Player Matchup

Kuzenbo
Kuzenbo
Figure40
Kuzenbo
Level 49
God Stats
4W - 8L
1,500 SR
Queue Stats
104W - 99L
1,428 Elo+
Party 2
Susano
Susano
Lunashines
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,307 Elo+
Party 2
Artio
Artio
Shrilliam
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,590 Elo+
Party 1
Skadi
Skadi
hucey
Skadi
Level 25
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 1
Chang'e
Chang'e
shadowmanuwu
Chang'e
Level 29
God Stats
0W - 6L
1,402 SR
Queue Stats
59W - 47L
1,425 Elo+
Party 2
Team Averages
Level 33
1,522 SR
1,457 Elo+

VS

Team Averages
Level 87
1,386 SR
1,518 Elo+
Janus
Janus
AROBOTICPIGGY
Janus
Level 37
God Stats
5W - 10L
1,271 SR
Queue Stats
170W - 149L
1,482 Elo+
Party 3
Fenrir
Fenrir
GatitoUwU2408
Fenrir
Level 103
God Stats
2W - 2L
1,206 SR
Queue Stats
200W - 186L
1,539 Elo+
Party 4
Cthulhu
Cthulhu
Lvrsson
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 110L
1,559 Elo+
Party 3
Hades
Hades
Tuxedo MRY
Hades
Level 104
God Stats
63W - 34L
1,677 SR
Queue Stats
185W - 168L
1,538 Elo+
Party 4
Chernobog
Chernobog
chuckyiscool
Chernobog
Level 82
God Stats
2W - 3L
1,278 SR
Queue Stats
298W - 287L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Figure40
Kuzenbo
12
2 / 2 / 1
7,286
486
3,833
10,879
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Lunashines
Susano
12
2 / 3 / 2
7,319
488
7,143
13,708
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Shrilliam
Artio
11
1 / 1 / 0
6,879
459
4,028
14,794
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
hucey
Skadi
10
0 / 6 / 1
6,319
421
6,297
10,089
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
shadowmanuwu
Chang'e
14
1 / 1 / 1
7,955
530
8,649
9,322
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,169
545
4,026
7,442
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 4
8,938
596
9,754
11,952
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Lvrsson
Cthulhu
12
1 / 0 / 6
7,837
522
7,718
10,405
7,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
14
1 / 2 / 2
8,073
538
5,721
11,591
5,807
Chernobog
chuckyiscool
Chernobog
14
4 / 0 / 3
8,406
560
10,415
6,415
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
Kuzenbo
Figure40
Kuzenbo
2
2
1
1.25
W
5
1
4
7
L
Susano
Lunashines
Susano
2
3
2
1
W
Cthulhu
Lvrsson
Cthulhu
1
0
6
4
L
Artio
Shrilliam
Artio
1
1
0
1
W
Hades
1
2
2
1
W
Chernobog
chuckyiscool
Chernobog
4
0
3
5.5
L
Skadi
hucey
Skadi
0
6
1
0.08
L
Chang'e
shadowmanuwu
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
37,634
58,792
Taken
47,805
34,103
Mitigated
23,637
15,157
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,026
726
0
2,316
7,442
2,496
392
3,109
3,947
49,609
0
L
Kuzenbo
Figure40
Kuzenbo
3,833
1,241
0
1,768
10,879
9,418
9
3,432
7,160
35,793
0
W
9,754
3,281
0
2,955
11,952
5,582
720
2,398
9,507
0
68,803
L
Susano
Lunashines
Susano
7,143
2,572
0
4,234
13,708
5,109
0
2,453
11,255
0
57,372
W
Cthulhu
Lvrsson
Cthulhu
7,718
830
1,898
3,629
10,405
7,400
0
3,855
6,550
31,371
0
L
Artio
Shrilliam
Artio
4,028
646
405
3,535
14,794
12,231
0
3,349
11,405
21,332
0
W
Hades
5,721
987
763
6,368
11,591
5,807
261
5,845
5,746
74,360
0
W
Chernobog
chuckyiscool
Chernobog
10,415
8,192
0
2,332
6,415
2,352
711
870
5,545
0
58,135
L
Skadi
hucey
Skadi
6,297
2,802
0
30
10,089
3,164
0
1,868
8,221
0
44,451
L
Chang'e
shadowmanuwu
Chang'e
8,649
637
1,262
3,923
9,322
4,181
505
6,036
3,286
81,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
41,423
362
Minions Killed
474
0
Camps Cleared
0
1,478,577
Distance Traveled
1,448,408
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,169
545
94
6
0
270,643
2
L
Kuzenbo
7,286
486
51
3
0
252,391
0
W
Fenrir
8,938
596
108
7
0
317,461
0
L
Susano
7,319
488
80
5
0
348,237
0
W
Cthulhu
7,837
522
33
2
0
297,396
2
L
Artio
6,879
459
30
2
0
329,284
3
W
Hades
8,073
538
132
9
0
270,887
2
W
Chernobog
8,406
560
107
7
0
292,021
2
L
Skadi
6,319
421
70
5
0
258,742
0
L
Chang'e
7,955
530
131
9
0
289,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role