Player Matchup

Chaac
Chaac
 
Chaac
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cannon257
Fafnir
Level 154
God Stats
4W - 0L
1,843 SR
Queue Stats
244W - 257L
1,458 Elo+
Solo
Neith
Neith
Mr_Glug
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,496 Elo+
Solo
Chernobog
Chernobog
NormaJokes
Chernobog
Level 90
God Stats
1W - 2L
1,179 SR
Queue Stats
128W - 111L
1,556 Elo+
Party 2
Hades
Hades
confusedburrito
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,621 Elo+
Party 2
Team Averages
Level 119
1,504 SR
1,526 Elo+

VS

Team Averages
Level 145
1,442 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DanBoy OC
Amaterasu
Level 123
God Stats
0W - 3L
1,426 SR
Queue Stats
148W - 131L
1,576 Elo+
Solo
He Bo
He Bo
Elropx
He Bo
Level 157
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxXWEY9XxX
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,252 SR
Queue Stats
161W - 162L
1,487 Elo+
Solo
Tyr
Tyr
crimson_dawn1
Tyr
Level 148
God Stats
3W - 4L
1,539 SR
Queue Stats
434W - 410L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 1 / 16
9,621
962
15,403
12,465
17,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Cannon257
Fafnir
15
6 / 1 / 16
9,233
923
4,946
10,920
15,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Neith
Mr_Glug
Neith
16
7 / 3 / 16
9,843
984
16,768
11,449
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
NormaJokes
Chernobog
15
4 / 3 / 14
9,037
904
9,050
8,486
4,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 15
8,379
838
9,262
9,114
5,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 7 / 4
7,198
720
6,808
9,488
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
DanBoy OC
Amaterasu
14
0 / 4 / 5
7,510
751
5,845
14,439
16,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Elropx
He Bo
13
2 / 6 / 3
8,013
801
9,814
10,584
3,395
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
XxXWEY9XxX
Morgan Le Fay
14
1 / 4 / 2
7,701
770
10,107
9,917
4,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 4
9,183
918
7,003
14,657
16,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
27
Kills
9
12
Deaths
27
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
16
14
L
Poseidon
 
Poseidon
1
7
4
0.43
W
Fafnir
Cannon257
Fafnir
6
1
16
14
L
Amaterasu
DanBoy OC
Amaterasu
0
4
5
0.63
L
He Bo
Elropx
He Bo
2
6
3
0.58
W
Neith
Mr_Glug
Neith
7
3
16
5
W
Chernobog
NormaJokes
Chernobog
4
3
14
3.67
L
Morgan Le Fay
XxXWEY9XxX
Morgan Le Fay
1
4
2
0.5
W
4
4
15
2.88
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,429
Damage
39,577
52,434
Taken
59,085
48,316
Mitigated
43,738
22,381
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,403
501
3,412
6,591
12,465
17,282
218
6,915
5,550
0
25,445
L
Poseidon
 
Poseidon
6,808
321
457
752
9,488
3,361
0
1,393
8,095
16,824
0
W
Fafnir
Cannon257
Fafnir
4,946
1,044
1,031
3,157
10,920
15,236
162
5,051
5,869
7,005
0
L
Amaterasu
DanBoy OC
Amaterasu
5,845
1,819
29
2,551
14,439
16,051
0
4,279
10,160
0
8,629
L
He Bo
Elropx
He Bo
9,814
421
0
1,570
10,584
3,395
0
2,049
8,535
14,351
0
W
Neith
Mr_Glug
Neith
16,768
3,429
592
3,973
11,449
5,897
256
5,786
5,663
0
31,092
W
Chernobog
NormaJokes
Chernobog
9,050
5,345
645
1,180
8,486
4,317
2,279
4,673
3,813
0
26,352
L
Morgan Le Fay
XxXWEY9XxX
Morgan Le Fay
10,107
744
972
2,076
9,917
4,405
0
2,088
7,829
23,553
0
W
9,262
1,807
115
1,685
9,114
5,584
1,207
4,304
4,810
12,497
0
L
7,003
859
201
1,266
14,657
16,526
0
4,399
10,258
0
18,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
39,605
107
Minions Killed
105
0
Camps Cleared
0
942,106
Distance Traveled
862,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,621
962
18
2
0
203,963
0
L
Poseidon
7,198
720
17
2
0
145,000
0
W
Fafnir
9,233
923
4
0
0
202,199
0
L
Amaterasu
7,510
751
13
1
0
204,903
0
L
He Bo
8,013
801
17
2
0
143,604
0
W
Neith
9,843
984
31
3
0
171,268
0
W
Chernobog
9,037
904
43
4
0
178,321
0
L
Morgan Le Fay
7,701
770
34
3
0
181,407
0
W
Hades
8,379
838
11
1
0
186,355
0
L
Tyr
9,183
918
24
2
0
187,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role