Player Matchup

Kuzenbo
Kuzenbo
JolieOlie69
Kuzenbo
Level 63
God Stats
1W - 1L
1,206 SR
Queue Stats
207W - 233L
1,529 Elo+
Solo
Hachiman
Hachiman
Polarity1
Hachiman
Level 83
God Stats
13W - 8L
1,424 SR
Queue Stats
98W - 67L
1,525 Elo+
Solo
Ra
Ra
bobgog123
Ra
Level 86
God Stats
7W - 10L
1,550 SR
Queue Stats
339W - 288L
1,452 Elo+
Solo
Amaterasu
Amaterasu
emmaisemo
Amaterasu
Level 48
God Stats
1W - 0L
1,795 SR
Queue Stats
70W - 29L
1,713 Elo+
Party 2
Cliodhna
Cliodhna
waddleL
Cliodhna
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,877 Elo+
Party 2
Team Averages
Level 59
1,495 SR
1,619 Elo+

VS

Team Averages
Level 56
1,633 SR
1,496 Elo+
Vamana
Vamana
A8 Biz
Vamana
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 69L
1,500 Elo+
Solo
Thanatos
Thanatos
ILL TELL YA WHA
Thanatos
Level 46
God Stats
1W - 1L
1,895 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Janus
Janus
KingHarrisøn
Janus
Level 58
God Stats
14W - 19L
1,546 SR
Queue Stats
253W - 233L
1,497 Elo+
Solo
Cupid
Cupid
Peanut Who
Cupid
Level 58
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 9L
1,512 Elo+
Party 1
Bastet
Bastet
legendary11
Bastet
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 119L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JolieOlie69
Kuzenbo
13
0 / 0 / 0
7,358
613
3,474
5,499
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Polarity1
Hachiman
12
3 / 1 / 2
7,329
611
5,955
7,334
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,266
522
3,278
9,074
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
emmaisemo
Amaterasu
11
7 / 2 / 6
7,645
637
10,860
12,246
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
waddleL
Cliodhna
12
5 / 3 / 0
6,952
579
4,869
10,487
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A8 Biz
Vamana
9
0 / 1 / 0
5,262
439
2,591
8,064
5,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
9
2 / 5 / 2
6,323
527
3,741
11,393
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 2 / 2
7,205
600
5,975
4,948
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
10
1 / 6 / 1
5,747
479
4,819
9,182
2,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
11
4 / 1 / 5
6,758
563
7,297
11,438
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
15
Kills
10
10
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
A8 Biz
Vamana
0
1
0
0
L
Thanatos
2
5
2
0.6
W
Kuzenbo
JolieOlie69
Kuzenbo
0
0
0
0
L
3
2
2
2
L
Cupid
1
6
1
0.25
W
Hachiman
Polarity1
Hachiman
3
1
2
4
W
0
4
1
0.13
W
Amaterasu
emmaisemo
Amaterasu
7
2
6
5
L
Bastet
4
1
5
6.5
W
Cliodhna
waddleL
Cliodhna
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
24,423
44,640
Taken
45,025
21,335
Mitigated
20,605
13,117
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
A8 Biz
Vamana
2,591
589
0
82
8,064
5,461
0
3,799
3,927
0
24,982
L
Thanatos
3,741
745
148
4,197
11,393
6,961
0
415
10,978
0
14,067
W
Kuzenbo
JolieOlie69
Kuzenbo
3,474
1,328
0
826
5,499
4,815
391
0
5,499
45,661
0
L
5,975
353
0
913
4,948
1,624
0
1,045
3,903
59,737
0
L
Cupid
4,819
2,839
801
1,952
9,182
2,711
0
0
9,182
0
35,746
W
Hachiman
Polarity1
Hachiman
5,955
3,697
0
3,261
7,334
2,477
114
0
7,334
0
53,728
W
3,278
343
153
2,942
9,074
3,090
371
3,400
5,454
39,787
0
W
Amaterasu
emmaisemo
Amaterasu
10,860
6,604
0
2,297
12,246
7,516
0
453
11,761
0
44,811
L
Bastet
7,297
2,365
0
3,820
11,438
3,848
0
1,105
10,283
0
42,242
W
Cliodhna
waddleL
Cliodhna
4,869
798
0
3,638
10,487
3,437
0
1,728
8,617
0
37,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
31,295
371
Minions Killed
290
0
Camps Cleared
0
1,235,603
Distance Traveled
1,205,930
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,262
439
36
3
0
235,532
0
L
Thanatos
6,323
527
14
1
0
248,101
5
W
Kuzenbo
7,358
613
93
8
0
223,152
0
L
Janus
7,205
600
123
10
0
232,957
3
L
Cupid
5,747
479
65
5
0
226,739
3
W
Hachiman
7,329
611
84
7
0
242,196
4
W
Ra
6,266
522
75
6
0
224,229
0
W
Amaterasu
7,645
637
61
5
0
262,439
2
L
Bastet
6,758
563
52
4
0
262,601
0
W
Cliodhna
6,952
579
58
5
0
283,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role