Player Matchup

Susano
Susano
Reis930
Susano
Level 66
God Stats
4W - 0L
1,603 SR
Queue Stats
18W - 5L
1,900 Elo+
Solo
Eset
Eset
Stii7chz
Eset
Level 65
God Stats
2W - 0L
1,511 SR
Queue Stats
17W - 26L
1,226 Elo+
Party 2
Xing Tian
Xing Tian
pop a glizzy
Xing Tian
Level 56
God Stats
1W - 1L
1,050 SR
Queue Stats
5W - 11L
1,133 Elo+
Party 2
Team Averages
Level 62
1,388 SR
1,420 Elo+

VS

Team Averages
Level 70
1,467 SR
1,485 Elo+
Chaac
Chaac
CapnNaldi
Chaac
Level 102
God Stats
6W - 10L
1,434 SR
Queue Stats
233W - 246L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Joulethief1331
Jormungandr
Level 41
God Stats
2W - 4L
1,467 SR
Queue Stats
80W - 70L
1,517 Elo+
Party 1
Agni
Agni
RedGalaxy543
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Reis930
Susano
14
7 / 1 / 4
11,371
812
12,617
12,466
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Eset
14
6 / 0 / 5
11,625
830
13,660
9,039
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
pop a glizzy
Xing Tian
14
1 / 2 / 11
10,700
764
5,023
11,469
12,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CapnNaldi
Chaac
11
0 / 3 / 3
8,929
638
11,939
11,136
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jormungandr
Joulethief1331
Jormungandr
11
1 / 4 / 2
8,923
637
7,031
14,176
9,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 1
9,777
698
6,074
11,314
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
3
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
CapnNaldi
Chaac
0
3
3
0.5
L
Jormungandr
Joulethief1331
Jormungandr
1
4
2
0.5
L
2
7
1
0.36
W
Susano
Reis930
Susano
7
1
4
9
W
Eset
6
0
5
8.5
W
Xing Tian
pop a glizzy
Xing Tian
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
25,044
32,974
Taken
36,626
20,712
Mitigated
18,294
7,177
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CapnNaldi
Chaac
11,939
533
315
3,139
11,136
5,247
0
5,796
5,340
0
37,190
L
Jormungandr
Joulethief1331
Jormungandr
7,031
2,713
0
0
14,176
9,763
0
8,580
5,596
18,383
563
L
6,074
596
0
0
11,314
3,284
0
4,659
6,655
32,892
0
W
Susano
Reis930
Susano
12,617
4,045
0
2,860
12,466
4,646
1,170
4,723
7,743
0
43,306
W
Eset
13,660
642
445
2,193
9,039
3,894
347
3,301
5,738
65,713
0
W
Xing Tian
pop a glizzy
Xing Tian
5,023
961
0
1,679
11,469
12,172
381
4,924
6,545
18,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
27,629
153
Minions Killed
121
0
Camps Cleared
0
823,882
Distance Traveled
752,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,929
638
42
3
0
258,919
0
L
Jormungandr
8,923
637
18
1
0
263,282
1
L
Agni
9,777
698
61
4
0
229,966
0
W
Susano
11,371
812
50
4
0
273,830
2
W
Eset
11,625
830
82
6
0
281,527
0
W
Xing Tian
10,700
764
21
2
0
268,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role