Player Matchup

The Morrigan
The Morrigan
Bouncer_LexPogo
The Morrigan
Level 123
God Stats
3W - 2L
1,716 SR
Queue Stats
157W - 139L
1,457 Elo+
Party 1
Chang'e
Chang'e
EMER_EFPR
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
RuloGol_79
Danzaburou
Level 146
God Stats
9W - 7L
1,413 SR
Queue Stats
228W - 233L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
StevenPr-96
Jormungandr
Level 100
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 8L
1,214 Elo+
Party 1
Hercules
Hercules
xXArmand027Xx
Hercules
Level 146
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 8L
1,148 Elo+
Party 1
Team Averages
Level 133
1,528 SR
1,301 Elo+

VS

Team Averages
Level 60
1,546 SR
1,507 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Dallicioso
Scylla
Level 64
God Stats
2W - 1L
1,469 SR
Queue Stats
24W - 22L
1,559 Elo+
Party 2
Yu Huang
Yu Huang
Dualz313
Yu Huang
Level 83
God Stats
5W - 1L
1,758 SR
Queue Stats
75W - 72L
1,522 Elo+
Party 2
Lancelot
Lancelot
Godslayer3495
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,554 Elo+
Solo
Ix Chel
Ix Chel
JamaicanKidd
Ix Chel
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 172L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bouncer_LexPogo
The Morrigan
16
3 / 9 / 11
10,371
691
7,153
10,816
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
EMER_EFPR
Chang'e
20
7 / 7 / 12
12,459
831
19,029
25,840
9,510
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
RuloGol_79
Danzaburou
16
8 / 8 / 7
11,057
737
15,777
17,141
6,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
StevenPr-96
Jormungandr
16
1 / 7 / 14
9,815
654
11,518
19,887
8,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
xXArmand027Xx
Hercules
18
4 / 9 / 11
10,707
714
10,515
23,675
18,680
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
13 / 4 / 17
13,180
879
15,396
23,060
44,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Dallicioso
Scylla
20
4 / 4 / 24
12,185
812
21,393
12,595
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
Dualz313
Yu Huang
20
9 / 4 / 15
12,865
858
19,100
15,378
8,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Godslayer3495
Lancelot
17
7 / 7 / 13
11,768
785
14,086
17,564
16,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
JamaicanKidd
Ix Chel
19
6 / 6 / 20
11,701
780
15,722
14,508
7,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
128
23
Kills
39
40
Deaths
25
55
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
13
4
17
5.38
L
The Morrigan
Bouncer_LexPogo
The Morrigan
3
9
11
0.94
W
Scylla
Dallicioso
Scylla
4
4
24
4
W
Yu Huang
Dualz313
Yu Huang
9
4
15
4.13
L
Chang'e
EMER_EFPR
Chang'e
7
7
12
1.86
W
Lancelot
Godslayer3495
Lancelot
7
7
13
1.93
W
Ix Chel
JamaicanKidd
Ix Chel
6
6
20
2.67
L
Danzaburou
RuloGol_79
Danzaburou
8
8
7
1.44
L
Jormungandr
StevenPr-96
Jormungandr
1
7
14
1.14
L
Hercules
xXArmand027Xx
Hercules
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
85,697
97,359
Taken
83,105
46,659
Mitigated
85,013
24,393
Healing
22,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
15,396
4,422
1,621
4,270
23,060
44,981
823
6,754
16,284
24,806
0
L
The Morrigan
Bouncer_LexPogo
The Morrigan
7,153
1,367
604
111
10,816
4,056
308
6,971
3,404
12,387
709
W
Scylla
Dallicioso
Scylla
21,393
288
998
2,563
12,595
7,022
1,798
7,427
5,168
44,404
0
W
Yu Huang
Dualz313
Yu Huang
19,100
2,438
2,625
3,410
15,378
8,993
3,431
7,271
8,101
48,827
0
L
Chang'e
EMER_EFPR
Chang'e
19,029
1,922
4,953
9,766
25,840
9,510
525
19,468
5,830
39,496
0
W
Lancelot
Godslayer3495
Lancelot
14,086
3,251
974
2,913
17,564
16,178
738
8,501
9,059
0
29,169
W
Ix Chel
JamaicanKidd
Ix Chel
15,722
3,615
2,195
1,024
14,508
7,839
1,508
7,636
6,872
31,295
0
L
Danzaburou
RuloGol_79
Danzaburou
15,777
5,733
1,211
1,809
17,141
6,229
1,056
13,170
3,789
0
31,379
L
Jormungandr
StevenPr-96
Jormungandr
11,518
3,465
418
2,692
19,887
8,184
204
14,807
4,806
31,769
0
L
Hercules
xXArmand027Xx
Hercules
10,515
2,209
0
2,829
23,675
18,680
150
15,288
7,919
0
21,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,409
Gold Earned
61,699
168
Minions Killed
171
0
Camps Cleared
0
1,045,953
Distance Traveled
1,304,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,180
879
13
1
0
283,763
0
L
The Morrigan
10,371
691
19
1
0
189,194
0
W
Scylla
12,185
812
40
3
0
283,502
0
W
Yu Huang
12,865
858
55
4
0
253,526
0
L
Chang'e
12,459
831
50
3
0
218,075
0
W
Lancelot
11,768
785
31
2
0
246,041
0
W
Ix Chel
11,701
780
32
2
0
237,696
0
L
Danzaburou
11,057
737
42
3
0
200,154
0
L
Jormungandr
9,815
654
38
3
0
221,343
0
L
Hercules
10,707
714
19
1
0
217,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role