Player Matchup

Thoth
Thoth
Gold I
OhMyAccuracy
Thoth
Gold I
Level 133
God Stats
2W - 3L
1,452 SR
Queue Stats
23W - 14L
1,864 MMR
Party 1
Guan Yu
Guan Yu
Gold I
ScaredOfLove999
Guan Yu
Gold I
Level 106
God Stats
1W - 0L
1,519 SR
Queue Stats
26W - 16L
1,867 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
YummyyMushrUwUms
Danzaburou
Platinum V
Level 179
God Stats
13W - 5L
1,832 SR
Queue Stats
25W - 15L
1,879 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,601 SR
1,870 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,596 SR
1,862 MMR
Scylla
Scylla
Platinum IV
EMS ChocoMilk
Scylla
Platinum IV
Level 126
God Stats
9W - 10L
1,543 SR
Queue Stats
186W - 209L
1,896 MMR
Solo
Hun Batz
Hun Batz
Platinum III
EternaL3gacy
Hun Batz
Platinum III
Level 175
God Stats
33W - 24L
1,745 SR
Queue Stats
146W - 169L
1,933 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Nalashadow
Kuzenbo
Platinum V
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 97L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
12,779
913
11,103
7,720
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 11
10,461
747
7,638
15,100
15,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
YummyyMushrUwUms
Danzaburou
14
1 / 0 / 11
10,970
784
10,821
10,998
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesCharonNe ZhaBacchusAtlas

VS

Bans
MartichorasKumbhakarnaAthenaAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
10,178
727
8,218
7,120
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
EternaL3gacy
Hun Batz
14
4 / 4 / 1
11,158
797
15,157
14,857
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Nalashadow
Kuzenbo
11
0 / 5 / 2
9,194
657
6,850
14,097
16,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
5
5
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Hun Batz
EternaL3gacy
Hun Batz
4
4
1
1.13
L
Kuzenbo
Nalashadow
Kuzenbo
0
5
2
0.2
W
10
3
2
3.67
W
1
2
11
3.25
W
Danzaburou
YummyyMushrUwUms
Danzaburou
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
30,225
33,818
Taken
36,074
22,249
Mitigated
24,286
9,748
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,218
681
0
681
7,120
1,609
0
2,023
5,003
46,286
0
L
Hun Batz
EternaL3gacy
Hun Batz
15,157
4,456
0
1,690
14,857
5,747
0
5,613
8,693
0
58,504
L
Kuzenbo
Nalashadow
Kuzenbo
6,850
1,762
0
280
14,097
16,930
28
4,052
9,671
14,987
0
W
11,103
650
0
500
7,720
2,686
398
3,230
4,312
67,414
0
W
7,638
1,029
2,014
4,123
15,100
15,781
664
6,074
8,668
0
20,126
W
Danzaburou
YummyyMushrUwUms
Danzaburou
10,821
2,731
0
3,111
10,998
3,782
2,085
5,076
5,622
0
45,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
30,530
183
Minions Killed
166
0
Camps Cleared
0
827,834
Distance Traveled
767,044
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,178
727
82
6
0
242,991
0
L
Hun Batz
11,158
797
66
5
0
247,692
4
L
Kuzenbo
9,194
657
18
1
0
276,361
0
W
Thoth
12,779
913
91
7
0
255,722
0
W
Guan Yu
10,461
747
23
2
0
293,855
4
W
Danzaburou
10,970
784
69
5
0
278,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role