Player Matchup

Ullr
Ullr
 
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
InmortuaeUrsi
King Arthur
Level 106
God Stats
0W - 3L
1,434 SR
Queue Stats
116W - 112L
1,559 Elo+
Party 2
Yemoja
Yemoja
MrPravus
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,737 Elo+
Party 2
Jormungandr
Jormungandr
PackTexas
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,486 Elo+
Party 2
Chaac
Chaac
WTFcaleb-_-
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,558 Elo+
Party 2
Team Averages
Level 103
1,487 SR
1,568 Elo+

VS

Team Averages
Level 117
1,431 SR
1,516 Elo+
Medusa
Medusa
Hilian69
Medusa
Level 145
God Stats
4W - 3L
1,188 SR
Queue Stats
284W - 276L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Sprintlikesean
Ah Puch
Level 106
God Stats
10W - 4L
1,702 SR
Queue Stats
402W - 384L
1,460 Elo+
Solo
Athena
Athena
WithoutSoul0318
Athena
Level 60
God Stats
1W - 1L
1,314 SR
Queue Stats
143W - 139L
1,547 Elo+
Party 1
Hel
Hel
monkey nija 534
Hel
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,603 Elo+
Solo
Persephone
Persephone
zerochimera94
Persephone
Level 154
God Stats
10W - 4L
1,454 SR
Queue Stats
198W - 185L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 4
7,870
787
4,959
8,662
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
InmortuaeUrsi
King Arthur
14
2 / 6 / 4
7,715
772
9,943
13,798
14,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
MrPravus
Yemoja
13
1 / 0 / 5
7,769
777
6,046
7,762
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
PackTexas
Jormungandr
13
0 / 4 / 5
6,965
697
9,878
12,386
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 6 / 2
7,649
765
10,251
15,629
13,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hilian69
Medusa
13
2 / 4 / 10
7,322
732
10,686
11,099
5,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 11
8,649
865
14,737
5,028
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 14
7,975
798
5,569
14,014
14,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 2 / 10
8,123
812
7,666
7,941
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
zerochimera94
Persephone
16
5 / 0 / 11
8,767
877
15,339
9,224
4,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
8
Kills
17
17
Deaths
8
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
4
3
W
Medusa
Hilian69
Medusa
2
4
10
1.75
L
King Arthur
InmortuaeUrsi
King Arthur
2
6
4
0.67
L
Yemoja
MrPravus
Yemoja
1
0
5
3.5
L
Jormungandr
PackTexas
Jormungandr
0
4
5
0.63
W
4
0
11
9.5
L
4
6
2
0.83
W
1
2
14
4
W
5
2
10
5
W
Persephone
zerochimera94
Persephone
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
53,997
58,237
Taken
47,306
51,839
Mitigated
31,906
16,948
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,959
1,355
2,021
3,418
8,662
4,130
0
6,493
2,169
0
18,125
W
Medusa
Hilian69
Medusa
10,686
4,525
1,209
1,519
11,099
5,934
345
2,475
8,624
0
15,510
L
King Arthur
InmortuaeUrsi
King Arthur
9,943
1,400
595
1,010
13,798
14,549
0
8,715
5,083
0
19,859
L
Yemoja
MrPravus
Yemoja
6,046
581
2,543
2,605
7,762
5,328
0
6,146
1,616
11,412
0
L
Jormungandr
PackTexas
Jormungandr
9,878
942
894
1,500
12,386
14,540
0
9,544
2,842
17,000
0
W
14,737
1,201
885
1,507
5,028
2,664
231
1,875
2,804
37,404
0
L
10,251
1,347
167
2,195
15,629
13,292
0
12,413
3,216
0
17,140
W
5,569
1,171
1,355
2,187
14,014
14,685
0
4,494
9,292
7,488
0
W
7,666
492
7,968
4,129
7,941
4,074
0
2,239
5,576
11,107
0
W
Persephone
zerochimera94
Persephone
15,339
412
1,859
2,299
9,224
4,549
108
3,620
5,086
29,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
40,836
117
Minions Killed
110
0
Camps Cleared
0
980,526
Distance Traveled
1,003,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,870
787
42
4
0
198,694
0
W
Medusa
7,322
732
8
1
0
179,779
0
L
King Arthur
7,715
772
24
2
0
181,802
0
L
Yemoja
7,769
777
26
3
0
206,022
0
L
Jormungandr
6,965
697
9
1
0
206,323
0
W
Ah Puch
8,649
865
46
5
0
208,537
0
L
Chaac
7,649
765
16
2
0
187,685
0
W
Athena
7,975
798
10
1
0
188,944
0
W
Hel
8,123
812
9
1
0
182,185
0
W
Persephone
8,767
877
37
4
0
244,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role