Player Matchup

Cu Chulainn
Cu Chulainn
FANFAR0N
Cu Chulainn
Level 188
God Stats
4W - 4L
1,373 SR
Queue Stats
481W - 473L
1,561 Elo+
Solo
Hel
Hel
NextStylZ
Hel
Level 105
God Stats
2W - 0L
1,728 SR
Queue Stats
198W - 186L
1,473 Elo+
Party 2
Odin
Odin
Sylverstar10
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,509 Elo+
Party 2
Ares
Ares
THS RastA
Ares
Level 157
God Stats
4W - 2L
1,435 SR
Queue Stats
230W - 242L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
knuckalar
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,474 SR
Queue Stats
74W - 80L
1,523 Elo+
Solo
Team Averages
Level 137
1,502 SR
1,511 Elo+

VS

Team Averages
Level 157
1,553 SR
1,509 Elo+
Hel
Hel
Czen
Hel
Level 158
God Stats
4W - 1L
1,837 SR
Queue Stats
291W - 303L
1,491 Elo+
Party 1
Hachiman
Hachiman
devourerofgodss1
Hachiman
Level 148
God Stats
0W - 1L
1,595 SR
Queue Stats
7W - 8L
1,595 Elo+
Party 3
Susano
Susano
jibbalaayd
Susano
Level 181
God Stats
0W - 1L
1,421 SR
Queue Stats
10W - 14L
1,511 Elo+
Party 3
Loki
Loki
lUNatikZ600
Loki
Level 154
God Stats
0W - 2L
1,358 SR
Queue Stats
130W - 139L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Кимерис
Cthulhu
Level 145
God Stats
10W - 5L
1,552 SR
Queue Stats
698W - 709L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FANFAR0N
Cu Chulainn
15
3 / 4 / 8
8,642
786
13,508
14,743
18,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
2 / 3 / 5
8,200
745
5,151
9,406
5,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 10
8,490
772
4,558
12,677
11,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
16
2 / 2 / 8
8,993
818
6,440
13,892
15,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
knuckalar
Ah Muzen Cab
18
5 / 1 / 8
10,442
949
19,847
11,084
6,841
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Czen
Hel
13
0 / 2 / 7
7,110
646
7,959
10,177
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 2 / 8
7,401
673
8,677
10,423
4,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
jibbalaayd
Susano
14
3 / 3 / 6
8,046
731
11,157
9,710
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 4
7,817
711
7,532
8,967
3,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 6
8,563
778
12,501
12,702
14,030
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
14
Kills
10
11
Deaths
14
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
Czen
Hel
0
2
7
1.75
W
Cu Chulainn
FANFAR0N
Cu Chulainn
3
4
8
1.75
W
2
3
5
1.5
W
2
1
10
7
W
Ares
2
2
8
3
L
0
2
8
2
L
Susano
jibbalaayd
Susano
3
3
6
2
W
Ah Muzen Cab
knuckalar
Ah Muzen Cab
5
1
8
9
L
3
4
4
1.25
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,504
Damage
47,826
61,802
Taken
51,979
57,051
Mitigated
29,908
18,353
Healing
21,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Czen
Hel
7,959
191
8,183
6,522
10,177
3,998
0
1,498
8,679
14,288
0
W
Cu Chulainn
FANFAR0N
Cu Chulainn
13,508
1,161
1,001
2,153
14,743
18,017
0
4,880
9,863
1,225
22,014
W
5,151
873
4,897
3,384
9,406
5,599
334
2,731
6,675
10,998
0
W
4,558
793
887
1,325
12,677
11,480
508
5,076
7,601
0
11,390
W
Ares
6,440
95
592
1,697
13,892
15,114
230
4,754
9,138
18,032
0
L
8,677
5,523
869
1,716
10,423
4,458
0
1,604
8,819
0
22,036
L
Susano
jibbalaayd
Susano
11,157
1,135
812
509
9,710
4,115
0
2,329
7,381
0
17,605
W
Ah Muzen Cab
knuckalar
Ah Muzen Cab
19,847
4,935
1,157
1,260
11,084
6,841
4,316
3,019
8,065
0
40,886
L
7,532
1,568
458
241
8,967
3,307
0
1,799
7,168
0
16,175
L
12,501
184
952
1,354
12,702
14,030
0
5,055
7,647
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
38,937
123
Minions Killed
124
0
Camps Cleared
0
1,024,939
Distance Traveled
949,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,110
646
27
2
0
176,283
0
W
Cu Chulainn
8,642
786
16
1
0
192,433
0
W
Hel
8,200
745
21
2
0
185,552
0
W
Odin
8,490
772
13
1
0
235,889
0
W
Ares
8,993
818
21
2
0
222,044
0
L
Hachiman
7,401
673
26
2
0
179,022
0
L
Susano
8,046
731
15
1
0
214,647
0
W
Ah Muzen Cab
10,442
949
52
5
0
189,021
0
L
Loki
7,817
711
14
1
0
214,919
0
L
Cthulhu
8,563
778
42
4
0
164,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role