Player Matchup

Baron Samedi
Baron Samedi
AceMulaa
Baron Samedi
Level 101
God Stats
8W - 4L
1,810 SR
Queue Stats
161W - 160L
1,507 Elo+
Party 3
Zeus
Zeus
CallMeMommyZzx
Zeus
Level 147
God Stats
6W - 5L
1,473 SR
Queue Stats
495W - 457L
1,526 Elo+
Party 1
Chernobog
Chernobog
Kriisp04
Chernobog
Level 44
God Stats
9W - 2L
1,921 SR
Queue Stats
77W - 93L
1,474 Elo+
Party 3
Nike
Nike
XJojoysX
Nike
Level 46
God Stats
12W - 14L
1,756 SR
Queue Stats
153W - 155L
1,499 Elo+
Party 1
Bastet
Bastet
kylek1978
Bastet
Level 68
God Stats
18W - 7L
1,680 SR
Queue Stats
138W - 132L
1,476 Elo+
Party 3
Team Averages
Level 81
1,728 SR
1,496 Elo+

VS

Team Averages
Level 69
1,504 SR
1,490 Elo+
Cernunnos
Cernunnos
BronDreadSword
Cernunnos
Level 67
God Stats
21W - 26L
1,569 SR
Queue Stats
197W - 215L
1,485 Elo+
Party 2
Merlin
Merlin
DPaulMac
Merlin
Level 107
God Stats
3W - 1L
1,467 SR
Queue Stats
125W - 155L
1,448 Elo+
Party 2
Lancelot
Lancelot
DPaulMac
Lancelot
Level 16
God Stats
3W - 3L
1,710 SR
Queue Stats
19W - 19L
1,606 Elo+
Party 2
Mercury
Mercury
MMAARR8787
Mercury
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Thoth
Thoth
tjbot77
Thoth
Level 123
God Stats
2W - 9L
1,274 SR
Queue Stats
280W - 304L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceMulaa
Baron Samedi
13
4 / 2 / 20
8,305
554
8,188
11,126
9,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
15 / 2 / 7
10,823
722
19,666
9,238
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Kriisp04
Chernobog
14
7 / 6 / 9
8,771
585
6,332
13,730
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
2 / 1 / 6
9,642
643
7,088
11,206
7,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
kylek1978
Bastet
15
14 / 0 / 14
10,116
674
13,934
12,811
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BronDreadSword
Cernunnos
11
1 / 8 / 1
6,945
463
8,779
14,074
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
DPaulMac
Merlin
11
4 / 11 / 1
7,416
494
6,697
14,453
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
DPaulMac
Lancelot
11
2 / 6 / 2
7,212
481
10,181
14,735
6,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
MMAARR8787
Mercury
15
1 / 4 / 1
8,483
566
5,796
13,925
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
tjbot77
Thoth
11
2 / 13 / 0
7,412
494
4,068
17,166
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
42
Kills
10
11
Deaths
42
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceMulaa
Baron Samedi
4
2
20
7
L
Cernunnos
BronDreadSword
Cernunnos
1
8
1
0.19
W
15
2
7
9.25
L
Merlin
DPaulMac
Merlin
4
11
1
0.41
L
Lancelot
DPaulMac
Lancelot
2
6
2
0.5
W
Chernobog
Kriisp04
Chernobog
7
6
9
1.92
L
Mercury
MMAARR8787
Mercury
1
4
1
0.38
W
Nike
2
1
6
5
W
Bastet
kylek1978
Bastet
14
0
14
21
L
Thoth
tjbot77
Thoth
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,208
Damage
35,521
58,111
Taken
74,353
31,824
Mitigated
25,706
15,920
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceMulaa
Baron Samedi
8,188
1,100
455
3,439
11,126
9,642
64
2,042
9,084
31,403
0
L
Cernunnos
BronDreadSword
Cernunnos
8,779
2,767
0
756
14,074
4,497
0
4,709
9,049
0
42,102
W
19,666
3,762
0
1,010
9,238
3,676
344
4,200
5,038
84,338
0
L
Merlin
DPaulMac
Merlin
6,697
102
0
640
14,453
4,323
0
7,296
7,027
31,179
0
L
Lancelot
DPaulMac
Lancelot
10,181
1,981
80
3,290
14,735
6,813
0
4,233
10,260
0
32,781
W
Chernobog
Kriisp04
Chernobog
6,332
4,422
0
3,736
13,730
5,465
904
2,267
11,463
0
47,486
L
Mercury
MMAARR8787
Mercury
5,796
2,817
0
1,510
13,925
5,037
681
1,378
12,515
0
72,052
W
Nike
7,088
482
0
2,649
11,206
7,661
1,889
383
10,823
0
75,598
W
Bastet
kylek1978
Bastet
13,934
5,277
0
4,631
12,811
5,380
207
1,873
10,938
0
65,986
L
Thoth
tjbot77
Thoth
4,068
117
0
1,093
17,166
5,036
0
9,393
7,648
38,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,657
Gold Earned
37,468
445
Minions Killed
337
0
Camps Cleared
0
1,502,407
Distance Traveled
1,499,646
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,305
554
42
3
0
299,789
0
L
Cernunnos
6,945
463
43
3
0
285,959
0
W
Zeus
10,823
722
123
8
0
276,246
0
L
Merlin
7,416
494
51
3
0
293,775
0
L
Lancelot
7,212
481
49
3
0
328,436
0
W
Chernobog
8,771
585
64
4
0
285,222
0
L
Mercury
8,483
566
132
9
0
341,607
1
W
Nike
9,642
643
130
9
0
260,780
1
W
Bastet
10,116
674
86
6
0
380,370
0
L
Thoth
7,412
494
62
4
0
249,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role