Player Matchup

Aphrodite
Aphrodite
AlannaPranha
Aphrodite
Level 87
God Stats
1W - 3L
1,670 SR
Queue Stats
8W - 9L
1,489 Elo+
Solo
Medusa
Medusa
Aptbead
Medusa
Level 57
God Stats
1W - 3L
1,398 SR
Queue Stats
84W - 73L
1,453 Elo+
Party 1
Anubis
Anubis
B-RAYNE96
Anubis
Level 172
God Stats
5W - 7L
1,449 SR
Queue Stats
930W - 865L
1,484 Elo+
Solo
Tyr
Tyr
Lincoln 2016
Tyr
Level 87
God Stats
12W - 14L
1,511 SR
Queue Stats
117W - 116L
1,515 Elo+
Party 1
Hercules
Hercules
Londoncalling05
Hercules
Level 8
God Stats
8W - 9L
1,542 SR
Queue Stats
11W - 16L
1,421 Elo+
Party 1
Team Averages
Level 82
1,514 SR
1,472 Elo+

VS

Team Averages
Level 113
1,633 SR
1,474 Elo+
Thanatos
Thanatos
Darkblade Mach5
Thanatos
Level 127
God Stats
13W - 11L
1,790 SR
Queue Stats
106W - 119L
1,425 Elo+
Solo
Ares
Ares
GoldenSP
Ares
Level 57
God Stats
2W - 1L
1,530 SR
Queue Stats
51W - 50L
1,502 Elo+
Solo
Scylla
Scylla
UnrulyD
Scylla
Level 106
God Stats
9W - 2L
1,787 SR
Queue Stats
242W - 232L
1,401 Elo+
Solo
Danzaburou
Danzaburou
VVGreeley
Danzaburou
Level 149
God Stats
10W - 6L
1,738 SR
Queue Stats
587W - 570L
1,527 Elo+
Solo
Mercury
Mercury
will22222
Mercury
Level 125
God Stats
4W - 3L
1,319 SR
Queue Stats
166W - 154L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlannaPranha
Aphrodite
10
0 / 3 / 5
6,795
453
4,716
12,753
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Aptbead
Medusa
11
1 / 4 / 6
6,453
430
9,216
10,203
4,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
B-RAYNE96
Anubis
16
5 / 2 / 1
9,652
643
12,061
10,616
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 4 / 5
7,677
512
6,024
15,271
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
2 / 6 / 0
7,238
483
7,674
14,582
8,676
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 2 / 5
10,142
676
13,787
20,064
14,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
12
2 / 2 / 8
8,064
538
8,568
15,844
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
UnrulyD
Scylla
15
2 / 1 / 2
8,665
578
4,708
9,241
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VVGreeley
Danzaburou
12
3 / 3 / 6
7,793
520
9,899
12,251
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
will22222
Mercury
13
4 / 3 / 4
8,120
541
7,762
12,291
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
19
19
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlannaPranha
Aphrodite
0
3
5
0.83
L
Medusa
Aptbead
Medusa
1
4
6
1
L
Anubis
B-RAYNE96
Anubis
5
2
1
2.75
W
Thanatos
8
2
5
5.25
W
Ares
2
2
8
3
L
3
4
5
1.38
L
Hercules
2
6
0
0.33
W
Scylla
UnrulyD
Scylla
2
1
2
3
W
Danzaburou
VVGreeley
Danzaburou
3
3
6
2
W
Mercury
will22222
Mercury
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
44,724
63,425
Taken
69,691
34,363
Mitigated
43,987
22,201
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlannaPranha
Aphrodite
4,716
1,001
3,181
4,970
12,753
7,983
324
1,990
10,763
28,676
0
L
Medusa
Aptbead
Medusa
9,216
3,580
452
1,757
10,203
4,305
540
3,500
6,703
0
35,758
L
Anubis
B-RAYNE96
Anubis
12,061
241
0
4,990
10,616
5,828
0
4,149
6,467
95,076
0
W
Thanatos
13,787
4,523
0
14,967
20,064
14,614
0
2,983
17,081
1,234
69,706
W
Ares
8,568
596
0
3,651
15,844
14,938
25
3,779
12,065
29,901
0
L
6,024
1,004
0
4,783
15,271
7,571
0
2,458
12,813
0
42,567
L
Hercules
7,674
5,287
0
2,068
14,582
8,676
0
1,648
12,934
0
37,894
W
Scylla
UnrulyD
Scylla
4,708
840
85
3,677
9,241
3,288
0
3,670
5,571
61,750
0
W
Danzaburou
VVGreeley
Danzaburou
9,899
4,423
0
3,959
12,251
5,610
989
4,678
7,573
0
49,727
W
Mercury
will22222
Mercury
7,762
2,174
0
1,610
12,291
5,537
0
2,595
9,696
0
55,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
42,784
354
Minions Killed
365
0
Camps Cleared
0
1,466,567
Distance Traveled
1,510,243
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,795
453
39
3
0
244,420
0
L
Medusa
6,453
430
49
3
0
290,132
0
L
Anubis
9,652
643
152
10
0
301,784
6
W
Thanatos
10,142
676
91
6
0
288,407
8
W
Ares
8,064
538
31
2
0
291,164
6
L
Tyr
7,677
512
62
4
0
309,907
0
L
Hercules
7,238
483
52
3
0
320,324
0
W
Scylla
8,665
578
105
7
0
268,560
0
W
Danzaburou
7,793
520
70
5
0
281,018
4
W
Mercury
8,120
541
68
5
0
381,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role