Player Matchup

Merlin
Merlin
Gold I
Donuthole41
Merlin
Gold I
Level 80
God Stats
1W - 4L
1,448 SR
Queue Stats
59W - 53L
1,591 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
lnsaneCurlz
Cernunnos
Platinum V
Level 129
God Stats
5W - 4L
1,622 SR
Queue Stats
59W - 53L
1,641 MMR
Party 2
Surtr
Surtr
Platinum V
temp-953571
Surtr
Platinum V
Level 89
God Stats
10W - 13L
1,540 SR
Queue Stats
58W - 53L
1,641 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,537 SR
1,624 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,617 SR
1,620 MMR
Olorun
Olorun
Platinum III
 
Olorun
Platinum III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
GALARGAxX
Xbalanque
Gold I
Level 97
God Stats
3W - 5L
1,757 SR
Queue Stats
97W - 98L
1,712 MMR
Party 1
Thor
Thor
Gold II
XxLOSVER
Thor
Gold II
Level 68
God Stats
12W - 13L
1,594 SR
Queue Stats
97W - 98L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 7 / 3
11,050
789
12,759
11,931
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
lnsaneCurlz
Cernunnos
14
4 / 8 / 5
11,406
815
11,107
16,264
6,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 9 / 5
10,514
751
12,726
17,727
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HerculesBacchusBaron SamediKhepriMartichoras

VS

Bans
KuzenboDiscordiaAgniPoseidonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
9 / 1 / 11
13,132
938
17,369
14,246
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
GALARGAxX
Xbalanque
14
7 / 4 / 10
11,760
840
13,918
15,667
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
14
8 / 6 / 9
12,152
868
8,884
14,254
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
24
24
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
11
14.5
L
Merlin
4
7
3
0.79
W
Xbalanque
GALARGAxX
Xbalanque
7
4
10
3
W
Thor
8
6
9
2.08
L
Cernunnos
lnsaneCurlz
Cernunnos
4
8
5
0.81
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,592
Damage
40,171
45,922
Taken
44,167
22,163
Mitigated
16,945
3,659
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,369
6,847
647
5,082
14,246
6,663
2,168
3,964
9,985
64,484
3,755
L
Merlin
12,759
1,020
0
1,647
11,931
5,310
112
5,836
6,095
47,773
0
W
Xbalanque
GALARGAxX
Xbalanque
13,918
7,407
0
6,033
15,667
5,303
729
4,198
11,152
0
52,281
W
Thor
8,884
2,552
0
2,195
14,254
4,979
363
4,647
9,427
0
23,894
L
Cernunnos
lnsaneCurlz
Cernunnos
11,107
2,670
0
1,013
16,264
6,786
82
4,161
12,103
0
35,247
L
12,726
4,418
0
999
17,727
10,067
0
7,008
10,719
456
28,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
37,044
142
Minions Killed
198
0
Camps Cleared
0
654,265
Distance Traveled
714,772
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,132
938
95
7
0
234,713
4
L
Merlin
11,050
789
77
6
0
212,867
0
W
Xbalanque
11,760
840
56
4
0
252,095
0
W
Thor
12,152
868
47
3
0
227,964
0
L
Cernunnos
11,406
815
46
3
0
215,330
0
L
Surtr
10,514
751
19
1
0
226,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role