Player Matchup

Artemis
Artemis
HuntressWizrd
Artemis
Level 38
God Stats
68W - 53L
1,491 SR
Queue Stats
176W - 160L
1,368 Elo+
Party 3
Hades
Hades
MANIATIC7986
Hades
Level 107
God Stats
59W - 50L
1,543 SR
Queue Stats
425W - 431L
1,438 Elo+
Party 2
Awilix
Awilix
THE INMORTAL997
Awilix
Level 144
God Stats
14W - 11L
1,529 SR
Queue Stats
956W - 976L
1,444 Elo+
Party 2
Thor
Thor
rymorgue
Thor
Level 47
God Stats
1W - 2L
1,202 SR
Queue Stats
236W - 207L
1,416 Elo+
Party 3
Chaac
Chaac
yoandyrodri5
Chaac
Level 36
God Stats
38W - 36L
1,565 SR
Queue Stats
135W - 145L
1,470 Elo+
Party 2
Team Averages
Level 74
1,466 SR
1,427 Elo+

VS

Team Averages
Level 33
1,444 SR
1,227 Elo+
Zhong Kui
Zhong Kui
MrFreakNasty
Zhong Kui
Level 26
God Stats
3W - 5L
1,470 SR
Queue Stats
3W - 13L
1,205 Elo+
Party 1
Raijin
Raijin
Omnitonic
Raijin
Level 22
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 8L
1,036 Elo+
Party 1
Achilles
Achilles
SilentMystik
Achilles
Level 44
God Stats
16W - 23L
1,385 SR
Queue Stats
167W - 181L
1,368 Elo+
Solo
Set
Set
Sorcestar
Set
Level 37
God Stats
0W - 1L
1,676 SR
Queue Stats
4W - 15L
1,165 Elo+
Party 1
Apollo
Apollo
WBG_T0riT0
Apollo
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
64W - 76L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 4 / 4
7,378
461
5,436
9,381
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 2 / 5
10,086
630
9,412
13,208
7,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 1 / 4
10,286
643
12,568
10,338
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
17
6 / 0 / 4
11,206
700
7,507
13,002
12,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 6 / 8
7,897
494
7,094
16,376
10,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrFreakNasty
Zhong Kui
11
5 / 7 / 3
7,255
453
13,531
14,833
8,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Omnitonic
Raijin
11
1 / 7 / 0
7,072
442
4,237
11,792
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SilentMystik
Achilles
11
0 / 4 / 0
6,907
432
1,297
9,735
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 7 / 1
8,269
517
9,340
16,939
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Apollo
WBG_T0riT0
Apollo
13
3 / 3 / 5
7,834
490
7,221
9,525
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
27
Kills
13
13
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
4
4
0.75
W
8
2
5
5.25
L
Zhong Kui
MrFreakNasty
Zhong Kui
5
7
3
0.93
L
Raijin
Omnitonic
Raijin
1
7
0
0.14
L
Achilles
SilentMystik
Achilles
0
4
0
0
L
4
7
1
0.64
W
11
1
4
13
L
Apollo
WBG_T0riT0
Apollo
3
3
5
1.83
W
Thor
6
0
4
8
W
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
35,626
62,305
Taken
62,824
38,628
Mitigated
30,202
19,267
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,436
2,200
0
2,278
9,381
3,241
640
2,941
6,440
0
40,072
W
9,412
704
234
7,645
13,208
7,665
1,530
4,194
9,014
65,482
0
L
Zhong Kui
MrFreakNasty
Zhong Kui
13,531
3,463
0
3,095
14,833
8,428
576
637
14,196
37,038
0
L
Raijin
Omnitonic
Raijin
4,237
747
0
0
11,792
4,220
0
4,235
7,557
38,326
0
L
Achilles
SilentMystik
Achilles
1,297
279
0
1,942
9,735
5,980
0
339
9,396
0
37,967
L
9,340
5,836
0
1,354
16,939
7,820
0
4,332
12,607
0
47,609
W
12,568
4,955
367
4,152
10,338
4,475
1,295
2,399
7,939
0
72,842
L
Apollo
WBG_T0riT0
Apollo
7,221
3,174
0
3,724
9,525
3,754
355
0
9,525
0
56,686
W
Thor
7,507
1,765
0
975
13,002
12,876
127
1,375
11,627
131
89,911
W
7,094
1,010
0
3,616
16,376
10,371
115
8,036
8,340
0
36,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
37,337
475
Minions Killed
316
0
Camps Cleared
0
1,455,954
Distance Traveled
1,408,084
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,378
461
62
4
0
270,407
0
W
Hades
10,086
630
110
7
0
255,160
0
L
Zhong Kui
7,255
453
44
3
0
290,303
1
L
Raijin
7,072
442
62
4
0
289,024
0
L
Achilles
6,907
432
55
3
0
212,743
1
L
Set
8,269
517
64
4
0
310,168
4
W
Awilix
10,286
643
93
6
0
359,233
0
L
Apollo
7,834
490
91
6
0
305,846
0
W
Thor
11,206
700
157
10
0
274,608
0
W
Chaac
7,897
494
53
3
0
296,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role