Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FifthPenguin656
Chang'e
Level 114
God Stats
6W - 4L
1,515 SR
Queue Stats
204W - 204L
1,461 Elo+
Party 3
Erlang Shen
Erlang Shen
JustDaKrust
Erlang Shen
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 105L
1,493 Elo+
Party 3
Cernunnos
Cernunnos
Ryudan007
Cernunnos
Level 161
God Stats
8W - 6L
1,500 SR
Queue Stats
630W - 675L
1,416 Elo+
Solo
Ishtar
Ishtar
SignInSoup
Ishtar
Level 109
God Stats
1W - 0L
1,514 SR
Queue Stats
27W - 22L
1,553 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,485 Elo+

VS

Team Averages
Level 90
1,506 SR
1,450 Elo+
Thanatos
Thanatos
A1R_AQUAR1US
Thanatos
Level 99
God Stats
5W - 10L
1,452 SR
Queue Stats
330W - 321L
1,450 Elo+
Party 2
Tyr
Tyr
Itz_Shuffle_Thoe
Tyr
Level 108
God Stats
5W - 6L
1,555 SR
Queue Stats
289W - 289L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
Laina06
Ah Puch
Level 67
God Stats
3W - 5L
1,519 SR
Queue Stats
162W - 218L
1,424 Elo+
Party 1
Horus
Horus
MaceWizgo
Horus
Level 149
God Stats
1W - 2L
1,504 SR
Queue Stats
297W - 319L
1,499 Elo+
Party 1
Cerberus
Cerberus
dioxys01
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
6 / 3 / 8
12,602
788
13,445
29,501
30,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 4 / 10
12,651
791
24,957
18,687
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
JustDaKrust
Erlang Shen
17
2 / 3 / 10
10,612
663
11,336
17,263
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Ryudan007
Cernunnos
20
4 / 3 / 9
11,817
739
17,487
16,174
7,696
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
SignInSoup
Ishtar
17
1 / 7 / 14
10,681
668
20,784
18,544
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A1R_AQUAR1US
Thanatos
15
5 / 6 / 4
9,985
624
16,407
18,313
10,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 12
10,119
632
15,382
23,338
32,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Puch
Laina06
Ah Puch
18
4 / 4 / 11
11,095
693
28,829
15,430
9,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
MaceWizgo
Horus
17
1 / 4 / 16
9,979
624
10,925
24,171
32,611
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
dioxys01
Cerberus
20
8 / 1 / 10
12,970
811
13,531
31,697
34,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
19
Kills
20
20
Deaths
20
51
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
3
8
3.33
L
Thanatos
A1R_AQUAR1US
Thanatos
5
6
4
1.17
W
6
4
10
2.75
L
2
5
12
1.6
W
Erlang Shen
JustDaKrust
Erlang Shen
2
3
10
2.33
L
Ah Puch
Laina06
Ah Puch
4
4
11
2.38
L
Horus
MaceWizgo
Horus
1
4
16
2.25
W
Cernunnos
Ryudan007
Cernunnos
4
3
9
2.83
W
Ishtar
SignInSoup
Ishtar
1
7
14
1.14
L
Cerberus
dioxys01
Cerberus
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,009
Damage
85,074
100,169
Taken
112,949
70,486
Mitigated
118,840
46,514
Healing
47,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,445
3,048
1,474
9,311
29,501
30,003
134
10,093
19,408
0
23,767
L
Thanatos
A1R_AQUAR1US
Thanatos
16,407
3,784
467
8,044
18,313
10,034
864
5,743
12,526
0
29,074
W
24,957
3,023
13,263
9,921
18,687
7,924
1,375
10,815
7,872
47,592
0
L
15,382
1,542
1,579
1,826
23,338
32,619
577
3,810
19,380
0
22,289
W
Erlang Shen
JustDaKrust
Erlang Shen
11,336
3,007
1,325
3,538
17,263
16,869
416
9,595
7,668
0
13,912
L
Ah Puch
Laina06
Ah Puch
28,829
631
1,590
2,336
15,430
9,542
1,644
1,351
13,849
57,854
0
L
Horus
MaceWizgo
Horus
10,925
2,624
8,013
6,085
24,171
32,611
131
6,486
17,222
7,762
13,687
W
Cernunnos
Ryudan007
Cernunnos
17,487
8,954
1,091
4,563
16,174
7,696
4,627
8,656
7,518
0
42,071
W
Ishtar
SignInSoup
Ishtar
20,784
10,471
0
2,028
18,544
7,994
1,617
7,493
11,051
0
41,478
L
Cerberus
dioxys01
Cerberus
13,531
916
747
17,034
31,697
34,034
1,030
7,567
23,625
24,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,363
Gold Earned
54,148
212
Minions Killed
148
0
Camps Cleared
0
1,468,861
Distance Traveled
1,518,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,602
788
29
2
0
324,089
0
L
Thanatos
9,985
624
25
2
0
307,561
0
W
Chang'e
12,651
791
51
3
0
318,154
0
L
Tyr
10,119
632
16
1
0
300,927
0
W
Erlang Shen
10,612
663
11
1
0
293,471
0
L
Ah Puch
11,095
693
59
4
0
265,265
0
L
Horus
9,979
624
9
1
0
313,289
0
W
Cernunnos
11,817
739
83
5
0
256,825
0
W
Ishtar
10,681
668
38
2
0
276,322
0
L
Cerberus
12,970
811
39
2
0
331,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role