Player Matchup

Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Elf_of_Darkness1
Thanatos
Level 60
God Stats
14W - 36L
1,182 SR
Queue Stats
108W - 175L
1,349 Elo+
Party 1
Maui
Maui
Majordaddyizzuez
Maui
Level 95
God Stats
43W - 50L
1,414 SR
Queue Stats
266W - 328L
1,376 Elo+
Party 1
Mulan
Mulan
SilentWhale
Mulan
Level 107
God Stats
1W - 10L
1,521 SR
Queue Stats
404W - 364L
1,424 Elo+
Solo
Freya
Freya
Tchno_Bunny
Freya
Level 87
God Stats
11W - 7L
1,485 SR
Queue Stats
109W - 145L
1,300 Elo+
Party 1
Team Averages
Level 87
1,421 SR
1,390 Elo+

VS

Team Averages
Level 108
1,474 SR
1,417 Elo+
Raijin
Raijin
Blaze1_912
Raijin
Level 143
God Stats
2W - 3L
1,190 SR
Queue Stats
255W - 266L
1,431 Elo+
Solo
Charon
Charon
ENRAGED_AGENDA
Charon
Level 86
God Stats
15W - 14L
1,500 SR
Queue Stats
35W - 44L
1,387 Elo+
Party 2
Arachne
Arachne
GmNunes
Arachne
Level 124
God Stats
6W - 6L
1,492 SR
Queue Stats
351W - 396L
1,427 Elo+
Solo
Bellona
Bellona
Zuri-Kitani
Bellona
Level 124
God Stats
2W - 1L
1,747 SR
Queue Stats
85W - 80L
1,447 Elo+
Party 2
Izanami
Izanami
maddbbogg
Izanami
Level 65
God Stats
13W - 13L
1,442 SR
Queue Stats
121W - 136L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 4 / 2
7,944
530
13,882
11,980
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 2
7,028
469
7,721
13,983
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 5
6,727
448
4,012
14,431
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 2
7,773
518
7,844
15,831
10,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 1
7,972
531
3,235
9,185
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blaze1_912
Raijin
12
2 / 4 / 1
7,777
518
13,140
12,568
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 5
7,650
510
5,863
16,239
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
GmNunes
Arachne
13
2 / 1 / 5
8,562
571
5,111
11,816
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Zuri-Kitani
Bellona
14
5 / 2 / 2
9,062
604
11,017
13,138
14,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
maddbbogg
Izanami
14
4 / 2 / 0
8,901
593
8,222
7,498
2,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
14
14
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
2
1.5
W
Raijin
Blaze1_912
Raijin
2
4
1
0.63
W
1
1
5
3.5
L
3
5
2
0.8
W
Arachne
GmNunes
Arachne
2
1
5
4.5
L
1
1
5
3.5
L
1
4
2
0.5
L
0
0
1
0.5
W
Bellona
Zuri-Kitani
Bellona
5
2
2
3
W
Izanami
maddbbogg
Izanami
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
43,353
65,410
Taken
61,259
35,833
Mitigated
39,172
22,313
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,882
7,890
0
3,020
11,980
4,913
0
6,771
5,209
0
50,510
W
Raijin
Blaze1_912
Raijin
13,140
1,249
0
4,125
12,568
4,520
228
1,892
10,676
52,806
0
W
5,863
1,492
310
3,510
16,239
12,882
480
2,322
13,917
26,782
0
L
7,721
2,628
0
6,407
13,983
5,669
0
2,405
11,578
0
45,011
W
Arachne
GmNunes
Arachne
5,111
3,721
0
4,583
11,816
4,598
0
623
11,193
0
53,381
L
4,012
1,441
0
3,084
14,431
10,490
0
6,360
8,071
17,236
0
L
7,844
1,556
0
4,460
15,831
10,870
0
1,377
14,454
0
57,773
L
3,235
766
0
5,342
9,185
3,891
364
2,090
7,095
68,128
0
W
Bellona
Zuri-Kitani
Bellona
11,017
3,967
0
4,321
13,138
14,553
245
352
12,786
0
63,740
W
Izanami
maddbbogg
Izanami
8,222
4,844
0
3,641
7,498
2,619
1,965
2,058
5,440
0
75,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
41,952
371
Minions Killed
436
0
Camps Cleared
0
1,488,314
Distance Traveled
1,333,051
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,944
530
59
4
0
276,042
0
W
Raijin
7,777
518
70
5
0
233,242
0
W
Charon
7,650
510
43
3
0
267,876
0
L
Thanatos
7,028
469
72
5
0
314,159
0
W
Arachne
8,562
571
91
6
0
296,507
3
L
Maui
6,727
448
27
2
0
296,514
5
L
Mulan
7,773
518
91
6
0
281,432
0
L
Freya
7,972
531
122
8
0
320,167
0
W
Bellona
9,062
604
95
6
0
287,529
0
W
Izanami
8,901
593
137
9
0
247,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role