Player Matchup

Thanatos
Thanatos
Antmonitor
Thanatos
Level 135
God Stats
7W - 6L
1,581 SR
Queue Stats
31W - 36L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
Bzoralora
Nu Wa
Level 148
God Stats
5W - 3L
1,627 SR
Queue Stats
29W - 26L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
Dreadful-Empress
Baron Samedi
Level 148
God Stats
2W - 3L
1,491 SR
Queue Stats
106W - 105L
1,476 Elo+
Solo
Cernunnos
Cernunnos
JiveSo
Cernunnos
Level 126
God Stats
3W - 5L
1,240 SR
Queue Stats
394W - 373L
1,457 Elo+
Solo
Nike
Nike
fran789
Nike
Level 68
God Stats
4W - 1L
1,717 SR
Queue Stats
129W - 150L
1,454 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,448 Elo+

VS

Team Averages
Level 122
1,405 SR
1,422 Elo+
Erlang Shen
Erlang Shen
Call_Me_Dada-
Erlang Shen
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
OG_ToastedBread
Jormungandr
Level 139
God Stats
1W - 2L
1,192 SR
Queue Stats
84W - 94L
1,429 Elo+
Solo
Merlin
Merlin
Qaloon
Merlin
Level 63
God Stats
15W - 15L
1,570 SR
Queue Stats
125W - 126L
1,479 Elo+
Solo
Ishtar
Ishtar
ValexMonster
Ishtar
Level 146
God Stats
3W - 13L
1,265 SR
Queue Stats
105W - 113L
1,393 Elo+
Solo
Fenrir
Fenrir
xDCxExcision
Fenrir
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 102L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antmonitor
Thanatos
15
7 / 7 / 1
10,068
503
13,091
20,113
8,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Bzoralora
Nu Wa
15
1 / 2 / 5
9,709
485
13,890
6,903
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Dreadful-Empress
Baron Samedi
13
1 / 4 / 3
8,841
442
8,015
15,351
13,897
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
JiveSo
Cernunnos
13
1 / 5 / 2
8,166
408
11,910
14,858
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
fran789
Nike
17
2 / 2 / 0
9,924
496
7,096
22,821
25,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Call_Me_Dada-
Erlang Shen
19
5 / 3 / 0
12,177
609
18,736
20,538
18,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
OG_ToastedBread
Jormungandr
16
6 / 0 / 5
9,830
492
10,259
16,169
17,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Qaloon
Merlin
18
3 / 2 / 5
11,301
565
9,358
10,548
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
15
1 / 5 / 4
8,974
449
5,746
16,550
6,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
15
5 / 2 / 3
9,633
482
10,997
17,010
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
20
20
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Antmonitor
Thanatos
7
7
1
1.07
L
Nu Wa
Bzoralora
Nu Wa
1
2
5
1.75
W
Erlang Shen
Call_Me_Dada-
Erlang Shen
5
3
0
1.67
L
Baron Samedi
Dreadful-Empress
Baron Samedi
1
4
3
0.63
L
Cernunnos
JiveSo
Cernunnos
1
5
2
0.4
W
Jormungandr
OG_ToastedBread
Jormungandr
6
0
5
8.5
W
Merlin
Qaloon
Merlin
3
2
5
2.75
W
Ishtar
1
5
4
0.6
L
Nike
fran789
Nike
2
2
0
1
W
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
55,096
80,046
Taken
80,815
56,876
Mitigated
54,083
22,684
Healing
26,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Antmonitor
Thanatos
13,091
5,626
0
9,111
20,113
8,217
301
4,459
15,450
0
57,568
L
Nu Wa
Bzoralora
Nu Wa
13,890
3,550
244
581
6,903
3,315
1,072
3,057
3,678
84,494
0
W
Erlang Shen
Call_Me_Dada-
Erlang Shen
18,736
10,936
0
10,838
20,538
18,153
3,078
2,478
18,060
0
106,538
L
Baron Samedi
Dreadful-Empress
Baron Samedi
8,015
1,012
1,248
4,527
15,351
13,897
0
4,798
10,480
39,583
0
L
Cernunnos
JiveSo
Cernunnos
11,910
6,851
0
4,270
14,858
5,971
0
5,853
8,895
0
59,804
W
Jormungandr
OG_ToastedBread
Jormungandr
10,259
2,615
0
3,165
16,169
17,066
0
5,938
10,231
75,683
0
W
Merlin
Qaloon
Merlin
9,358
591
0
2,130
10,548
3,905
1,169
3,108
7,440
99,860
0
W
Ishtar
5,746
2,192
388
5,165
16,550
6,793
0
6,451
10,099
0
53,930
L
Nike
fran789
Nike
7,096
1,030
0
2,703
22,821
25,476
0
845
21,926
0
82,912
W
Fenrir
10,997
3,648
0
4,644
17,010
8,166
900
3,930
13,080
0
66,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
51,915
494
Minions Killed
609
0
Camps Cleared
0
1,703,153
Distance Traveled
1,835,390
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,068
503
64
3
0
383,841
7
L
Nu Wa
9,709
485
130
7
0
349,344
8
W
Erlang Shen
12,177
609
159
8
0
378,228
0
L
Baron Samedi
8,841
442
44
2
0
346,244
0
L
Cernunnos
8,166
408
106
5
0
281,422
0
W
Jormungandr
9,830
492
88
4
0
348,066
0
W
Merlin
11,301
565
193
10
0
381,765
3
W
Ishtar
8,974
449
98
5
0
355,517
4
L
Nike
9,924
496
150
8
0
342,302
0
W
Fenrir
9,633
482
71
4
0
371,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role