
Manco Nava
Surtr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 220L
1,484 Elo+
Solo
Fafnir
Fafnir
NymusX
Fafnir
Level 129
God Stats
19W - 18L
1,509 SR
Queue Stats
466W - 436L
1,516 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,419 Elo+

VS

Team Averages
Level 111
1,427 SR
1,454 Elo+
Hercules
Hercules
Bath tissue7143
Hercules
Level 85
God Stats
9W - 12L
1,429 SR
Queue Stats
337W - 294L
1,491 Elo+
Solo
Ravana
Ravana
Cee Melly
Ravana
Level 63
God Stats
5W - 8L
1,383 SR
Queue Stats
213W - 275L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
SLICKVICK43
Danzaburou
Level 129
God Stats
48W - 57L
1,422 SR
Queue Stats
264W - 297L
1,408 Elo+
Party 2
Ymir
Ymir
kira8886
Ymir
Level 162
God Stats
23W - 29L
1,404 SR
Queue Stats
375W - 369L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vloney-_-
Morgan Le Fay
Level 116
God Stats
2W - 1L
1,495 SR
Queue Stats
224W - 216L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 2 / 1
6,256
447
3,247
12,080
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
CaTeSDaDDy
Yu Huang
9
1 / 4 / 0
5,728
409
3,576
7,492
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
JaySwae
Martichoras
11
1 / 4 / 0
6,597
471
4,972
11,673
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
11
0 / 5 / 1
6,879
491
7,076
14,546
8,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
NymusX
Fafnir
5
0 / 0 / 0
4,842
346
280
3,910
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 0 / 0
7,679
549
6,687
10,441
6,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Cee Melly
Ravana
11
1 / 1 / 4
6,860
490
4,290
5,927
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SLICKVICK43
Danzaburou
12
5 / 1 / 0
8,124
580
8,560
8,588
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 1 / 6
7,862
562
3,067
11,637
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
vloney-_-
Morgan Le Fay
14
4 / 0 / 2
8,750
625
7,060
5,752
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
1
0.25
W
Hercules
4
0
0
4
L
Yu Huang
CaTeSDaDDy
Yu Huang
1
4
0
0.25
W
Ravana
Cee Melly
Ravana
1
1
4
3
L
Martichoras
JaySwae
Martichoras
1
4
0
0.25
L
Surtr
0
5
1
0.1
L
Fafnir
NymusX
Fafnir
0
0
0
0
W
Danzaburou
SLICKVICK43
Danzaburou
5
1
0
5
W
Ymir
1
1
6
4
W
Morgan Le Fay
vloney-_-
Morgan Le Fay
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
29,664
49,701
Taken
42,345
23,171
Mitigated
27,729
9,972
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,247
1,108
0
1,979
12,080
4,244
0
1,884
10,152
0
54,723
W
Hercules
6,687
3,009
0
3,966
10,441
6,908
542
350
10,091
0
44,413
L
Yu Huang
CaTeSDaDDy
Yu Huang
3,576
466
0
500
7,492
2,648
0
3,106
4,144
26,857
0
W
Ravana
Cee Melly
Ravana
4,290
1,175
0
541
5,927
2,130
244
1,419
4,508
0
27,711
L
Martichoras
JaySwae
Martichoras
4,972
2,024
0
3,361
11,673
4,888
0
1,848
9,825
0
43,207
L
Surtr
7,076
2,715
0
2,583
14,546
8,663
0
2,438
12,000
349
51,340
L
Fafnir
NymusX
Fafnir
280
210
0
1,549
3,910
2,728
0
457
3,453
6,304
0
W
Danzaburou
SLICKVICK43
Danzaburou
8,560
4,024
0
2,187
8,588
3,656
2,232
179
8,409
0
58,029
W
Ymir
3,067
933
239
3,037
11,637
12,635
136
300
11,337
36,200
0
W
Morgan Le Fay
vloney-_-
Morgan Le Fay
7,060
1,183
0
807
5,752
2,400
198
1,801
3,951
64,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
39,275
291
Minions Killed
391
0
Camps Cleared
0
1,132,148
Distance Traveled
1,301,690
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,256
447
86
6
0
289,397
0
W
Hercules
7,679
549
85
6
0
253,173
0
L
Yu Huang
5,728
409
50
4
0
267,870
1
W
Ravana
6,860
490
42
3
0
289,553
0
L
Martichoras
6,597
471
71
5
0
243,146
0
L
Surtr
6,879
491
78
6
0
237,043
0
L
Fafnir
4,842
346
6
0
0
94,692
0
W
Danzaburou
8,124
580
85
6
0
246,666
0
W
Ymir
7,862
562
57
4
0
253,537
0
W
Morgan Le Fay
8,750
625
122
9
0
258,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role