Player Matchup

Danzaburou
Danzaburou
LonelyRanger66
Danzaburou
Level 143
God Stats
2W - 1L
1,664 SR
Queue Stats
9W - 6L
1,662 Elo+
Party 2
Jormungandr
Jormungandr
honeybadger1906
Jormungandr
Level 157
God Stats
0W - 2L
1,652 SR
Queue Stats
11W - 7L
1,673 Elo+
Party 2
Raijin
Raijin
krzyyy
Raijin
Level 47
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 2L
1,759 Elo+
Party 2
Team Averages
Level 116
1,683 SR
1,698 Elo+

VS

Team Averages
Level 155
1,528 SR
1,561 Elo+
Cerberus
Cerberus
Graceboy08
Cerberus
Level 159
God Stats
22W - 21L
1,618 SR
Queue Stats
335W - 335L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
WirednBlind
Ah Puch
Level 157
God Stats
19W - 17L
1,566 SR
Queue Stats
288W - 292L
1,507 Elo+
Party 1
Martichoras
Martichoras
xQuantum07x
Martichoras
Level 149
God Stats
4W - 2L
1,401 SR
Queue Stats
99W - 79L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LonelyRanger66
Danzaburou
13
0 / 3 / 1
10,282
643
5,542
12,311
4,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
honeybadger1906
Jormungandr
13
0 / 1 / 2
10,254
641
10,374
17,515
17,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
krzyyy
Raijin
13
2 / 5 / 0
10,955
685
6,436
14,431
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Graceboy08
Cerberus
13
1 / 1 / 5
11,093
693
7,121
11,455
11,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
WirednBlind
Ah Puch
16
4 / 0 / 5
12,749
797
14,699
7,278
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
xQuantum07x
Martichoras
16
4 / 1 / 5
13,022
814
19,806
13,630
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Graceboy08
Cerberus
1
1
5
3.5
L
Danzaburou
LonelyRanger66
Danzaburou
0
3
1
0.17
W
Ah Puch
WirednBlind
Ah Puch
4
0
5
6.5
L
Jormungandr
honeybadger1906
Jormungandr
0
1
2
1
L
Raijin
krzyyy
Raijin
2
5
0
0.4
W
Martichoras
xQuantum07x
Martichoras
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
41,626
44,257
Taken
32,363
26,650
Mitigated
21,341
3,548
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Graceboy08
Cerberus
7,121
179
0
2,922
11,455
11,797
217
5,072
6,383
26,053
606
L
Danzaburou
LonelyRanger66
Danzaburou
5,542
2,382
0
3,006
12,311
4,358
0
6,418
5,893
0
32,828
W
Ah Puch
WirednBlind
Ah Puch
14,699
317
0
1,633
7,278
2,938
1,559
3,049
4,229
55,043
0
L
Jormungandr
honeybadger1906
Jormungandr
10,374
1,134
0
414
17,515
17,646
0
9,025
8,490
37,341
1,034
L
Raijin
krzyyy
Raijin
6,436
292
0
128
14,431
4,646
0
6,129
8,302
53,642
0
W
Martichoras
xQuantum07x
Martichoras
19,806
4,439
0
6,458
13,630
6,606
1,119
8,051
5,579
0
96,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
36,864
192
Minions Killed
255
0
Camps Cleared
0
843,016
Distance Traveled
878,215
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,093
693
65
4
0
274,048
0
L
Danzaburou
10,282
643
61
4
0
258,236
0
W
Ah Puch
12,749
797
71
4
0
308,551
0
L
Jormungandr
10,254
641
64
4
0
329,308
2
L
Raijin
10,955
685
67
4
0
255,472
0
W
Martichoras
13,022
814
119
7
0
295,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role