Player Matchup

Khepri
Khepri
ANRIAL2022SPLESH
Khepri
Level 38
God Stats
4W - 4L
1,274 SR
Queue Stats
25W - 43L
1,271 Elo+
Solo
Fenrir
Fenrir
ArdentWolf
Fenrir
Level 89
God Stats
3W - 5L
1,349 SR
Queue Stats
104W - 99L
1,512 Elo+
Party 1
Medusa
Medusa
Chief Apoc
Medusa
Level 154
God Stats
1W - 2L
1,480 SR
Queue Stats
157W - 176L
1,516 Elo+
Party 1
Hades
Hades
Hawk-Hawkissimo
Hades
Level 135
God Stats
22W - 22L
1,523 SR
Queue Stats
465W - 496L
1,501 Elo+
Solo
King Arthur
King Arthur
Shade Of Rain03
King Arthur
Level 56
God Stats
14W - 16L
1,512 SR
Queue Stats
46W - 58L
1,422 Elo+
Party 1
Team Averages
Level 94
1,428 SR
1,444 Elo+

VS

Team Averages
Level 81
1,508 SR
1,499 Elo+
Neith
Neith
Chatso
Neith
Level 69
God Stats
1W - 1L
1,443 SR
Queue Stats
38W - 26L
1,549 Elo+
Solo
Nemesis
Nemesis
JerichoG731
Nemesis
Level 116
God Stats
4W - 5L
1,654 SR
Queue Stats
59W - 66L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Nifty Snake17
Kukulkan
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
XxSwiftGxX
Hachiman
Level 65
God Stats
4W - 2L
1,445 SR
Queue Stats
44W - 41L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
kumbayourkarna
Kumbhakarna
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,593
1,319
2,893
3,992
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ArdentWolf
Fenrir
11
6 / 1 / 5
7,087
1,417
5,447
4,406
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Chief Apoc
Medusa
11
1 / 0 / 7
6,236
1,247
3,861
1,239
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 4
6,607
1,321
4,745
1,908
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Shade Of Rain03
King Arthur
11
0 / 0 / 8
5,994
1,199
4,007
3,702
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

400

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chatso
Neith
10
0 / 0 / 0
5,121
1,024
0
0
0
Nemesis
JerichoG731
Nemesis
10
0 / 1 / 1
5,671
1,134
1,809
4,046
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Nifty Snake17
Kukulkan
10
1 / 6 / 0
6,010
1,202
3,502
6,771
1,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
XxSwiftGxX
Hachiman
10
0 / 3 / 1
5,564
1,113
3,675
6,687
2,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
kumbayourkarna
Kumbhakarna
10
0 / 2 / 1
5,501
1,100
1,722
6,180
3,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
12
Kills
1
1
Deaths
12
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Fenrir
ArdentWolf
Fenrir
6
1
5
8.5
L
Neith
Chatso
Neith
0
0
0
0
W
Medusa
Chief Apoc
Medusa
1
0
7
4.5
W
4
0
4
6
L
Nemesis
JerichoG731
Nemesis
0
1
1
0.5
L
Kukulkan
Nifty Snake17
Kukulkan
1
6
0
0.17
W
King Arthur
Shade Of Rain03
King Arthur
0
0
8
4
L
Hachiman
XxSwiftGxX
Hachiman
0
3
1
0.17
L
Kumbhakarna
kumbayourkarna
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
10,708
15,247
Taken
23,684
9,865
Mitigated
9,295
1,220
Healing
858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,893
165
0
585
3,992
3,663
0
2,014
1,978
8,788
0
W
Fenrir
ArdentWolf
Fenrir
5,447
233
0
479
4,406
2,228
0
534
3,872
0
9,780
L
Neith
Chatso
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Chief Apoc
Medusa
3,861
1,004
0
0
1,239
503
0
362
758
0
12,104
W
4,745
45
0
83
1,908
1,306
0
934
974
13,119
0
L
Nemesis
JerichoG731
Nemesis
1,809
610
0
356
4,046
1,582
0
560
3,486
0
9,306
L
Kukulkan
Nifty Snake17
Kukulkan
3,502
802
0
0
6,771
1,962
0
2,424
4,197
14,138
0
W
King Arthur
Shade Of Rain03
King Arthur
4,007
147
0
73
3,702
2,165
0
1,261
2,441
0
9,292
L
Hachiman
XxSwiftGxX
Hachiman
3,675
2,746
0
502
6,687
2,059
0
1,391
5,296
0
17,793
L
Kumbhakarna
kumbayourkarna
Kumbhakarna
1,722
287
0
0
6,180
3,692
0
3,113
2,917
6,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
27,867
90
Minions Killed
79
6
Camps Cleared
3
517,675
Distance Traveled
365,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,593
1,319
5
1
0
114,975
0
W
Fenrir
7,087
1,417
10
2
1
101,191
0
L
Neith
5,121
1,024
0
0
0
0
0
W
Medusa
6,236
1,247
23
5
2
100,963
0
W
Hades
6,607
1,321
32
6
2
95,051
0
L
Nemesis
5,671
1,134
19
4
1
110,475
0
L
Kukulkan
6,010
1,202
23
5
2
76,605
0
W
King Arthur
5,994
1,199
20
4
1
105,495
0
L
Hachiman
5,564
1,113
28
6
0
85,707
0
L
Kumbhakarna
5,501
1,100
9
2
0
92,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role