Player Matchup

Janus
Janus
Cynical--Titan
Janus
Level 66
God Stats
18W - 12L
1,404 SR
Queue Stats
74W - 84L
1,430 Elo+
Party 1
Mulan
Mulan
Cynl_Lucid
Mulan
Level 87
God Stats
26W - 14L
1,595 SR
Queue Stats
125W - 126L
1,423 Elo+
Party 1
Bacchus
Bacchus
I_Lurtz
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Chernobog
Chernobog
RedShadow1601
Chernobog
Level 85
God Stats
1W - 5L
1,085 SR
Queue Stats
110W - 112L
1,451 Elo+
Party 1
Horus
Horus
SugADADDY1738
Horus
Level 66
God Stats
4W - 0L
1,860 SR
Queue Stats
31W - 25L
1,473 Elo+
Party 2
Team Averages
Level 73
1,489 SR
1,416 Elo+

VS

Team Averages
Level 79
1,512 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ADDISON34HD
Xing Tian
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 252L
1,369 Elo+
Solo
Hercules
Hercules
Kiseeeiju
Hercules
Level 64
God Stats
0W - 1L
1,315 SR
Queue Stats
207W - 195L
1,433 Elo+
Party 3
Thanatos
Thanatos
dizzydaisey08
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,370 Elo+
Solo
Freya
Freya
le_lama_tueur
Freya
Level 103
God Stats
8W - 11L
1,746 SR
Queue Stats
218W - 198L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,076
538
5,523
5,156
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
0 / 0 / 1
8,815
588
7,854
10,437
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
I_Lurtz
Bacchus
11
1 / 1 / 1
6,996
466
5,726
9,257
5,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RedShadow1601
Chernobog
14
0 / 0 / 2
8,351
557
4,090
6,912
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
6,543
436
3,745
12,029
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 0
7,256
484
7,528
8,271
2,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ADDISON34HD
Xing Tian
6
0 / 0 / 0
5,450
363
1,566
4,734
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Kiseeeiju
Hercules
13
0 / 1 / 0
7,524
502
5,988
15,290
14,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
dizzydaisey08
Thanatos
11
0 / 2 / 1
6,866
458
2,440
14,877
5,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 0
8,095
540
5,523
8,727
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
3
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
L
Xing Tian
ADDISON34HD
Xing Tian
0
0
0
0
W
2
1
0
2
W
Mulan
0
0
1
0.5
W
Bacchus
I_Lurtz
Bacchus
1
1
1
1.5
L
Hercules
Kiseeeiju
Hercules
0
1
0
0
W
Chernobog
RedShadow1601
Chernobog
0
0
2
1
W
0
1
2
1
L
Thanatos
dizzydaisey08
Thanatos
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,938
Damage
23,045
43,791
Taken
51,899
31,550
Mitigated
28,759
17,474
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,528
2,272
0
3,716
8,271
2,767
0
1,227
7,044
0
51,253
L
Xing Tian
ADDISON34HD
Xing Tian
1,566
213
0
908
4,734
3,253
0
772
3,886
5,848
0
W
5,523
273
0
421
5,156
2,237
0
3,694
1,462
53,337
0
W
Mulan
7,854
1,173
0
5,373
10,437
11,366
242
0
10,437
0
68,649
W
Bacchus
I_Lurtz
Bacchus
5,726
595
0
2,113
9,257
5,425
0
1,344
7,913
39,171
0
L
Hercules
Kiseeeiju
Hercules
5,988
2,316
0
4,809
15,290
14,536
0
1,975
12,123
0
50,541
W
Chernobog
RedShadow1601
Chernobog
4,090
1,215
0
4,083
6,912
2,704
378
786
6,126
0
78,204
W
3,745
1,417
120
5,364
12,029
9,818
255
1,265
10,764
156
18,810
L
Thanatos
dizzydaisey08
Thanatos
2,440
825
0
7,112
14,877
5,031
0
2,436
12,419
0
50,626
L
5,523
1,379
0
5,040
8,727
3,172
441
4,511
3,970
64,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
35,191
417
Minions Killed
366
0
Camps Cleared
0
1,609,571
Distance Traveled
1,234,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,256
484
72
5
0
282,066
0
L
Xing Tian
5,450
363
7
0
0
137,269
0
W
Janus
8,076
538
98
7
0
313,238
0
W
Mulan
8,815
588
113
8
0
333,337
0
W
Bacchus
6,996
466
51
3
0
319,301
0
L
Hercules
7,524
502
90
6
0
272,428
0
W
Chernobog
8,351
557
129
9
0
309,815
0
W
Horus
6,543
436
26
2
0
333,880
0
L
Thanatos
6,866
458
68
5
0
273,111
0
L
Freya
8,095
540
129
9
0
269,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role