Player Matchup

Mulan
Mulan
Devictos
Mulan
Level 149
God Stats
12W - 4L
1,910 SR
Queue Stats
110W - 95L
1,614 Elo+
Party 1
Janus
Janus
Dissareal
Janus
Level 106
God Stats
18W - 17L
1,462 SR
Queue Stats
380W - 363L
1,590 Elo+
Party 1
Ymir
Ymir
Mitchp619
Ymir
Level 26
God Stats
74W - 47L
1,630 SR
Queue Stats
219W - 199L
1,542 Elo+
Party 1
Team Averages
Level 94
1,667 SR
1,582 Elo+

VS

Team Averages
Level 62
1,474 SR
1,224 Elo+
Surtr
Surtr
BIG_T_GrosPig
Surtr
Level 82
God Stats
20W - 28L
1,396 SR
Queue Stats
145W - 170L
1,317 Elo+
Party 2
Medusa
Medusa
GTF2_Killer_65
Medusa
Level 60
God Stats
5W - 3L
1,786 SR
Queue Stats
56W - 72L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
Sebas551
Nu Wa
Level 45
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 4L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Devictos
Mulan
12
10 / 0 / 3
9,367
937
14,350
9,884
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Dissareal
Janus
11
3 / 1 / 6
8,016
802
10,356
5,357
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 0 / 11
7,524
752
2,915
7,690
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,957
696
7,177
13,657
8,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 0
6,918
692
5,870
10,784
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Sebas551
Nu Wa
9
0 / 4 / 0
6,553
655
4,411
6,334
2,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
13
Kills
1
1
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Mulan
Devictos
Mulan
10
0
3
11.5
W
Janus
Dissareal
Janus
3
1
6
6
L
0
4
0
0
W
Ymir
0
0
11
5.5
L
Nu Wa
Sebas551
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
17,458
22,931
Taken
30,775
18,580
Mitigated
14,684
4,333
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,177
2,918
216
4,067
13,657
8,622
39
6,348
6,592
83
15,215
W
Mulan
Devictos
Mulan
14,350
2,883
0
3,107
9,884
10,546
0
1,917
7,967
0
34,489
W
Janus
Dissareal
Janus
10,356
567
0
710
5,357
2,042
0
1,023
4,334
52,103
0
L
5,870
1,799
117
2,660
10,784
4,047
0
3,403
6,768
0
32,584
W
Ymir
2,915
90
0
516
7,690
5,992
0
1,666
6,024
8,231
0
L
Nu Wa
Sebas551
Nu Wa
4,411
1,385
0
0
6,334
2,015
0
3,127
3,044
18,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
20,428
137
Minions Killed
90
0
Camps Cleared
0
588,647
Distance Traveled
489,047
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,957
696
23
2
0
167,576
0
W
Mulan
9,367
937
51
5
0
195,337
0
W
Janus
8,016
802
82
8
0
188,686
1
L
Medusa
6,918
692
39
4
0
175,920
2
W
Ymir
7,524
752
4
0
0
204,624
0
L
Nu Wa
6,553
655
28
3
0
145,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role