Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
OIB SHINOBI
Chaac
Level 149
God Stats
1W - 2L
1,299 SR
Queue Stats
100W - 100L
1,451 Elo+
Solo
Khepri
Khepri
PepperySmile120
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,509 Elo+
Solo
Lancelot
Lancelot
Wrappd
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sol
Sol
dadgooglehistory
Sol
Level 64
God Stats
2W - 0L
1,601 SR
Queue Stats
57W - 60L
1,457 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,483 Elo+

VS

Team Averages
Level 125
1,488 SR
1,492 Elo+
Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeathKnight12
Cu Chulainn
Level 89
God Stats
5W - 6L
1,577 SR
Queue Stats
437W - 437L
1,495 Elo+
Party 2
Terra
Terra
DogNation_
Terra
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
186W - 225L
1,476 Elo+
Solo
Lancelot
Lancelot
olJA5ONlo
Lancelot
Level 121
God Stats
0W - 4L
1,162 SR
Queue Stats
307W - 320L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 5
6,214
1,036
717
6,105
4,175
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 3
7,153
1,192
2,696
5,510
7,606
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
6,265
1,044
1,747
6,673
6,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lancelot
Wrappd
Lancelot
11
0 / 1 / 4
6,213
1,036
1,402
5,065
3,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 3
7,275
1,213
6,512
6,046
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 3 / 1
5,711
952
5,317
5,960
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
 
Erlang Shen
1
0 / 0 / 1
1,576
263
0
356
120
Cu Chulainn
DeathKnight12
Cu Chulainn
11
1 / 3 / 1
5,133
856
4,003
7,563
6,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
5
0 / 0 / 1
4,568
761
0
606
260
Lancelot
olJA5ONlo
Lancelot
5
0 / 0 / 1
4,568
761
0
565
212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
6
Kills
1
5
Deaths
6
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
5
2.5
L
Skadi
 
Skadi
0
3
1
0.17
L
Erlang Shen
 
Erlang Shen
0
0
1
0.5
L
Cu Chulainn
DeathKnight12
Cu Chulainn
1
3
1
0.5
L
Terra
0
0
1
0.5
W
2
1
3
3.5
W
1
1
3
2.5
W
Lancelot
Wrappd
Lancelot
0
1
4
2
W
3
1
3
4.5
L
Lancelot
olJA5ONlo
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
9,320
29,399
Taken
15,050
24,673
Mitigated
9,746
12,736
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
717
219
4,109
2,498
6,105
4,175
610
153
5,952
0
3,173
L
Skadi
 
Skadi
5,317
1,963
131
392
5,960
2,626
0
2,980
2,980
0
14,797
L
Erlang Shen
 
Erlang Shen
0
0
0
0
356
120
0
356
0
0
0
L
Cu Chulainn
DeathKnight12
Cu Chulainn
4,003
98
57
874
7,563
6,528
0
4,253
3,310
1,934
7,640
L
Terra
0
0
0
0
606
260
0
606
0
0
0
W
2,696
0
267
1,684
5,510
7,606
601
319
5,191
988
10,704
W
1,747
160
820
418
6,673
6,342
966
242
6,431
6,100
0
W
Lancelot
Wrappd
Lancelot
1,402
616
0
849
5,065
3,309
1,098
170
4,895
0
8,530
W
6,512
1,876
0
2,091
6,046
3,241
4,738
192
5,854
18,720
0
L
Lancelot
olJA5ONlo
Lancelot
0
0
0
0
565
212
0
436
129
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
21,556
64
Minions Killed
15
0
Camps Cleared
0
550,724
Distance Traveled
192,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,214
1,036
5
1
0
110,328
0
L
Skadi
5,711
952
9
2
0
91,548
0
L
Erlang Shen
1,576
263
0
0
0
0
0
L
Cu Chulainn
5,133
856
6
1
0
73,357
0
L
Terra
4,568
761
0
0
0
318
0
W
Chaac
7,153
1,192
16
3
0
95,325
0
W
Khepri
6,265
1,044
7
1
0
110,059
0
W
Lancelot
6,213
1,036
12
2
0
129,709
0
W
Sol
7,275
1,213
24
4
0
105,303
0
L
Lancelot
4,568
761
0
0
0
27,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role