Player Matchup

He Bo
He Bo
Chosenpickle842
He Bo
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
5W - 2L
1,688 Elo+
Party 3
Anubis
Anubis
Ripcord1n2
Anubis
Level 88
God Stats
37W - 11L
1,757 SR
Queue Stats
56W - 33L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
SynsSins
Sun Wukong
Level 133
God Stats
1W - 0L
1,316 SR
Queue Stats
7W - 13L
1,308 Elo+
Party 3
Hel
Hel
V2pointOh
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 1
Neith
Neith
backwithanother
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,414 Elo+

VS

Team Averages
Level 83
1,429 SR
1,378 Elo+
Charon
Charon
Apollyon_Vice
Charon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,455 Elo+
Party 2
Anubis
Anubis
FeLiX_123_XS9
Anubis
Level 35
God Stats
0W - 1L
1,382 SR
Queue Stats
1W - 9L
1,057 Elo+
Solo
Zeus
Zeus
JinTheOni
Zeus
Level 44
God Stats
0W - 3L
1,226 SR
Queue Stats
40W - 38L
1,460 Elo+
Party 2
Osiris
Osiris
MDLNSHS---17
Osiris
Level 141
God Stats
1W - 1L
1,540 SR
Queue Stats
212W - 198L
1,463 Elo+
Party 4
Rama
Rama
asopardo34
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,542
654
3,511
5,590
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ripcord1n2
Anubis
12
3 / 0 / 1
6,560
656
3,902
4,179
1,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SynsSins
Sun Wukong
10
1 / 0 / 2
6,416
642
4,970
6,543
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 1
5,278
528
3,028
2,465
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 0 / 0
5,101
510
5,084
4,133
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,678
468
1,143
5,188
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,235
424
1,513
5,720
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
8
0 / 3 / 0
4,844
484
2,473
4,112
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
0 / 3 / 0
5,022
502
3,573
7,765
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,160
416
475
5,682
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
10
Kills
0
0
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
0
1
4.5
L
0
3
0
0
L
Zeus
0
3
0
0
L
Osiris
0
3
0
0
W
Anubis
Ripcord1n2
Anubis
3
0
1
3.5
W
Sun Wukong
SynsSins
Sun Wukong
1
0
2
2
W
0
0
1
0.5
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
9,177
22,910
Taken
28,467
10,626
Mitigated
13,537
10,746
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,143
147
0
1,768
5,188
2,639
0
1,524
3,664
14,875
0
W
3,511
180
0
3,378
5,590
1,723
0
1,382
4,208
59,517
0
L
1,513
245
0
73
5,720
1,997
0
3,415
2,305
21,851
0
L
Zeus
2,473
686
0
250
4,112
1,176
0
3,321
791
27,058
0
L
Osiris
3,573
1,581
0
958
7,765
5,980
0
677
7,088
0
31,858
W
Anubis
Ripcord1n2
Anubis
3,902
197
0
2,883
4,179
1,970
0
2,455
1,724
52,855
0
W
Sun Wukong
SynsSins
Sun Wukong
4,970
1,724
0
1,491
6,543
4,522
0
149
6,394
0
39,389
W
3,028
562
436
1,475
2,465
1,057
37
315
2,150
12,080
0
L
475
461
0
620
5,682
1,745
0
1,504
4,178
0
17,864
W
5,084
1,981
0
1,083
4,133
1,354
468
828
3,305
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
22,939
336
Minions Killed
209
0
Camps Cleared
0
939,023
Distance Traveled
871,731
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,678
468
20
2
0
178,039
2
W
He Bo
6,542
654
99
10
0
251,236
0
L
Anubis
4,235
424
34
3
0
197,266
0
L
Zeus
4,844
484
64
6
0
145,420
0
L
Osiris
5,022
502
57
6
0
181,666
0
W
Anubis
6,560
656
95
10
0
191,712
0
W
Sun Wukong
6,416
642
77
8
0
183,780
0
W
Hel
5,278
528
15
2
0
161,312
0
L
Rama
4,160
416
34
3
0
169,340
0
W
Neith
5,101
510
50
5
0
150,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role