Player Matchup

Sol
Sol
CamFromFlatbush
Sol
Level 96
God Stats
11W - 11L
1,550 SR
Queue Stats
157W - 151L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Demon17Slayer17
Cthulhu
Level 159
God Stats
7W - 7L
1,587 SR
Queue Stats
269W - 254L
1,507 Elo+
Solo
Thanatos
Thanatos
KEVrevVrm2215
Thanatos
Level 64
God Stats
33W - 26L
1,474 SR
Queue Stats
122W - 115L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Lek Doido
Cernunnos
Level 159
God Stats
8W - 6L
1,538 SR
Queue Stats
766W - 735L
1,492 Elo+
Solo
Jormungandr
Jormungandr
YaBoyNacho
Jormungandr
Level 59
God Stats
12W - 8L
1,595 SR
Queue Stats
26W - 27L
1,524 Elo+
Party 2
Team Averages
Level 107
1,549 SR
1,490 Elo+

VS

Team Averages
Level 95
1,610 SR
1,460 Elo+
Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CARNISJR
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,448 Elo+
Party 1
Medusa
Medusa
DarT-606
Medusa
Level 108
God Stats
15W - 8L
1,858 SR
Queue Stats
105W - 123L
1,355 Elo+
Solo
Surtr
Surtr
HardenedArtist
Surtr
Level 69
God Stats
253W - 201L
1,548 SR
Queue Stats
375W - 322L
1,460 Elo+
Solo
Arachne
Arachne
JerillAnders
Arachne
Level 85
God Stats
68W - 46L
1,644 SR
Queue Stats
233W - 216L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,711
571
3,810
8,037
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 3 / 0
5,480
548
4,731
9,835
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
KEVrevVrm2215
Thanatos
7
0 / 3 / 0
4,621
462
1,184
8,997
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Lek Doido
Cernunnos
10
1 / 4 / 1
5,525
553
4,396
8,266
2,749
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
YaBoyNacho
Jormungandr
9
0 / 0 / 0
5,170
517
3,698
5,427
3,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 1 / 4
5,522
552
4,015
9,068
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
CARNISJR
He Bo
11
3 / 0 / 1
6,418
642
5,029
3,882
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DarT-606
Medusa
9
2 / 1 / 3
5,832
583
5,949
5,879
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,837
584
2,784
5,950
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JerillAnders
Arachne
9
5 / 1 / 4
5,441
544
6,467
9,471
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
4
4
W
He Bo
CARNISJR
He Bo
3
0
1
3.5
L
0
2
1
0.25
W
Medusa
DarT-606
Medusa
2
1
3
3.5
L
2
3
0
0.67
W
0
0
0
0
W
Arachne
JerillAnders
Arachne
5
1
4
7
L
Thanatos
KEVrevVrm2215
Thanatos
0
3
0
0
L
Cernunnos
Lek Doido
Cernunnos
1
4
1
0.38
L
Jormungandr
YaBoyNacho
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
24,244
40,562
Taken
34,250
17,674
Mitigated
12,915
13,843
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,015
1,596
0
3,483
9,068
3,359
16
2,980
6,088
0
26,727
W
He Bo
CARNISJR
He Bo
5,029
750
0
500
3,882
1,325
0
1,590
2,292
47,509
0
L
3,810
1,365
0
4,492
8,037
2,521
0
1,603
6,434
48,671
0
W
Medusa
DarT-606
Medusa
5,949
3,055
0
721
5,879
1,932
688
1,202
4,677
0
38,883
L
4,731
507
933
1,223
9,835
6,128
0
2,100
7,735
20,019
0
W
2,784
1,117
0
2,930
5,950
2,989
0
2,657
3,293
359
37,855
W
Arachne
JerillAnders
Arachne
6,467
4,170
0
2,940
9,471
3,310
0
3,810
5,661
0
24,555
L
Thanatos
KEVrevVrm2215
Thanatos
1,184
357
0
3,801
8,997
3,054
0
905
8,092
0
27,325
L
Cernunnos
Lek Doido
Cernunnos
4,396
1,700
0
1,975
8,266
2,749
0
0
8,266
0
36,360
L
Jormungandr
YaBoyNacho
Jormungandr
3,698
601
0
1,419
5,427
3,222
0
534
4,893
34,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
29,050
302
Minions Killed
288
0
Camps Cleared
0
966,411
Distance Traveled
1,005,407
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,522
552
46
5
0
217,805
0
W
He Bo
6,418
642
85
9
0
202,402
2
L
Sol
5,711
571
85
9
0
186,390
0
W
Medusa
5,832
583
54
5
0
177,028
0
L
Cthulhu
5,480
548
28
3
0
213,427
3
W
Surtr
5,837
584
68
7
0
181,279
1
W
Arachne
5,441
544
35
4
0
226,893
0
L
Thanatos
4,621
462
49
5
0
210,901
0
L
Cernunnos
5,525
553
67
7
0
163,609
0
L
Jormungandr
5,170
517
73
7
0
192,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role