Player Matchup

Janus
Janus
ELjugitOOO
Janus
Level 122
God Stats
12W - 12L
1,600 SR
Queue Stats
146W - 176L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
SUPERLOWDERBROS
Danzaburou
Level 114
God Stats
30W - 41L
1,487 SR
Queue Stats
80W - 135L
1,446 Elo+
Party 3
Cerberus
Cerberus
fatboybrandon
Cerberus
Level 66
God Stats
0W - 1L
1,906 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 3
Thanatos
Thanatos
glooobly
Thanatos
Level 123
God Stats
4W - 7L
1,445 SR
Queue Stats
99W - 142L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
kawaikochan25
Zhong Kui
Level 76
God Stats
33W - 36L
1,595 SR
Queue Stats
87W - 125L
1,493 Elo+
Party 3
Team Averages
Level 100
1,607 SR
1,466 Elo+

VS

Team Averages
Level 125
1,491 SR
1,514 Elo+
Apollo
Apollo
ItalianPoleRider
Apollo
Level 149
God Stats
1W - 1L
1,299 SR
Queue Stats
77W - 60L
1,572 Elo+
Party 2
Chang'e
Chang'e
MaliciousOdium
Chang'e
Level 149
God Stats
6W - 5L
1,578 SR
Queue Stats
329W - 297L
1,530 Elo+
Party 1
Ra
Ra
MooseAviator
Ra
Level 215
God Stats
91W - 74L
1,610 SR
Queue Stats
581W - 529L
1,561 Elo+
Party 2
Loki
Loki
camero1969
Loki
Level 82
God Stats
4W - 6L
1,366 SR
Queue Stats
141W - 139L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
zNiiGhT-Owl
Cthulhu
Level 28
God Stats
1W - 0L
1,601 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 5 / 1
9,589
457
10,163
10,514
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SUPERLOWDERBROS
Danzaburou
17
4 / 5 / 1
11,152
531
15,975
19,768
8,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
fatboybrandon
Cerberus
13
0 / 4 / 3
8,726
416
10,330
24,442
24,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
glooobly
Thanatos
16
6 / 7 / 1
10,488
499
20,092
24,015
9,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
kawaikochan25
Zhong Kui
13
1 / 7 / 2
8,887
423
9,899
18,434
14,010
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,079
528
16,618
21,725
10,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 9
10,945
521
16,097
19,615
8,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
10 / 1 / 11
12,359
589
17,933
16,357
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 12
11,549
550
12,601
19,436
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
zNiiGhT-Owl
Cthulhu
15
1 / 3 / 13
9,895
471
7,478
19,277
16,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
12
Kills
28
28
Deaths
12
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
1
0.3
W
6
3
6
3
W
3
3
9
2.5
W
10
1
11
15.5
L
Danzaburou
SUPERLOWDERBROS
Danzaburou
4
5
1
0.9
W
8
2
12
7
L
Cerberus
fatboybrandon
Cerberus
0
4
3
0.38
L
Thanatos
glooobly
Thanatos
6
7
1
0.93
L
Zhong Kui
kawaikochan25
Zhong Kui
1
7
2
0.29
W
Cthulhu
zNiiGhT-Owl
Cthulhu
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,459
Damage
70,727
97,173
Taken
96,410
60,307
Mitigated
52,611
34,569
Healing
41,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,163
597
0
1,665
10,514
3,429
1,217
4,511
6,003
81,372
0
W
16,618
12,511
0
8,161
21,725
10,205
1,783
4,033
17,692
0
97,104
W
16,097
567
5,503
9,104
19,615
8,928
89
8,483
11,132
97,216
0
W
17,933
1,253
3,273
7,190
16,357
8,063
1,418
6,735
9,622
98,141
0
L
Danzaburou
SUPERLOWDERBROS
Danzaburou
15,975
5,570
91
6,362
19,768
8,649
992
5,519
14,180
0
96,599
W
12,601
3,322
0
1,658
19,436
8,831
722
5,640
13,796
0
70,188
L
Cerberus
fatboybrandon
Cerberus
10,330
562
0
8,111
24,442
24,349
0
11,096
13,278
32,980
0
L
Thanatos
glooobly
Thanatos
20,092
5,964
0
13,253
24,015
9,870
0
8,937
14,956
0
92,141
L
Zhong Kui
kawaikochan25
Zhong Kui
9,899
622
0
5,087
18,434
14,010
756
11,186
7,248
59,085
0
W
Cthulhu
zNiiGhT-Owl
Cthulhu
7,478
648
3,605
3,257
19,277
16,584
367
5,501
13,776
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
55,827
538
Minions Killed
581
0
Camps Cleared
0
2,041,736
Distance Traveled
2,109,116
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,589
457
143
7
0
426,482
0
W
Apollo
11,079
528
167
8
0
373,029
0
W
Chang'e
10,945
521
149
7
0
400,414
4
W
Ra
12,359
589
149
7
0
463,647
4
L
Danzaburou
11,152
531
147
7
0
361,186
3
W
Loki
11,549
550
91
4
0
466,381
3
L
Cerberus
8,726
416
64
3
0
442,687
0
L
Thanatos
10,488
499
110
5
0
456,817
5
L
Zhong Kui
8,887
423
74
4
0
354,564
0
W
Cthulhu
9,895
471
25
1
0
405,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role