Player Matchup

Izanami
Izanami
 
Izanami
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Fattpats
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 2
Tyr
Tyr
GreenToeGTG
Tyr
Level 24
God Stats
0W - 1L
1,335 SR
Queue Stats
7W - 4L
1,493 Elo+
Party 2
Team Averages
Level 86
1,445 SR
1,465 Elo+

VS

Team Averages
Level 125
1,710 SR
1,593 Elo+
Danzaburou
Danzaburou
LordOfOtakus
Danzaburou
Level 146
God Stats
2W - 0L
1,745 SR
Queue Stats
73W - 59L
1,595 Elo+
Party 1
Bacchus
Bacchus
MonkeyCDoobie
Bacchus
Level 147
God Stats
1W - 0L
1,829 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
Ziivle
Sun Wukong
Level 81
God Stats
2W - 0L
1,554 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 2
7,718
772
4,555
4,617
1,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Fattpats
Anubis
10
1 / 6 / 2
7,646
765
8,379
7,694
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
7,308
731
3,793
7,891
7,820
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordOfOtakus
Danzaburou
12
7 / 2 / 4
9,564
956
8,373
7,949
2,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
1 / 2 / 10
7,808
781
4,928
7,683
7,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Ziivle
Sun Wukong
11
3 / 0 / 8
8,210
821
3,759
6,724
4,937
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
11
11
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
2
1.5
L
Anubis
Fattpats
Anubis
1
6
2
0.33
L
1
3
3
0.83
W
Danzaburou
LordOfOtakus
Danzaburou
7
2
4
4.5
W
Bacchus
1
2
10
3
W
Sun Wukong
Ziivle
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
17,060
20,202
Taken
22,356
13,572
Mitigated
14,976
2,244
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,555
3,118
0
0
4,617
1,890
0
1,095
3,522
0
26,768
L
Anubis
Fattpats
Anubis
8,379
342
0
786
7,694
3,862
400
1,932
5,762
33,882
0
L
3,793
26
0
1,458
7,891
7,820
117
2,350
5,541
0
14,811
W
Danzaburou
LordOfOtakus
Danzaburou
8,373
2,542
0
1,245
7,949
2,830
792
3,419
4,530
0
45,127
W
Bacchus
4,928
586
0
1,100
7,683
7,209
124
2,894
4,789
16,827
0
W
Sun Wukong
Ziivle
Sun Wukong
3,759
505
0
961
6,724
4,937
532
2,435
4,289
0
16,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
25,582
116
Minions Killed
108
0
Camps Cleared
0
491,144
Distance Traveled
573,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,718
772
58
6
0
145,407
0
L
Anubis
7,646
765
38
4
0
154,313
0
L
Tyr
7,308
731
20
2
0
191,424
0
W
Danzaburou
9,564
956
75
8
0
180,584
0
W
Bacchus
7,808
781
17
2
0
193,182
0
W
Sun Wukong
8,210
821
16
2
0
199,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role