Player Matchup

Pele
Pele
LOLpollo28
Pele
Level 67
God Stats
2W - 7L
1,704 SR
Queue Stats
132W - 189L
1,463 Elo+
Party 1
Hercules
Hercules
kerricito
Hercules
Level 88
God Stats
25W - 28L
1,504 SR
Queue Stats
306W - 354L
1,491 Elo+
Party 1
Geb
Geb
naeze
Geb
Level 69
God Stats
28W - 32L
1,431 SR
Queue Stats
277W - 326L
1,451 Elo+
Party 1
Neith
Neith
vHyperFace
Neith
Level 25
God Stats
66W - 89L
1,539 SR
Queue Stats
107W - 154L
1,466 Elo+
Party 1
Scylla
Scylla
vPPpea
Scylla
Level 121
God Stats
13W - 10L
1,707 SR
Queue Stats
320W - 377L
1,461 Elo+
Party 1
Team Averages
Level 74
1,577 SR
1,466 Elo+

VS

Team Averages
Level 83
1,427 SR
1,443 Elo+
King Arthur
King Arthur
Captain_Rotundus
King Arthur
Level 27
God Stats
2W - 3L
1,359 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 2
Hel
Hel
PapaCherry
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
antdog38
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 224L
1,232 Elo+
Solo
Heimdallr
Heimdallr
jaymush
Heimdallr
Level 218
God Stats
0W - 1L
1,453 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 2
Awilix
Awilix
lxSHOWTIMExI
Awilix
Level 122
God Stats
4W - 13L
1,324 SR
Queue Stats
59W - 64L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
5,937
594
3,906
7,851
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
kerricito
Hercules
9
0 / 3 / 3
5,351
535
2,955
10,607
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
naeze
Geb
7
2 / 1 / 5
5,214
521
3,727
8,298
4,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
8
2 / 1 / 2
4,855
486
3,662
6,094
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
vPPpea
Scylla
10
9 / 0 / 1
6,498
650
6,645
5,217
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captain_Rotundus
King Arthur
10
2 / 3 / 0
6,254
625
9,847
10,991
9,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 8 / 0
4,343
434
2,037
6,967
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
5
0 / 4 / 2
4,455
446
2,752
9,948
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
jaymush
Heimdallr
11
1 / 1 / 1
6,341
634
4,458
6,715
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Awilix
10
3 / 2 / 0
5,932
593
2,345
7,887
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
6
6
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Captain_Rotundus
King Arthur
2
3
0
0.67
W
5
1
3
6.5
L
0
8
0
0
L
Ares
0
4
2
0.25
L
Heimdallr
jaymush
Heimdallr
1
1
1
1.5
W
Hercules
kerricito
Hercules
0
3
3
0.5
L
Awilix
3
2
0
1.5
W
Geb
naeze
Geb
2
1
5
4.5
W
Neith
2
1
2
3
W
Scylla
vPPpea
Scylla
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
21,439
38,067
Taken
42,508
20,063
Mitigated
23,304
11,124
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Captain_Rotundus
King Arthur
9,847
1,459
0
1,982
10,991
9,381
7
268
10,723
0
47,736
W
3,906
1,178
0
1,849
7,851
2,836
0
714
7,137
0
35,067
L
2,037
627
97
256
6,967
2,680
34
4,659
2,308
12,756
0
L
Ares
2,752
531
0
877
9,948
5,688
0
2,826
7,122
8,894
0
L
Heimdallr
jaymush
Heimdallr
4,458
2,286
0
4,225
6,715
2,814
0
647
6,068
0
50,866
W
Hercules
kerricito
Hercules
2,955
1,473
0
3,559
10,607
8,700
0
0
10,607
0
31,352
L
Awilix
2,345
635
0
1,000
7,887
2,741
0
1,972
5,915
0
30,282
W
Geb
naeze
Geb
3,727
588
0
1,656
8,298
4,964
0
1,654
6,644
13,991
0
W
Neith
3,662
1,913
0
2,310
6,094
1,917
0
993
5,101
0
25,643
W
Scylla
vPPpea
Scylla
6,645
988
0
1,750
5,217
1,646
0
1,428
3,789
36,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
27,325
222
Minions Killed
245
0
Camps Cleared
0
1,014,686
Distance Traveled
992,105
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,254
625
75
8
0
208,861
1
W
Pele
5,937
594
50
5
0
230,492
0
L
Hel
4,343
434
21
2
0
195,549
0
L
Ares
4,455
446
16
2
0
192,180
0
L
Heimdallr
6,341
634
87
9
0
175,605
2
W
Hercules
5,351
535
64
6
0
178,553
4
L
Awilix
5,932
593
46
5
0
219,910
0
W
Geb
5,214
521
12
1
0
215,045
0
W
Neith
4,855
486
37
4
0
186,571
0
W
Scylla
6,498
650
59
6
0
204,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role